My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Electro Dragon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Wall Breakers Inferno Dragon
Giant Snowball
Tombstone Battle Ram Wall Breakers Electro Dragon Inferno Dragon
Zap
Tombstone Battle Ram Wall Breakers Inferno Dragon
Barbarian Barrel
Tombstone Battle Ram Wall Breakers
The Log
Tombstone Battle Ram Wall Breakers
Earthquake
Tombstone
Arrows
Tombstone Wall Breakers
Royal Delivery
Battle Ram Wall Breakers Electro Dragon P.E.K.K.A Inferno Dragon
Fireball
Tombstone Battle Ram Wall Breakers Electro Dragon Inferno Dragon
Poison
Tombstone Electro Dragon
Lightning
Tombstone Battle Ram Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Wall Breakers Tombstone Battle Ram Inferno Dragon Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Barbarian Barrel Wall Breakers Tombstone

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Barbarian Barrel Wall Breakers Electro Dragon
Tombstone
Battle Ram
Zap Barbarian Barrel Wall Breakers P.E.K.K.A
Barbarian Barrel
Zap Battle Ram Wall Breakers Electro Dragon P.E.K.K.A
Wall Breakers
Zap Battle Ram Barbarian Barrel
Electro Dragon
Zap Barbarian Barrel P.E.K.K.A Inferno Dragon
P.E.K.K.A
Zap Battle Ram Barbarian Barrel Electro Dragon
Inferno Dragon
Electro Dragon

Defense Synergies 0 11

Zap
Tombstone Barbarian Barrel Electro Dragon P.E.K.K.A Inferno Dragon
Tombstone
Zap Barbarian Barrel Electro Dragon Inferno Dragon
Battle Ram
Barbarian Barrel
Zap Tombstone Electro Dragon P.E.K.K.A
Wall Breakers
Electro Dragon
Zap Tombstone Barbarian Barrel Inferno Dragon
P.E.K.K.A
Zap Barbarian Barrel
Inferno Dragon
Zap Tombstone Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Barbarian Barrel Electro Dragon
P.E.K.K.A Inferno Dragon Zap Tombstone Electro Dragon
P.E.K.K.A Tombstone Electro Dragon Inferno Dragon
P.E.K.K.A Inferno Dragon Tombstone Electro Dragon
Tombstone Barbarian Barrel P.E.K.K.A
Barbarian Barrel Zap Electro Dragon
Inferno Dragon Zap Tombstone Electro Dragon
Zap Barbarian Barrel Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone
Barbarian Barrel
Zap Tombstone Barbarian Barrel Electro Dragon
Inferno Dragon Zap Electro Dragon
Tombstone P.E.K.K.A Zap Electro Dragon
Zap Tombstone Barbarian Barrel Electro Dragon P.E.K.K.A
P.E.K.K.A Inferno Dragon Tombstone
Zap P.E.K.K.A Inferno Dragon
Tombstone Electro Dragon P.E.K.K.A
Tombstone Zap Barbarian Barrel Electro Dragon
Zap Barbarian Barrel Tombstone Electro Dragon Inferno Dragon
P.E.K.K.A Inferno Dragon
Barbarian Barrel Electro Dragon P.E.K.K.A
P.E.K.K.A Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Barbarian Barrel P.E.K.K.A
Zap Barbarian Barrel Electro Dragon Inferno Dragon
Tombstone P.E.K.K.A Zap Electro Dragon
P.E.K.K.A Zap Barbarian Barrel
P.E.K.K.A Tombstone Inferno Dragon
Zap Electro Dragon
P.E.K.K.A Tombstone
P.E.K.K.A Inferno Dragon
Zap Electro Dragon P.E.K.K.A Tombstone Barbarian Barrel Inferno Dragon
P.E.K.K.A Tombstone Inferno Dragon
P.E.K.K.A Inferno Dragon Tombstone Electro Dragon
P.E.K.K.A Zap
P.E.K.K.A Tombstone
Electro Dragon
Tombstone Electro Dragon Zap Barbarian Barrel P.E.K.K.A Inferno Dragon
Zap Barbarian Barrel Electro Dragon P.E.K.K.A Inferno Dragon
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Electro Dragon
Zap Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel
Zap Barbarian Barrel
Zap Electro Dragon
Zap Barbarian Barrel Electro Dragon
Zap Electro Dragon
Electro Dragon
Zap Barbarian Barrel Electro Dragon
Zap Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon
Zap Barbarian Barrel
Zap Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Barbarian Barrel
Zap Barbarian Barrel Electro Dragon
Zap Barbarian Barrel Electro Dragon
Zap Barbarian Barrel Electro Dragon
Zap Barbarian Barrel Electro Dragon
Inferno Dragon
Zap Barbarian Barrel Electro Dragon
Zap Electro Dragon
Zap Barbarian Barrel
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
P.E.K.K.A
Zap Tombstone Barbarian Barrel Electro Dragon
Zap Electro Dragon
Barbarian Barrel
Electro Dragon
Zap Electro Dragon
Zap
Electro Dragon P.E.K.K.A
Zap Electro Dragon
Zap Electro Dragon
Electro Dragon Zap Barbarian Barrel
P.E.K.K.A Inferno Dragon
Electro Dragon

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