My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Goblin Curse
Zap
Goblin Curse
Barbarian Barrel
Tesla Goblin Curse
The Log
Goblin Curse
Earthquake
Tesla
Arrows
Goblin Curse
Royal Delivery
P.E.K.K.A
Fireball
Tesla
Poison
Goblin Curse
Lightning
Tesla Ice Golem Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Goblin Curse Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Curse The Log Tornado Tesla Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Zap Ice Golem Goblin Curse The Log

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Curse Tornado P.E.K.K.A Ice Golem The Log
Tesla
Ice Golem
Zap
Goblin Curse
Zap The Log
Tornado
Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Tornado The Log
The Log
Goblin Curse Zap Tornado P.E.K.K.A
Monk

Defense Synergies 4 9

Zap
Tesla Ice Golem Tornado P.E.K.K.A The Log
Tesla
Ice Golem The Log Zap Tornado
Ice Golem
Tesla Zap Tornado The Log
Goblin Curse
Tornado
P.E.K.K.A Zap Tesla Ice Golem The Log
P.E.K.K.A
Tornado The Log Zap
The Log
Tesla P.E.K.K.A Zap Ice Golem Tornado
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Ice Golem The Log
P.E.K.K.A Zap Tesla Goblin Curse The Log Monk
Tesla Tornado P.E.K.K.A Goblin Curse
Tesla P.E.K.K.A Goblin Curse Monk
Tornado P.E.K.K.A The Log Monk
Tornado The Log Zap Tesla
Tesla Tornado Zap Goblin Curse
Zap Tesla Ice Golem P.E.K.K.A The Log Monk
Tesla P.E.K.K.A Goblin Curse Tornado
Tornado Tesla Ice Golem
Goblin Curse Zap Tesla Ice Golem Tornado The Log
Tesla Zap Goblin Curse Tornado
Tesla P.E.K.K.A Zap Goblin Curse The Log
Zap Tesla Goblin Curse Tornado P.E.K.K.A The Log
P.E.K.K.A Tesla Goblin Curse
Tornado Monk Zap Tesla Goblin Curse P.E.K.K.A The Log
Tesla Tornado P.E.K.K.A
Tesla Zap Tornado The Log
Zap Tornado The Log Tesla Ice Golem Goblin Curse
P.E.K.K.A Tesla Goblin Curse Tornado
Tesla Goblin Curse P.E.K.K.A The Log
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Ice Golem P.E.K.K.A
Zap Tesla Ice Golem The Log Monk
P.E.K.K.A Zap Ice Golem The Log
P.E.K.K.A Zap Tesla Ice Golem Tornado The Log Monk
P.E.K.K.A Tesla Goblin Curse
Zap Tesla Ice Golem Goblin Curse Tornado Monk
P.E.K.K.A Tesla Ice Golem
P.E.K.K.A Tesla Goblin Curse
Zap P.E.K.K.A Ice Golem Tornado The Log Monk
P.E.K.K.A Tesla Goblin Curse
P.E.K.K.A Tesla
P.E.K.K.A Monk Zap Tornado The Log
P.E.K.K.A Tesla Ice Golem Goblin Curse
Tesla Goblin Curse
Tesla Zap Ice Golem Tornado P.E.K.K.A The Log Monk
Zap Tesla Ice Golem Goblin Curse P.E.K.K.A The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log Monk
Monk Zap Goblin Curse Tornado The Log
The Log
Ice Golem The Log
Zap Goblin Curse The Log
Zap Ice Golem Goblin Curse Tornado Monk
Tornado The Log
The Log Zap Ice Golem Goblin Curse Tornado
The Log Monk Zap Tornado
Tornado
Monk Zap Tornado The Log
Monk Zap Goblin Curse Tornado
Ice Golem The Log
Monk
Zap Ice Golem The Log
Zap The Log
The Log
Monk Tornado
Zap The Log Monk
Zap Goblin Curse Tornado The Log Monk
The Log Monk
Tornado
Tornado The Log Monk
Zap The Log Monk
Zap Ice Golem Goblin Curse Tornado The Log
The Log Zap Tornado Monk
Zap Tornado The Log Monk
Zap Goblin Curse Tornado The Log
Zap Ice Golem Goblin Curse Tornado
Zap
Zap The Log
Zap Monk
P.E.K.K.A
Goblin Curse The Log Monk
Zap
Zap Goblin Curse Tornado Monk
The Log
The Log Zap Ice Golem
Monk Zap Tornado
P.E.K.K.A
Zap Tornado The Log
Zap Tornado
Zap Tornado The Log Monk
P.E.K.K.A
Monk

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