My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Ice Golem Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Firecracker Tesla Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Goblin Barrel
Fireball
Firecracker Tesla Goblin Barrel
Poison
Firecracker
Lightning
Tesla Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Golem The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem The Log Firecracker Goblin Barrel Tesla Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem The Log Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Ice Golem The Log Mega Knight
Firecracker
Zap Ice Golem Goblin Barrel Mega Knight
Tesla
Ice Golem
Goblin Barrel Zap Firecracker
Goblin Barrel
Ice Golem Firecracker Mega Knight Golden Knight
The Log
Zap Mega Knight
Mega Knight
Zap Firecracker Goblin Barrel The Log
Golden Knight
Goblin Barrel

Defense Synergies 5 12

Zap
Mega Knight Firecracker Tesla Ice Golem The Log Golden Knight
Firecracker
Ice Golem The Log Zap Tesla Mega Knight Golden Knight
Tesla
Ice Golem The Log Zap Firecracker
Ice Golem
Firecracker Tesla Zap The Log Mega Knight
Goblin Barrel
The Log
Firecracker Tesla Zap Ice Golem Mega Knight Golden Knight
Mega Knight
Zap Firecracker Ice Golem The Log
Golden Knight
Zap Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Ice Golem The Log Golden Knight
Zap Firecracker Tesla The Log Mega Knight
Tesla Mega Knight
Tesla Firecracker Mega Knight
Firecracker The Log Mega Knight
The Log Zap Firecracker Tesla Mega Knight
Tesla Zap Firecracker
Zap Tesla Ice Golem The Log Mega Knight Golden Knight
Tesla
Firecracker Tesla Ice Golem Mega Knight
Zap Firecracker Tesla Ice Golem The Log Mega Knight
Tesla Zap Firecracker
Tesla Mega Knight Zap The Log
Mega Knight Zap Firecracker Tesla The Log Golden Knight
Tesla Mega Knight
Zap Tesla The Log Mega Knight
Tesla Mega Knight Firecracker
Tesla Mega Knight Zap Firecracker The Log Golden Knight
Zap The Log Firecracker Tesla Ice Golem Mega Knight
Tesla
Mega Knight Firecracker Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla Ice Golem
Zap Firecracker Tesla Ice Golem The Log Mega Knight
Mega Knight Zap Ice Golem The Log Golden Knight
Mega Knight Zap Tesla Ice Golem The Log
Tesla Mega Knight
Firecracker Zap Tesla Ice Golem
Tesla Ice Golem
Mega Knight Tesla
Zap Mega Knight Firecracker Ice Golem The Log
Tesla
Mega Knight Tesla Golden Knight
Mega Knight Zap The Log
Mega Knight Tesla Ice Golem Golden Knight
Firecracker Tesla Mega Knight
Tesla Zap Firecracker Ice Golem The Log Golden Knight
Mega Knight Zap Firecracker Tesla Ice Golem The Log Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem The Log Golden Knight
Firecracker Zap The Log Golden Knight
The Log
Firecracker Ice Golem The Log
Zap Firecracker The Log Mega Knight
Firecracker Zap Ice Golem
Firecracker The Log
The Log Zap Firecracker Ice Golem
The Log Zap Firecracker Golden Knight
Firecracker Zap The Log Golden Knight
Zap Firecracker
Firecracker Ice Golem The Log Golden Knight
Firecracker
Zap Firecracker Ice Golem The Log
Zap Firecracker The Log Golden Knight
Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight Golden Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker Ice Golem The Log Mega Knight
Firecracker The Log Zap Golden Knight
Zap The Log Mega Knight Golden Knight
Zap Firecracker The Log Golden Knight
Zap Firecracker Ice Golem
Zap Firecracker
Zap The Log Mega Knight
Zap Firecracker
Mega Knight
Firecracker The Log
Zap
Zap Firecracker
The Log
Firecracker Mega Knight
The Log Zap Firecracker Ice Golem
Zap
Firecracker Mega Knight
Zap Firecracker The Log Golden Knight
Firecracker Zap
Zap Firecracker The Log Mega Knight Golden Knight
Firecracker Mega Knight

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