My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Wizard Electro Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Tesla Valkyrie Wizard Sparky
The Log
Firecracker Sparky
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Wizard Sparky
Fireball
Firecracker Tesla Wizard Sparky
Poison
Firecracker Wizard Sparky
Lightning
Tesla Valkyrie Wizard Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Wizard Tornado Electro Giant Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Electro Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Tesla Valkyrie Wizard Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Tornado Tesla

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Sparky Valkyrie
Firecracker
Zap Valkyrie Tornado Sparky
Tesla
Valkyrie
Zap Firecracker Wizard Tornado Sparky
Wizard
Tornado Valkyrie Sparky
Tornado
Zap Wizard Electro Giant Sparky Firecracker Valkyrie
Electro Giant
Tornado Sparky
Sparky
Zap Tornado Firecracker Valkyrie Wizard Electro Giant

Defense Synergies 3 15

Zap
Firecracker Tesla Valkyrie Tornado Sparky
Firecracker
Valkyrie Zap Tesla Tornado
Tesla
Zap Firecracker Valkyrie Wizard Tornado
Valkyrie
Firecracker Zap Tesla Wizard Tornado Sparky
Wizard
Tornado Tesla Valkyrie
Tornado
Wizard Sparky Zap Firecracker Tesla Valkyrie Electro Giant Sparky
Electro Giant
Tornado
Sparky
Tornado Zap Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Valkyrie Wizard Sparky
Sparky Zap Firecracker Tesla Valkyrie
Tesla Tornado Sparky Valkyrie
Tesla Sparky Firecracker Valkyrie
Firecracker Valkyrie Tornado Sparky
Tornado Zap Firecracker Tesla Valkyrie
Tesla Tornado Zap Firecracker Wizard
Zap Tesla Valkyrie Electro Giant Sparky
Tesla Sparky Tornado
Tornado Firecracker Tesla Valkyrie Sparky
Valkyrie Zap Firecracker Tesla Wizard Tornado Electro Giant
Tesla Zap Firecracker Wizard Tornado
Tesla Sparky Zap Valkyrie Wizard
Valkyrie Wizard Sparky Zap Firecracker Tesla Tornado
Sparky Tesla
Tornado Zap Tesla Electro Giant Sparky
Tesla Wizard Sparky Firecracker Valkyrie Tornado
Tesla Valkyrie Zap Firecracker Wizard Tornado
Zap Valkyrie Wizard Tornado Firecracker Tesla
Sparky Tesla Tornado
Valkyrie Wizard Firecracker Tesla Electro Giant Sparky
Tesla Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Electro Giant Sparky
Zap Firecracker Tesla Valkyrie Wizard
Zap Valkyrie Sparky
Valkyrie Zap Tesla Tornado Sparky
Tesla Valkyrie Sparky
Firecracker Wizard Electro Giant Zap Tesla Tornado
Sparky Tesla Valkyrie
Tesla Valkyrie Sparky
Zap Firecracker Valkyrie Tornado Sparky
Tesla Sparky
Tesla Valkyrie Sparky
Zap Valkyrie Tornado Electro Giant
Tesla Valkyrie Wizard Sparky
Wizard Firecracker Tesla Valkyrie Electro Giant Sparky
Tesla Electro Giant Sparky Zap Firecracker Valkyrie Tornado
Valkyrie Zap Firecracker Tesla Wizard Electro Giant Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Sparky
Firecracker Zap Tornado
Sparky
Firecracker Valkyrie Sparky
Wizard Zap Firecracker Valkyrie Sparky
Firecracker Wizard Electro Giant Zap Tornado
Firecracker Wizard Tornado Sparky
Zap Firecracker Wizard Tornado
Zap Firecracker Wizard Tornado
Tornado Sparky
Firecracker Zap Valkyrie Wizard Tornado Sparky
Zap Firecracker Wizard Tornado
Firecracker Sparky
Firecracker
Zap Firecracker Sparky
Zap Firecracker Wizard Sparky
Firecracker Wizard Sparky
Tornado Sparky
Sparky
Zap Firecracker Wizard Sparky
Zap Firecracker Valkyrie Wizard Tornado Electro Giant
Sparky
Wizard Tornado
Tornado Sparky
Zap
Zap Firecracker Tornado Electro Giant Valkyrie Wizard Sparky
Firecracker Zap Wizard Tornado Sparky
Zap Wizard Tornado Sparky
Zap Firecracker Tornado Sparky
Zap Firecracker Wizard Tornado Electro Giant Sparky
Zap Firecracker Wizard Electro Giant
Sparky
Zap Wizard Sparky
Zap Firecracker Sparky
Sparky
Firecracker Wizard Sparky
Zap
Zap Firecracker Wizard Tornado
Firecracker Valkyrie Wizard Sparky
Zap Firecracker Wizard
Zap Tornado Electro Giant Sparky
Firecracker Sparky
Zap Electro Giant Firecracker Tornado Sparky
Firecracker Zap Tornado
Zap Firecracker Tornado Electro Giant Sparky
Sparky
Firecracker Wizard Sparky

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