My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Tombstone Dart Goblin Royal Hogs Skeleton Army
Zap
Tombstone Dart Goblin Royal Hogs Skeleton Army
Barbarian Barrel
Tombstone Dart Goblin Valkyrie Bomb Tower Royal Hogs Skeleton Army
The Log
Tombstone Dart Goblin Royal Hogs Skeleton Army
Earthquake
Tombstone Bomb Tower Royal Hogs Skeleton Army
Arrows
Tombstone Dart Goblin Royal Hogs Skeleton Army
Royal Delivery
Dart Goblin Valkyrie Royal Hogs Skeleton Army
Fireball
Tombstone Dart Goblin Bomb Tower Royal Hogs Skeleton Army
Poison
Tombstone Dart Goblin Bomb Tower Royal Hogs Skeleton Army
Lightning
Tombstone Valkyrie Bomb Tower
Rocket
Valkyrie Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Tombstone Dart Goblin Skeleton Army Valkyrie Bomb Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Tombstone Dart Goblin

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Dart Goblin Valkyrie Royal Hogs
Tombstone
Dart Goblin
Valkyrie Zap Royal Hogs Mirror
Valkyrie
Dart Goblin Zap Royal Hogs
Bomb Tower
Royal Hogs
Zap Dart Goblin Valkyrie
Mirror
Zap Dart Goblin Skeleton Army
Skeleton Army
Mirror

Defense Synergies 4 13

Zap
Bomb Tower Mirror Tombstone Dart Goblin Valkyrie Skeleton Army
Tombstone
Dart Goblin Zap Mirror
Dart Goblin
Tombstone Zap Valkyrie Bomb Tower Mirror Skeleton Army
Valkyrie
Zap Dart Goblin Bomb Tower Mirror
Bomb Tower
Zap Dart Goblin Valkyrie Mirror Skeleton Army
Royal Hogs
Mirror
Zap Skeleton Army Tombstone Dart Goblin Valkyrie Bomb Tower
Skeleton Army
Mirror Zap Dart Goblin Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Dart Goblin Valkyrie
Bomb Tower Skeleton Army Zap Tombstone Dart Goblin Valkyrie
Bomb Tower Skeleton Army Tombstone Dart Goblin Valkyrie
Bomb Tower Skeleton Army Tombstone Dart Goblin Valkyrie
Tombstone Valkyrie Bomb Tower Skeleton Army
Skeleton Army Zap Dart Goblin Valkyrie Bomb Tower
Dart Goblin Zap Tombstone Bomb Tower
Zap Dart Goblin Valkyrie Bomb Tower
Tombstone Bomb Tower Skeleton Army
Skeleton Army Dart Goblin Valkyrie
Dart Goblin Valkyrie Skeleton Army Zap Tombstone Bomb Tower
Zap Dart Goblin
Tombstone Bomb Tower Skeleton Army Zap Valkyrie
Valkyrie Bomb Tower Skeleton Army Zap Tombstone Dart Goblin
Skeleton Army Tombstone Bomb Tower
Bomb Tower Skeleton Army Zap
Bomb Tower Tombstone Valkyrie Skeleton Army
Tombstone Valkyrie Bomb Tower Zap Dart Goblin Skeleton Army
Zap Valkyrie Bomb Tower Tombstone Dart Goblin
Dart Goblin Bomb Tower
Valkyrie Skeleton Army Dart Goblin Bomb Tower
Tombstone Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Tombstone
Zap Valkyrie Bomb Tower
Tombstone Skeleton Army Zap Valkyrie Bomb Tower
Valkyrie Skeleton Army Zap
Tombstone Valkyrie Skeleton Army
Zap Dart Goblin Bomb Tower
Skeleton Army Tombstone Dart Goblin Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army
Zap Tombstone Valkyrie Bomb Tower Skeleton Army
Tombstone Dart Goblin Skeleton Army
Tombstone Dart Goblin Valkyrie Bomb Tower
Skeleton Army Zap Valkyrie
Skeleton Army Tombstone Valkyrie Bomb Tower
Dart Goblin Valkyrie Bomb Tower Skeleton Army
Tombstone Skeleton Army Zap Dart Goblin Valkyrie Bomb Tower
Valkyrie Zap Dart Goblin Bomb Tower
Zap Tombstone Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Zap Dart Goblin
Dart Goblin
Dart Goblin Valkyrie
Zap Valkyrie
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Valkyrie
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Valkyrie
Zap
Zap Valkyrie
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap Tombstone Dart Goblin Skeleton Army
Zap Dart Goblin
Dart Goblin Valkyrie
Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin

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