My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Hut Wizard Barbarian Hut Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Clone
Giant Snowball
Tombstone Goblin Hut Wall Breakers Clone Lumberjack
Zap
Tombstone Goblin Hut Wall Breakers Clone
Barbarian Barrel
Tombstone Goblin Hut Wizard Barbarian Hut Wall Breakers Clone Lumberjack
The Log
Tombstone Goblin Hut Barbarian Hut Wall Breakers Clone Lumberjack
Earthquake
Tombstone Goblin Hut Barbarian Hut Clone
Arrows
Tombstone Goblin Hut Wall Breakers Clone
Royal Delivery
Goblin Hut Wizard Wall Breakers Clone Lumberjack
Fireball
Tombstone Goblin Hut Wizard Barbarian Hut Wall Breakers Clone Lumberjack
Poison
Tombstone Goblin Hut Wizard Barbarian Hut Clone
Lightning
Tombstone Goblin Hut Wizard Barbarian Hut Lumberjack
Rocket
Goblin Hut Wizard Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Tombstone Clone Lumberjack Goblin Hut Wizard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Tombstone Clone

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Hut Barbarian Hut Wall Breakers Lumberjack
Tombstone
Goblin Hut
Zap Barbarian Hut Lumberjack
Wizard
Lumberjack
Barbarian Hut
Zap Goblin Hut Wall Breakers
Wall Breakers
Zap Barbarian Hut
Clone
Lumberjack
Lumberjack
Zap Goblin Hut Wizard Clone

Defense Synergies 0 10

Zap
Tombstone Goblin Hut Barbarian Hut Lumberjack
Tombstone
Zap Wizard Lumberjack
Goblin Hut
Zap Wizard Barbarian Hut Lumberjack
Wizard
Tombstone Goblin Hut Lumberjack
Barbarian Hut
Zap Goblin Hut
Wall Breakers
Clone
Lumberjack
Zap Tombstone Goblin Hut Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Zap Tombstone Goblin Hut Wizard
Barbarian Hut Lumberjack Zap Tombstone Goblin Hut
Goblin Hut Barbarian Hut Lumberjack Tombstone
Goblin Hut Barbarian Hut Lumberjack Tombstone
Tombstone Lumberjack
Zap Lumberjack
Zap Tombstone Goblin Hut Wizard Barbarian Hut
Barbarian Hut Zap
Barbarian Hut Tombstone Goblin Hut Lumberjack
Lumberjack
Zap Tombstone Goblin Hut Wizard Lumberjack
Zap Goblin Hut Wizard Barbarian Hut
Tombstone Goblin Hut Barbarian Hut Lumberjack Zap Wizard
Wizard Barbarian Hut Zap Tombstone Goblin Hut Lumberjack
Barbarian Hut Tombstone Goblin Hut Lumberjack
Barbarian Hut Zap Goblin Hut Lumberjack
Wizard Barbarian Hut Tombstone Goblin Hut Lumberjack
Tombstone Zap Goblin Hut Wizard Barbarian Hut Lumberjack
Zap Wizard Tombstone Goblin Hut Barbarian Hut Lumberjack
Barbarian Hut Goblin Hut Lumberjack
Wizard Lumberjack
Tombstone Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Lumberjack Zap Tombstone Goblin Hut
Zap Wizard Lumberjack
Tombstone Lumberjack Zap Goblin Hut Barbarian Hut
Lumberjack Zap Barbarian Hut
Barbarian Hut Tombstone Goblin Hut Lumberjack
Wizard Zap Goblin Hut
Tombstone Goblin Hut Barbarian Hut Lumberjack
Barbarian Hut Lumberjack
Zap Tombstone Goblin Hut Barbarian Hut
Tombstone Goblin Hut Barbarian Hut
Tombstone Goblin Hut Lumberjack
Zap
Tombstone Wizard Barbarian Hut Lumberjack
Wizard Barbarian Hut
Tombstone Goblin Hut Zap Barbarian Hut Lumberjack
Zap Goblin Hut Wizard Barbarian Hut
Zap Tombstone Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut
Zap
Goblin Hut Barbarian Hut
Barbarian Hut
Wizard Zap
Wizard Zap
Wizard
Zap Wizard Barbarian Hut
Zap Wizard
Lumberjack
Zap Wizard
Zap Wizard
Goblin Hut Barbarian Hut
Zap Goblin Hut Barbarian Hut
Zap Goblin Hut Wizard Barbarian Hut
Goblin Hut Wizard Barbarian Hut
Zap Wizard
Zap Wizard
Wizard
Zap Barbarian Hut
Zap Wizard
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Zap Goblin Hut Wizard
Zap Wizard
Zap
Wizard
Zap Tombstone Goblin Hut Barbarian Hut
Zap Wizard
Wizard Lumberjack
Zap Wizard
Zap
Zap
Zap
Zap
Wizard

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