My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Miner
Giant Snowball
Goblin Barrel Miner
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Valkyrie Goblin Barrel P.E.K.K.A Miner
Fireball
Firecracker Goblin Barrel
Poison
Firecracker
Lightning
Valkyrie Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Goblin Barrel Miner Fireball Valkyrie Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Goblin Barrel Miner

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Miner Valkyrie
Firecracker
Zap Miner Valkyrie Goblin Barrel P.E.K.K.A
Fireball
Zap Miner
Valkyrie
Goblin Barrel Zap Firecracker P.E.K.K.A
Goblin Barrel
Valkyrie Firecracker P.E.K.K.A Miner
P.E.K.K.A
Zap Firecracker Valkyrie Goblin Barrel
Miner
Zap Firecracker Fireball Goblin Barrel
Goblinstein

Defense Synergies 2 8

Zap
Fireball Firecracker Valkyrie P.E.K.K.A Miner
Firecracker
Valkyrie Zap P.E.K.K.A
Fireball
Zap Valkyrie Miner
Valkyrie
Firecracker Zap Fireball P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Zap Firecracker Valkyrie
Miner
Zap Fireball
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie
P.E.K.K.A Zap Firecracker Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Valkyrie
Firecracker Fireball Valkyrie P.E.K.K.A
Fireball Zap Firecracker Valkyrie
Zap Firecracker Fireball
Zap Fireball Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Valkyrie Miner
Valkyrie Zap Firecracker Fireball
Zap Firecracker Fireball
P.E.K.K.A Zap Fireball Valkyrie
Fireball Valkyrie Zap Firecracker P.E.K.K.A
P.E.K.K.A
Zap Fireball P.E.K.K.A
Firecracker Fireball Valkyrie P.E.K.K.A
Fireball Zap Firecracker Valkyrie
Zap Valkyrie Firecracker Fireball
P.E.K.K.A
Valkyrie Firecracker Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball P.E.K.K.A
Fireball Zap Firecracker Valkyrie Miner
P.E.K.K.A Zap Valkyrie
Valkyrie P.E.K.K.A Zap Fireball
P.E.K.K.A Valkyrie
Firecracker Fireball Zap
P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Firecracker Fireball Valkyrie
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie
Firecracker Fireball Valkyrie
Zap Firecracker Fireball Valkyrie P.E.K.K.A
Valkyrie Zap Firecracker Fireball P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Zap Miner
Fireball Miner
Firecracker Fireball Valkyrie
Fireball Zap Firecracker Valkyrie
Firecracker Fireball Zap
Firecracker
Fireball Zap Firecracker
Fireball Miner Zap Firecracker
Fireball
Firecracker Miner Zap Fireball Valkyrie
Fireball Zap Firecracker
Firecracker Fireball Miner
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball Valkyrie Miner
Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball Valkyrie
Firecracker Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap Firecracker
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball
Zap Fireball Miner
Zap Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Zap Fireball
Fireball Zap Firecracker
Fireball
Fireball Miner Firecracker Valkyrie
Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Miner
P.E.K.K.A
Fireball Firecracker

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