My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Wizard Goblin Barrel Skeleton Army
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army
Fireball
Tesla Wizard Goblin Barrel Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Earthquake Goblin Barrel Skeleton Army Tesla Mini P.E.K.K.A Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Earthquake Goblin Barrel Skeleton Army

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Earthquake Mini P.E.K.K.A
Tesla
Earthquake
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Earthquake Wizard
Wizard
Mini P.E.K.K.A
Rocket
Goblin Barrel
Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Tesla Earthquake Skeleton Army
Tesla
Zap Earthquake Mini P.E.K.K.A Wizard Skeleton Army
Earthquake
Zap Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Tesla Earthquake Wizard Skeleton Army
Wizard
Tesla Mini P.E.K.K.A Skeleton Army
Rocket
Goblin Barrel
Skeleton Army
Zap Tesla Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Zap Tesla Wizard
Mini P.E.K.K.A Skeleton Army Zap Tesla
Tesla Mini P.E.K.K.A Rocket Skeleton Army
Tesla Mini P.E.K.K.A Skeleton Army
Earthquake Mini P.E.K.K.A Rocket Skeleton Army
Skeleton Army Zap Tesla Earthquake
Tesla Rocket Zap Wizard
Earthquake Rocket Zap Tesla
Tesla Mini P.E.K.K.A Skeleton Army
Skeleton Army Tesla Mini P.E.K.K.A
Skeleton Army Zap Tesla Earthquake Wizard
Tesla Zap Wizard
Tesla Mini P.E.K.K.A Skeleton Army Zap Earthquake Wizard Rocket
Wizard Rocket Skeleton Army Zap Tesla Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Tesla
Rocket Skeleton Army Zap Tesla Mini P.E.K.K.A
Tesla Wizard Mini P.E.K.K.A Skeleton Army
Tesla Zap Wizard Skeleton Army
Zap Earthquake Wizard Tesla
Mini P.E.K.K.A Tesla
Wizard Skeleton Army Tesla Earthquake Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Tesla
Zap Tesla Mini P.E.K.K.A Wizard Rocket
Skeleton Army Zap Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Skeleton Army Zap Tesla
Tesla Mini P.E.K.K.A Skeleton Army
Wizard Rocket Zap Tesla
Mini P.E.K.K.A Rocket Skeleton Army Tesla
Mini P.E.K.K.A Tesla Skeleton Army
Zap Rocket Mini P.E.K.K.A Skeleton Army
Tesla Skeleton Army
Tesla Mini P.E.K.K.A
Rocket Skeleton Army Zap
Mini P.E.K.K.A Rocket Skeleton Army Tesla Wizard
Wizard Tesla Skeleton Army
Tesla Skeleton Army Zap Mini P.E.K.K.A Rocket
Zap Tesla Earthquake Mini P.E.K.K.A Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rocket
Zap
Earthquake Rocket
Earthquake Rocket
Wizard Rocket Zap Earthquake
Wizard Zap Rocket
Earthquake Wizard
Earthquake Zap Wizard
Zap Wizard
Rocket Mini P.E.K.K.A
Rocket Zap Earthquake Wizard
Zap Wizard Rocket
Earthquake Rocket
Earthquake Rocket
Earthquake Zap
Earthquake Rocket Zap Wizard
Earthquake Wizard Rocket
Earthquake Rocket
Mini P.E.K.K.A Rocket
Rocket Zap Earthquake Mini P.E.K.K.A Wizard
Rocket Zap Earthquake Wizard
Rocket Earthquake
Rocket Wizard
Rocket
Earthquake Rocket Zap
Zap Earthquake Wizard
Zap Earthquake Wizard
Zap Wizard
Rocket Zap
Zap Wizard
Zap Rocket Wizard
Mini P.E.K.K.A
Zap Earthquake Wizard Rocket
Zap Rocket
Rocket Earthquake Wizard
Zap Earthquake Rocket Skeleton Army
Rocket Zap Wizard
Mini P.E.K.K.A Wizard Rocket
Zap Earthquake Wizard
Rocket Zap
Zap Rocket
Zap Rocket
Zap Rocket
Wizard Rocket

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