My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Prince Executioner Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince
Giant Snowball
Guards
Zap
Guards Prince
Barbarian Barrel
Tesla Guards Executioner Electro Wizard
The Log
Guards Prince
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Guards Prince Executioner Electro Wizard
Fireball
Tesla Executioner Electro Wizard
Poison
Guards Executioner Electro Wizard
Lightning
Tesla Prince Executioner Electro Wizard
Rocket
Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Prince Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tesla Poison Electro Wizard Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Tesla Poison

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Electro Wizard Guards Poison Executioner Mega Knight
Tesla
Guards
Zap
Poison
Zap Prince Mega Knight
Prince
Zap Mega Knight Poison Electro Wizard
Executioner
Zap Mega Knight
Electro Wizard
Zap Prince Mega Knight
Mega Knight
Prince Zap Poison Executioner Electro Wizard

Defense Synergies 2 19

Zap
Electro Wizard Mega Knight Tesla Guards Poison Prince Executioner
Tesla
Zap Guards Poison Prince Electro Wizard
Guards
Zap Tesla Poison Prince Executioner Electro Wizard
Poison
Zap Tesla Guards Electro Wizard Mega Knight
Prince
Zap Tesla Guards Executioner Electro Wizard
Executioner
Zap Guards Prince Mega Knight
Electro Wizard
Zap Tesla Guards Poison Prince Mega Knight
Mega Knight
Zap Poison Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Executioner Electro Wizard
Zap Tesla Prince Executioner Electro Wizard Mega Knight
Tesla Prince Mega Knight Executioner Electro Wizard
Tesla Prince Guards Electro Wizard Mega Knight
Poison Prince Mega Knight
Zap Tesla Guards Executioner Electro Wizard Mega Knight
Tesla Electro Wizard Zap Poison Executioner
Zap Tesla Poison Electro Wizard Mega Knight
Tesla Prince
Guards Tesla Prince Electro Wizard Mega Knight
Guards Poison Executioner Electro Wizard Zap Tesla Mega Knight
Tesla Executioner Zap Poison Electro Wizard
Tesla Prince Mega Knight Zap Guards Electro Wizard
Executioner Mega Knight Zap Tesla Guards Poison Prince Electro Wizard
Tesla Prince Electro Wizard Mega Knight
Zap Tesla Prince Electro Wizard Mega Knight
Tesla Mega Knight Poison Prince Executioner Electro Wizard
Tesla Mega Knight Zap Guards Prince Executioner Electro Wizard
Zap Poison Executioner Tesla Guards Electro Wizard Mega Knight
Tesla Prince Electro Wizard
Mega Knight Tesla Guards Poison Prince Executioner Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Tesla Prince Electro Wizard
Poison Electro Wizard Zap Tesla Prince Executioner Mega Knight
Guards Mega Knight Zap Prince Electro Wizard
Guards Prince Mega Knight Zap Tesla Electro Wizard
Tesla Guards Prince Executioner Mega Knight
Poison Executioner Zap Tesla Electro Wizard
Guards Prince Tesla Electro Wizard
Mega Knight Tesla Prince
Zap Electro Wizard Mega Knight Poison Prince
Tesla Guards
Mega Knight Tesla Guards Prince
Mega Knight Zap Guards Poison Prince Electro Wizard
Prince Mega Knight Tesla Guards Executioner
Tesla Executioner Mega Knight
Tesla Guards Electro Wizard Zap Poison Prince Executioner
Poison Executioner Mega Knight Zap Tesla Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards
Poison Zap Executioner Electro Wizard
Poison
Guards Poison Prince
Poison Executioner Zap Mega Knight
Poison Executioner Zap
Poison Executioner
Poison Zap Executioner
Poison Zap
Guards Poison Prince Electro Wizard
Poison Zap Prince Electro Wizard
Poison Zap Executioner
Poison Executioner
Poison
Zap Poison Prince
Zap Poison Executioner
Poison Executioner Mega Knight
Poison
Zap Poison Prince Executioner Electro Wizard Mega Knight
Zap Poison Mega Knight
Poison Prince Mega Knight
Poison
Prince
Zap Poison
Zap Poison Executioner Mega Knight
Poison Zap Executioner Electro Wizard
Zap Poison Prince Mega Knight
Poison Zap
Poison Zap Executioner Electro Wizard
Zap Electro Wizard Guards Poison
Poison Zap Mega Knight
Zap Poison Electro Wizard
Prince Mega Knight
Poison
Zap Electro Wizard Guards Prince
Poison Zap Executioner Electro Wizard
Poison Prince Executioner Electro Wizard Mega Knight
Zap Poison Executioner
Zap Poison
Prince Executioner Mega Knight
Zap Guards Poison Electro Wizard
Zap Poison Executioner Electro Wizard
Poison Zap Prince Executioner Electro Wizard Mega Knight
Prince
Mega Knight

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