My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Battle Ram Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Witch
Zap
Battle Ram Witch
Barbarian Barrel
Tesla Valkyrie Battle Ram Witch
The Log
Battle Ram Witch
Earthquake
Tesla Witch
Arrows
Witch
Royal Delivery
Valkyrie Battle Ram Witch P.E.K.K.A
Fireball
Tesla Battle Ram Witch
Poison
Witch
Lightning
Tesla Valkyrie Battle Ram Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Tesla Valkyrie Battle Ram Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Zap Tesla Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Mirror P.E.K.K.A Valkyrie Witch
Tesla
Valkyrie
Zap Battle Ram Witch P.E.K.K.A
Battle Ram
Zap Valkyrie Mirror Witch Lightning P.E.K.K.A
Mirror
Zap Battle Ram Lightning
Witch
Zap Valkyrie Battle Ram P.E.K.K.A
Lightning
Battle Ram Mirror
P.E.K.K.A
Zap Valkyrie Battle Ram Witch

Defense Synergies 2 8

Zap
Mirror Tesla Valkyrie Witch P.E.K.K.A
Tesla
Mirror Zap Valkyrie
Valkyrie
Zap Tesla Mirror Witch P.E.K.K.A
Battle Ram
Mirror
Zap Tesla Valkyrie
Witch
Zap Valkyrie
Lightning
P.E.K.K.A
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tesla Valkyrie
P.E.K.K.A Zap Tesla Valkyrie Witch
Tesla Witch P.E.K.K.A Valkyrie Lightning
Tesla Witch P.E.K.K.A Valkyrie
Lightning Valkyrie P.E.K.K.A
Zap Tesla Valkyrie
Tesla Lightning Zap Witch
Lightning Zap Tesla Valkyrie P.E.K.K.A
Tesla Witch P.E.K.K.A
Tesla Valkyrie
Valkyrie Witch Zap Tesla
Tesla Zap Witch
Tesla P.E.K.K.A Zap Valkyrie Witch Lightning
Valkyrie Zap Tesla Witch P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Lightning P.E.K.K.A
Tesla Valkyrie Witch P.E.K.K.A
Tesla Zap Valkyrie Witch
Zap Valkyrie Witch Tesla
P.E.K.K.A Tesla
Valkyrie Tesla Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Witch P.E.K.K.A
Zap Tesla Valkyrie Lightning
P.E.K.K.A Zap Valkyrie Witch Lightning
Valkyrie Lightning P.E.K.K.A Zap Tesla
P.E.K.K.A Tesla Valkyrie Witch
Zap Tesla Witch
P.E.K.K.A Tesla Valkyrie Witch Lightning
P.E.K.K.A Tesla Valkyrie
Zap Lightning P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Witch
Lightning P.E.K.K.A Zap Valkyrie
Lightning P.E.K.K.A Tesla Valkyrie Witch
Tesla Valkyrie Witch
Tesla Witch Zap Valkyrie Lightning P.E.K.K.A
Valkyrie Zap Tesla Witch P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap
Lightning
Lightning Valkyrie
Zap Valkyrie
Zap Witch
Witch
Zap Lightning
Zap Lightning
Lightning
Lightning Zap Valkyrie
Lightning Zap
Lightning
Lightning
Lightning Zap
Lightning Zap Witch
Lightning
Lightning
Lightning
Lightning Zap
Lightning Zap Valkyrie Witch
Lightning
Lightning
Lightning
Lightning Zap
Zap Valkyrie Witch
Witch
Zap Witch Lightning
Lightning Zap Witch
Lightning Zap
Lightning Zap Witch
Zap Lightning Witch
Lightning
Lightning Zap
Zap Lightning
P.E.K.K.A
Lightning
Zap Lightning Witch
Lightning Zap Witch
Lightning Valkyrie
Zap Lightning
Lightning Zap
P.E.K.K.A
Zap Witch Lightning
Zap Witch Lightning
Lightning Zap Witch
P.E.K.K.A
Lightning

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