My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie P.E.K.K.A Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Dart Goblin Guards Ram Rider
Zap
Dart Goblin Guards Ram Rider
Barbarian Barrel
Dart Goblin Valkyrie Guards
The Log
Dart Goblin Guards Ram Rider
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Valkyrie Guards P.E.K.K.A Ram Rider
Fireball
Dart Goblin Ram Rider
Poison
Dart Goblin Guards
Lightning
Valkyrie Ram Rider Goblinstein
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Guards Fireball Valkyrie Ram Rider Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Guards Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Ram Rider Dart Goblin Valkyrie Guards
Dart Goblin
Valkyrie Zap P.E.K.K.A Ram Rider
Fireball
Zap Ram Rider
Valkyrie
Dart Goblin Zap P.E.K.K.A Ram Rider
Guards
Zap Ram Rider
P.E.K.K.A
Zap Goblinstein Dart Goblin Valkyrie Ram Rider
Ram Rider
Zap Dart Goblin Fireball Valkyrie Guards P.E.K.K.A Goblinstein
Goblinstein
P.E.K.K.A Ram Rider

Defense Synergies 2 12

Zap
Fireball Dart Goblin Valkyrie Guards P.E.K.K.A Ram Rider
Dart Goblin
Zap Valkyrie Guards P.E.K.K.A Ram Rider
Fireball
Zap Valkyrie Ram Rider
Valkyrie
Zap Dart Goblin Fireball P.E.K.K.A
Guards
Zap Dart Goblin
P.E.K.K.A
Goblinstein Zap Dart Goblin Valkyrie
Ram Rider
Zap Dart Goblin Fireball
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Valkyrie Ram Rider
P.E.K.K.A Zap Dart Goblin Valkyrie Ram Rider
P.E.K.K.A Ram Rider Dart Goblin Valkyrie
P.E.K.K.A Dart Goblin Valkyrie Guards Ram Rider
Fireball Valkyrie P.E.K.K.A
Fireball Zap Dart Goblin Valkyrie Guards
Dart Goblin Ram Rider Zap Fireball
Zap Dart Goblin Fireball Valkyrie P.E.K.K.A Ram Rider
P.E.K.K.A
Guards Dart Goblin Valkyrie
Dart Goblin Valkyrie Guards Zap Fireball Ram Rider
Zap Dart Goblin Fireball Ram Rider
P.E.K.K.A Zap Fireball Valkyrie Guards Ram Rider
Fireball Valkyrie Zap Dart Goblin Guards P.E.K.K.A
P.E.K.K.A Ram Rider
Zap Fireball P.E.K.K.A Ram Rider Goblinstein
Fireball Valkyrie P.E.K.K.A
Fireball Valkyrie Zap Dart Goblin Guards Ram Rider
Zap Valkyrie Dart Goblin Fireball Guards Ram Rider
P.E.K.K.A Dart Goblin Ram Rider
Valkyrie Dart Goblin Fireball Guards P.E.K.K.A
P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Fireball P.E.K.K.A
Fireball Zap Valkyrie
Guards P.E.K.K.A Zap Valkyrie Ram Rider
Valkyrie Guards P.E.K.K.A Zap Fireball Ram Rider
P.E.K.K.A Valkyrie Guards Ram Rider
Fireball Goblinstein Zap Dart Goblin Ram Rider
Guards P.E.K.K.A Dart Goblin Fireball Valkyrie Ram Rider
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Goblinstein Fireball Valkyrie
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Valkyrie Guards
P.E.K.K.A Zap Fireball Valkyrie Guards
P.E.K.K.A Fireball Valkyrie Guards Ram Rider
Dart Goblin Fireball Valkyrie
Guards Zap Dart Goblin Fireball Valkyrie P.E.K.K.A Goblinstein
Valkyrie Zap Dart Goblin Fireball P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie Guards
Fireball Zap Dart Goblin Ram Rider
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie Guards
Fireball Zap Valkyrie Goblinstein
Fireball Goblinstein Zap Dart Goblin Ram Rider
Dart Goblin
Fireball Zap Dart Goblin Ram Rider
Fireball Zap Dart Goblin Ram Rider
Fireball Guards
Zap Dart Goblin Fireball Valkyrie Ram Rider
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie Goblinstein
Fireball Zap Dart Goblin Ram Rider
Fireball Zap Ram Rider
Fireball Zap Dart Goblin
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Guards Goblinstein
Fireball
Zap Dart Goblin Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Dart Goblin Fireball Guards Goblinstein
Fireball Zap Dart Goblin Ram Rider
Fireball
Fireball Dart Goblin Valkyrie
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball Guards
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
P.E.K.K.A
Fireball Dart Goblin

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