My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Tesla Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Wizard
Fireball
Tesla Hog Rider Wizard
Poison
Wizard
Lightning
Tesla Ice Golem Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem The Log Tesla Mini P.E.K.K.A Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem The Log Tesla

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Ice Golem Mini P.E.K.K.A The Log Mega Knight
Tesla
Ice Golem
Hog Rider Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Ice Golem Hog Rider Wizard The Log Mega Knight
Hog Rider
Zap Ice Golem The Log Mini P.E.K.K.A Wizard Mega Knight
Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
The Log
Hog Rider Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Hog Rider Wizard The Log

Defense Synergies 5 13

Zap
Mini P.E.K.K.A Mega Knight Tesla Ice Golem The Log
Tesla
Ice Golem The Log Zap Mini P.E.K.K.A Wizard
Ice Golem
Tesla Zap Mini P.E.K.K.A Wizard The Log Mega Knight
Mini P.E.K.K.A
Zap The Log Tesla Ice Golem Wizard
Hog Rider
Wizard
Tesla Ice Golem Mini P.E.K.K.A The Log Mega Knight
The Log
Tesla Mini P.E.K.K.A Zap Ice Golem Wizard Mega Knight
Mega Knight
Zap Ice Golem Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Ice Golem Wizard The Log
Mini P.E.K.K.A Zap Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A Mega Knight
Tesla Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Zap Tesla Mega Knight
Tesla Zap Wizard
Zap Tesla Ice Golem The Log Mega Knight
Tesla Mini P.E.K.K.A
Tesla Ice Golem Mini P.E.K.K.A Mega Knight
Zap Tesla Ice Golem Wizard The Log Mega Knight
Tesla Zap Wizard
Tesla Mini P.E.K.K.A Mega Knight Zap Wizard The Log
Wizard Mega Knight Zap Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla Mega Knight
Zap Tesla Mini P.E.K.K.A The Log Mega Knight
Tesla Wizard Mega Knight Mini P.E.K.K.A
Tesla Mega Knight Zap Wizard The Log
Zap Wizard The Log Tesla Ice Golem Mega Knight
Mini P.E.K.K.A Tesla
Wizard Mega Knight Tesla Mini P.E.K.K.A The Log
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Tesla Ice Golem
Zap Tesla Ice Golem Mini P.E.K.K.A Wizard The Log Mega Knight
Mega Knight Zap Ice Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Zap Tesla Ice Golem The Log
Tesla Mini P.E.K.K.A Mega Knight
Wizard Zap Tesla Ice Golem
Mini P.E.K.K.A Tesla Ice Golem
Mini P.E.K.K.A Mega Knight Tesla
Zap Mega Knight Ice Golem Mini P.E.K.K.A The Log
Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight Zap The Log
Mini P.E.K.K.A Mega Knight Tesla Ice Golem Wizard
Wizard Tesla Mega Knight
Tesla Zap Ice Golem Mini P.E.K.K.A The Log
Mega Knight Zap Tesla Ice Golem Mini P.E.K.K.A Wizard The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Zap The Log
The Log
Ice Golem The Log
Wizard Zap The Log Mega Knight
Wizard Zap Ice Golem
Wizard The Log
The Log Zap Ice Golem Wizard
The Log Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log
Zap Wizard
Ice Golem The Log
Zap Ice Golem The Log
Zap Wizard The Log
Wizard The Log Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard The Log Mega Knight
Zap Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Zap The Log
Zap Ice Golem The Log Wizard Mega Knight
The Log Zap Wizard
Zap Wizard The Log Mega Knight
Zap The Log
Zap Ice Golem Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log Mega Knight
Zap
Mega Knight
Wizard The Log
Zap
Zap Wizard
The Log
Mini P.E.K.K.A Wizard Mega Knight
The Log Zap Ice Golem Wizard
Zap
Mega Knight
Zap The Log
Zap
Zap The Log Mega Knight
Wizard Mega Knight

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