My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Firecracker Witch
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Witch
The Log
Goblin Gang Firecracker Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Witch
Royal Delivery
Goblin Gang Firecracker Valkyrie Witch
Fireball
Goblin Gang Firecracker Witch
Poison
Goblin Gang Firecracker Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Firecracker Fireball Valkyrie Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Firecracker

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Giant Valkyrie Witch The Log
Goblin Gang
Firecracker Valkyrie Giant
Firecracker
Zap Goblin Gang Valkyrie Giant
Fireball
Zap Giant The Log
Valkyrie
Zap Goblin Gang Firecracker Giant Witch
Giant
Zap Goblin Gang Firecracker Fireball Valkyrie Witch The Log
Witch
Zap Valkyrie Giant
The Log
Zap Fireball Giant

Defense Synergies 4 12

Zap
Fireball Goblin Gang Firecracker Valkyrie Witch The Log
Goblin Gang
Zap Firecracker Valkyrie The Log
Firecracker
Valkyrie The Log Zap Goblin Gang
Fireball
Zap The Log Valkyrie
Valkyrie
Firecracker Zap Goblin Gang Fireball Witch The Log
Giant
Witch
Zap Valkyrie The Log
The Log
Firecracker Fireball Zap Goblin Gang Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Valkyrie The Log
Zap Goblin Gang Firecracker Valkyrie Witch The Log
Goblin Gang Witch Valkyrie
Witch Goblin Gang Firecracker Valkyrie
Firecracker Fireball Valkyrie The Log
Goblin Gang Fireball The Log Zap Firecracker Valkyrie
Zap Goblin Gang Firecracker Fireball Witch
Zap Fireball Valkyrie The Log
Witch Goblin Gang
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Witch Zap Firecracker Fireball The Log
Zap Goblin Gang Firecracker Fireball Witch
Zap Goblin Gang Fireball Valkyrie Witch The Log
Fireball Valkyrie Zap Goblin Gang Firecracker Witch The Log
Goblin Gang
Zap Goblin Gang Fireball The Log
Goblin Gang Firecracker Fireball Valkyrie Witch
Fireball Zap Goblin Gang Firecracker Valkyrie Witch The Log
Zap Valkyrie Witch The Log Firecracker Fireball
Goblin Gang Valkyrie Firecracker Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Fireball Witch
Fireball Zap Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Zap Valkyrie Witch The Log
Goblin Gang Valkyrie Zap Fireball The Log
Goblin Gang Valkyrie Witch
Firecracker Fireball Zap Goblin Gang Witch
Goblin Gang Fireball Valkyrie Witch
Valkyrie
Zap Firecracker Fireball Valkyrie Witch The Log
Witch Goblin Gang
Valkyrie Witch
Zap Fireball Valkyrie The Log
Goblin Gang Fireball Valkyrie Witch
Firecracker Fireball Valkyrie Witch
Goblin Gang Witch Zap Firecracker Fireball Valkyrie The Log
Valkyrie Zap Firecracker Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball Zap The Log
Fireball The Log
Firecracker Fireball Valkyrie The Log
Fireball Zap Firecracker Valkyrie The Log
Firecracker Fireball Zap Witch
Firecracker Witch The Log
Fireball The Log Zap Firecracker
Fireball The Log Zap Firecracker
Goblin Gang Fireball
Firecracker Zap Fireball Valkyrie The Log
Fireball Zap Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Zap Firecracker Fireball The Log
Zap Firecracker Fireball Witch The Log
Firecracker Fireball The Log
Fireball
Zap Firecracker Fireball The Log
Zap Firecracker Fireball Valkyrie Witch The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap Firecracker The Log Fireball Valkyrie Witch
Witch
Firecracker Fireball The Log Zap Witch
Fireball Zap Witch The Log
Fireball Zap Firecracker The Log
Zap Firecracker Fireball Witch
Zap Firecracker Fireball Witch
Fireball
Zap Fireball The Log
Zap Firecracker Fireball
Firecracker Fireball The Log
Zap Goblin Gang Fireball Witch
Fireball Zap Firecracker Witch
The Log Fireball
Fireball Goblin Gang Firecracker Valkyrie
The Log Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Goblin Gang Firecracker Fireball Witch The Log
Firecracker Zap Fireball Witch
Zap Firecracker Fireball Witch The Log

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