My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Tesla Valkyrie Executioner
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Executioner P.E.K.K.A
Fireball
Firecracker Tesla Executioner
Poison
Bats Firecracker Executioner
Lightning
Tesla Valkyrie Executioner
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Tesla Fireball Valkyrie Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Firecracker Tesla

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Firecracker P.E.K.K.A
Zap
Firecracker Fireball P.E.K.K.A Bats Valkyrie Executioner
Firecracker
Zap Bats Valkyrie P.E.K.K.A
Tesla
Fireball
Zap
Valkyrie
Bats Zap Firecracker Executioner P.E.K.K.A
Executioner
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Bats Firecracker Valkyrie Executioner

Defense Synergies 2 17

Bats
Zap Firecracker Tesla Valkyrie P.E.K.K.A
Zap
Fireball Bats Firecracker Tesla Valkyrie Executioner P.E.K.K.A
Firecracker
Valkyrie Bats Zap Tesla P.E.K.K.A
Tesla
Bats Zap Firecracker Fireball Valkyrie
Fireball
Zap Tesla Valkyrie
Valkyrie
Firecracker Bats Zap Tesla Fireball Executioner P.E.K.K.A
Executioner
Zap Valkyrie
P.E.K.K.A
Bats Zap Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Fireball Valkyrie Executioner
P.E.K.K.A Bats Zap Firecracker Tesla Valkyrie Executioner
Tesla P.E.K.K.A Bats Valkyrie Executioner
Tesla P.E.K.K.A Bats Firecracker Valkyrie
Firecracker Fireball Valkyrie P.E.K.K.A
Fireball Bats Zap Firecracker Tesla Valkyrie Executioner
Bats Tesla Zap Firecracker Fireball Executioner
Zap Tesla Fireball Valkyrie P.E.K.K.A
Tesla P.E.K.K.A
Firecracker Tesla Valkyrie
Bats Valkyrie Executioner Zap Firecracker Tesla Fireball
Tesla Executioner Bats Zap Firecracker Fireball
Tesla P.E.K.K.A Bats Zap Fireball Valkyrie
Fireball Valkyrie Executioner Bats Zap Firecracker Tesla P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Fireball P.E.K.K.A
Tesla Bats Firecracker Fireball Valkyrie Executioner P.E.K.K.A
Tesla Fireball Valkyrie Bats Zap Firecracker Executioner
Zap Valkyrie Executioner Bats Firecracker Tesla Fireball
P.E.K.K.A Tesla
Valkyrie Bats Firecracker Tesla Fireball Executioner P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Fireball P.E.K.K.A
Fireball Zap Firecracker Tesla Valkyrie Executioner
P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap Tesla Fireball
P.E.K.K.A Tesla Valkyrie Executioner
Firecracker Fireball Executioner Bats Zap Tesla
P.E.K.K.A Bats Tesla Fireball Valkyrie
P.E.K.K.A Tesla Valkyrie
Zap P.E.K.K.A Bats Firecracker Fireball Valkyrie
P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Valkyrie
P.E.K.K.A Zap Fireball Valkyrie
P.E.K.K.A Tesla Fireball Valkyrie Executioner
Firecracker Tesla Fireball Valkyrie Executioner
Tesla Bats Zap Firecracker Fireball Valkyrie Executioner P.E.K.K.A
Bats Valkyrie Executioner Zap Firecracker Tesla Fireball P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Zap Executioner
Fireball
Firecracker Fireball Valkyrie
Fireball Executioner Zap Firecracker Valkyrie
Firecracker Fireball Executioner Bats Zap
Firecracker Executioner
Fireball Zap Firecracker Executioner
Fireball Zap Firecracker
Bats Fireball
Firecracker Zap Fireball Valkyrie
Fireball Zap Firecracker Executioner
Firecracker Fireball Executioner
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Executioner
Firecracker Fireball Executioner
Fireball
Bats
Zap Firecracker Fireball Executioner
Zap Firecracker Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Valkyrie Executioner
Firecracker Fireball Zap Executioner
Fireball Zap
Fireball Zap Firecracker
Bats Zap Firecracker Fireball Executioner
Zap Bats Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Bats Fireball
Fireball Zap Firecracker Executioner
Fireball
Fireball Firecracker Valkyrie Executioner
Zap Firecracker Fireball Executioner
Zap Fireball
Firecracker Executioner P.E.K.K.A
Zap Bats Firecracker Fireball
Firecracker Bats Zap Fireball Executioner
Zap Firecracker Fireball Executioner
P.E.K.K.A
Fireball Firecracker

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