My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army
Giant Snowball
Barbarians Minion Horde Hog Rider Skeleton Army
Zap
Minion Horde Inferno Tower Skeleton Army
Barbarian Barrel
Tesla Barbarians Inferno Tower Skeleton Army Ice Wizard
The Log
Barbarians Hog Rider Skeleton Army
Earthquake
Tesla Barbarians Hog Rider Inferno Tower Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Barbarians Minion Horde Hog Rider Skeleton Army Ice Wizard
Fireball
Tesla Barbarians Minion Horde Hog Rider Inferno Tower Skeleton Army Ice Wizard
Poison
Barbarians Minion Horde Inferno Tower Skeleton Army Ice Wizard
Lightning
Tesla Inferno Tower Ice Wizard
Rocket
Barbarians Minion Horde Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Ice Wizard Tesla Hog Rider Barbarians Minion Horde Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Skeleton Army Ice Wizard Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minion Horde Ice Wizard
Tesla
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider
Hog Rider
Zap Barbarians Minion Horde
Inferno Tower
Skeleton Army
Ice Wizard
Zap

Defense Synergies 1 14

Zap
Tesla Barbarians Minion Horde Inferno Tower Skeleton Army Ice Wizard
Tesla
Zap Inferno Tower Skeleton Army
Barbarians
Zap Minion Horde Skeleton Army
Minion Horde
Zap Barbarians Inferno Tower Ice Wizard
Hog Rider
Inferno Tower
Skeleton Army Zap Tesla Minion Horde Ice Wizard
Skeleton Army
Inferno Tower Zap Tesla Barbarians Ice Wizard
Ice Wizard
Zap Minion Horde Inferno Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Minion Horde Inferno Tower
Barbarians Minion Horde Inferno Tower Skeleton Army Zap Tesla Ice Wizard
Tesla Barbarians Minion Horde Inferno Tower Skeleton Army Ice Wizard
Tesla Barbarians Minion Horde Inferno Tower Skeleton Army Ice Wizard
Barbarians Skeleton Army
Skeleton Army Zap Tesla Ice Wizard
Tesla Minion Horde Inferno Tower Zap Ice Wizard
Zap Tesla Barbarians Inferno Tower
Tesla Barbarians Minion Horde Inferno Tower Skeleton Army Ice Wizard
Skeleton Army Tesla Barbarians Minion Horde Inferno Tower Ice Wizard
Barbarians Minion Horde Skeleton Army Ice Wizard Zap Tesla
Tesla Minion Horde Inferno Tower Zap Ice Wizard
Tesla Barbarians Minion Horde Inferno Tower Skeleton Army Zap Ice Wizard
Skeleton Army Zap Tesla Barbarians Minion Horde
Barbarians Inferno Tower Skeleton Army Tesla Minion Horde
Barbarians Minion Horde Inferno Tower Skeleton Army Zap Tesla
Tesla Barbarians Minion Horde Inferno Tower Skeleton Army
Tesla Zap Barbarians Minion Horde Skeleton Army Ice Wizard
Zap Tesla Barbarians Ice Wizard
Barbarians Tesla Inferno Tower
Skeleton Army Tesla Barbarians Minion Horde
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Tesla Inferno Tower
Zap Tesla
Barbarians Skeleton Army Zap Minion Horde Inferno Tower
Skeleton Army Zap Tesla Barbarians Minion Horde Inferno Tower
Barbarians Inferno Tower Tesla Minion Horde Skeleton Army
Zap Tesla Minion Horde Ice Wizard
Skeleton Army Tesla Barbarians Minion Horde Inferno Tower Ice Wizard
Inferno Tower Tesla Barbarians Minion Horde Skeleton Army
Zap Minion Horde Barbarians Inferno Tower Skeleton Army
Inferno Tower Tesla Barbarians Minion Horde Skeleton Army
Tesla Barbarians Minion Horde Inferno Tower
Skeleton Army Zap Barbarians
Barbarians Skeleton Army Tesla Minion Horde Inferno Tower
Tesla Barbarians Minion Horde Skeleton Army
Tesla Barbarians Inferno Tower Skeleton Army Zap Minion Horde
Zap Tesla Barbarians Minion Horde Inferno Tower Ice Wizard
Zap Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Ice Wizard
Minion Horde
Barbarians
Zap Minion Horde
Zap Minion Horde Ice Wizard
Minion Horde
Zap Ice Wizard
Zap
Minion Horde
Zap Minion Horde
Zap
Minion Horde
Zap
Zap Minion Horde
Minion Horde
Minion Horde
Zap
Zap
Minion Horde
Zap Barbarians Minion Horde
Zap Ice Wizard
Minion Horde
Zap Ice Wizard
Zap
Zap
Zap Minion Horde Ice Wizard
Zap Minion Horde
Minion Horde
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Barbarians Skeleton Army
Zap Ice Wizard
Minion Horde
Zap
Zap
Minion Horde
Zap Minion Horde
Zap
Zap

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