My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Goblin Cage P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Dart Goblin Skeleton Army
Zap
Dart Goblin Skeleton Army
Barbarian Barrel
Tesla Dart Goblin Goblin Cage Skeleton Army Electro Wizard
The Log
Dart Goblin Goblin Cage Skeleton Army
Earthquake
Tesla Goblin Cage Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Dart Goblin Goblin Cage Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Tesla Dart Goblin Goblin Cage Skeleton Army Electro Wizard
Poison
Dart Goblin Goblin Cage Skeleton Army Electro Wizard
Lightning
Tesla Goblin Cage Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Skeleton Army Tesla Goblin Cage Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Skeleton Army Tesla

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Dart Goblin Goblin Cage Mega Knight
Tesla
Dart Goblin
Zap Goblin Cage P.E.K.K.A Mega Knight
Goblin Cage
Zap Dart Goblin
Skeleton Army
P.E.K.K.A
Zap Electro Wizard Dart Goblin
Electro Wizard
Zap P.E.K.K.A Mega Knight
Mega Knight
Zap Dart Goblin Electro Wizard

Defense Synergies 2 18

Zap
Electro Wizard Mega Knight Tesla Dart Goblin Goblin Cage Skeleton Army P.E.K.K.A
Tesla
Zap Dart Goblin Skeleton Army Electro Wizard
Dart Goblin
Zap Tesla Goblin Cage Skeleton Army P.E.K.K.A Electro Wizard Mega Knight
Goblin Cage
Zap Dart Goblin Skeleton Army Electro Wizard
Skeleton Army
Zap Tesla Dart Goblin Goblin Cage Electro Wizard
P.E.K.K.A
Zap Dart Goblin Electro Wizard
Electro Wizard
Zap Tesla Dart Goblin Goblin Cage Skeleton Army P.E.K.K.A Mega Knight
Mega Knight
Zap Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin Goblin Cage Electro Wizard
Skeleton Army P.E.K.K.A Zap Tesla Dart Goblin Goblin Cage Electro Wizard Mega Knight
Tesla Goblin Cage Skeleton Army P.E.K.K.A Mega Knight Dart Goblin Electro Wizard
Tesla Goblin Cage Skeleton Army P.E.K.K.A Dart Goblin Electro Wizard Mega Knight
Goblin Cage Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army Zap Tesla Dart Goblin Electro Wizard Mega Knight
Tesla Dart Goblin Electro Wizard Zap Goblin Cage
Zap Tesla Dart Goblin Goblin Cage P.E.K.K.A Electro Wizard Mega Knight
Tesla P.E.K.K.A Goblin Cage Skeleton Army
Skeleton Army Tesla Dart Goblin Electro Wizard Mega Knight
Dart Goblin Skeleton Army Electro Wizard Zap Tesla Mega Knight
Tesla Zap Dart Goblin Electro Wizard
Tesla Goblin Cage Skeleton Army P.E.K.K.A Mega Knight Zap Electro Wizard
Skeleton Army Mega Knight Zap Tesla Dart Goblin Goblin Cage P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Tesla Goblin Cage Electro Wizard Mega Knight
Skeleton Army Zap Tesla Goblin Cage P.E.K.K.A Electro Wizard Mega Knight
Tesla Mega Knight Goblin Cage Skeleton Army P.E.K.K.A Electro Wizard
Tesla Goblin Cage Mega Knight Zap Dart Goblin Skeleton Army Electro Wizard
Zap Goblin Cage Tesla Dart Goblin Electro Wizard Mega Knight
P.E.K.K.A Tesla Dart Goblin Goblin Cage Electro Wizard
Skeleton Army Mega Knight Tesla Dart Goblin P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Tesla Goblin Cage P.E.K.K.A Electro Wizard
Electro Wizard Zap Tesla Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Zap Goblin Cage Electro Wizard
Skeleton Army P.E.K.K.A Mega Knight Zap Tesla Goblin Cage Electro Wizard
P.E.K.K.A Tesla Goblin Cage Skeleton Army Mega Knight
Zap Tesla Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Tesla Dart Goblin Goblin Cage Electro Wizard
P.E.K.K.A Mega Knight Tesla Goblin Cage Skeleton Army
Zap Goblin Cage P.E.K.K.A Electro Wizard Mega Knight Skeleton Army
P.E.K.K.A Tesla Dart Goblin Goblin Cage Skeleton Army
P.E.K.K.A Mega Knight Tesla Dart Goblin Goblin Cage
Skeleton Army P.E.K.K.A Mega Knight Zap Goblin Cage Electro Wizard
Skeleton Army P.E.K.K.A Mega Knight Tesla Goblin Cage
Tesla Dart Goblin Goblin Cage Skeleton Army Mega Knight
Tesla Skeleton Army Electro Wizard Zap Dart Goblin Goblin Cage P.E.K.K.A
Mega Knight Zap Tesla Dart Goblin Goblin Cage P.E.K.K.A Electro Wizard
Zap Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin
Zap Mega Knight
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin Mega Knight
Zap Dart Goblin Electro Wizard Mega Knight
Zap Dart Goblin Mega Knight
Mega Knight
Zap
Zap Mega Knight
Zap Dart Goblin Electro Wizard
Zap Mega Knight
Zap Dart Goblin
Zap Dart Goblin Electro Wizard
Zap Electro Wizard Dart Goblin
Zap Dart Goblin Mega Knight
Zap Electro Wizard
P.E.K.K.A Mega Knight
Zap Electro Wizard Dart Goblin Skeleton Army
Zap Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
Zap Dart Goblin
Zap
Dart Goblin P.E.K.K.A Mega Knight
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Electro Wizard
Zap Dart Goblin Electro Wizard Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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