My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon P.E.K.K.A Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Firecracker Balloon Inferno Dragon
Barbarian Barrel
Firecracker Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Balloon P.E.K.K.A Inferno Dragon Lumberjack
Fireball
Firecracker Balloon Inferno Dragon Lumberjack
Poison
Firecracker Balloon
Lightning
Balloon Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze P.E.K.K.A Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Freeze Inferno Dragon Lumberjack Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Tornado Freeze

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Balloon P.E.K.K.A Freeze Lumberjack
Firecracker
Zap Tornado Balloon P.E.K.K.A Inferno Dragon Lumberjack
Tornado
Zap P.E.K.K.A Firecracker Freeze Balloon
Freeze
Balloon Zap Tornado
Balloon
Zap Freeze Lumberjack Firecracker Tornado
P.E.K.K.A
Zap Tornado Firecracker Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Balloon Zap Firecracker P.E.K.K.A

Defense Synergies 1 10

Zap
Firecracker Tornado P.E.K.K.A Inferno Dragon Lumberjack
Firecracker
Zap Tornado P.E.K.K.A Lumberjack
Tornado
P.E.K.K.A Zap Firecracker Inferno Dragon
Freeze
Lumberjack
Balloon
P.E.K.K.A
Tornado Zap Firecracker
Inferno Dragon
Zap Tornado
Lumberjack
Zap Firecracker Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
P.E.K.K.A Inferno Dragon Lumberjack Zap Firecracker
Tornado P.E.K.K.A Lumberjack Freeze Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack Firecracker
Firecracker Tornado P.E.K.K.A Lumberjack
Tornado Freeze Zap Firecracker Lumberjack
Tornado Inferno Dragon Zap Firecracker Freeze
Zap P.E.K.K.A
P.E.K.K.A Inferno Dragon Tornado Lumberjack
Tornado Firecracker Lumberjack
Zap Firecracker Tornado Freeze Lumberjack
Inferno Dragon Zap Firecracker Tornado
P.E.K.K.A Lumberjack Zap Freeze
Zap Firecracker Tornado Freeze P.E.K.K.A Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Tornado Zap Freeze P.E.K.K.A Inferno Dragon Lumberjack
Firecracker Tornado P.E.K.K.A Lumberjack
Zap Firecracker Tornado Lumberjack
Zap Tornado Freeze Firecracker Inferno Dragon Lumberjack
P.E.K.K.A Tornado Inferno Dragon Lumberjack
Firecracker P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Firecracker Inferno Dragon Lumberjack
P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack Zap Tornado
P.E.K.K.A Inferno Dragon Lumberjack
Firecracker Zap Tornado Freeze
P.E.K.K.A Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Zap Freeze P.E.K.K.A Firecracker Tornado Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack
P.E.K.K.A Zap Tornado
P.E.K.K.A Lumberjack
Firecracker
Zap Firecracker Tornado Freeze P.E.K.K.A Inferno Dragon Lumberjack
Zap Firecracker Freeze P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker Zap Tornado
Firecracker Freeze
Zap Firecracker
Firecracker Zap Tornado Freeze
Firecracker Tornado
Zap Firecracker Tornado Freeze
Zap Firecracker Tornado
Tornado Lumberjack
Firecracker Zap Tornado
Zap Firecracker Tornado
Firecracker
Firecracker Freeze
Zap Firecracker
Zap Firecracker
Firecracker
Tornado Freeze
Zap Firecracker
Zap Firecracker Tornado
Tornado
Tornado
Zap
Zap Firecracker Tornado Freeze
Inferno Dragon
Firecracker Zap Tornado
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Zap Firecracker Freeze
Zap
Zap Firecracker Freeze
P.E.K.K.A
Firecracker
Zap Freeze
Zap Firecracker Tornado
Freeze
Firecracker Lumberjack
Zap Firecracker
Zap Tornado
Firecracker P.E.K.K.A
Zap Firecracker Tornado Freeze
Firecracker Zap Tornado
Zap Firecracker Tornado Freeze

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