My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Goblin Barrel Skeleton Army Ram Rider
Giant Snowball
Hog Rider Wall Breakers Goblin Barrel Skeleton Army Ram Rider
Zap
Wall Breakers Goblin Barrel Skeleton Army Ram Rider
Barbarian Barrel
Valkyrie Wall Breakers Goblin Barrel Skeleton Army
The Log
Hog Rider Wall Breakers Goblin Barrel Skeleton Army Ram Rider
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Wall Breakers Goblin Barrel Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wall Breakers Goblin Barrel Skeleton Army Ram Rider
Fireball
Hog Rider Wall Breakers Goblin Barrel Skeleton Army Ram Rider
Poison
Skeleton Army
Lightning
Valkyrie Ram Rider
Rocket
Valkyrie Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Goblin Barrel Skeleton Army Valkyrie Hog Rider Freeze Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Goblin Barrel Skeleton Army

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Ram Rider Valkyrie Wall Breakers Freeze
Valkyrie
Hog Rider Wall Breakers Goblin Barrel Zap Ram Rider
Hog Rider
Zap Valkyrie Freeze Goblin Barrel
Wall Breakers
Valkyrie Zap
Goblin Barrel
Valkyrie Hog Rider Skeleton Army Ram Rider
Skeleton Army
Goblin Barrel
Freeze
Hog Rider Zap
Ram Rider
Zap Valkyrie Goblin Barrel

Defense Synergies 0 5

Zap
Valkyrie Skeleton Army Ram Rider
Valkyrie
Zap Freeze
Hog Rider
Wall Breakers
Goblin Barrel
Skeleton Army
Zap Freeze
Freeze
Valkyrie Skeleton Army
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Ram Rider
Skeleton Army Zap Valkyrie Ram Rider
Skeleton Army Ram Rider Valkyrie Freeze
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army
Skeleton Army Freeze Zap Valkyrie
Ram Rider Zap Freeze
Zap Valkyrie Ram Rider
Skeleton Army
Skeleton Army Valkyrie
Valkyrie Skeleton Army Zap Freeze Ram Rider
Zap Ram Rider
Skeleton Army Zap Valkyrie Freeze Ram Rider
Valkyrie Skeleton Army Zap Freeze
Skeleton Army Ram Rider
Skeleton Army Zap Freeze Ram Rider
Valkyrie Skeleton Army
Valkyrie Zap Skeleton Army Ram Rider
Zap Valkyrie Freeze Ram Rider
Ram Rider
Valkyrie Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Valkyrie
Skeleton Army Zap Valkyrie Ram Rider
Valkyrie Skeleton Army Zap Ram Rider
Valkyrie Skeleton Army Ram Rider
Zap Freeze Ram Rider
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army
Zap Freeze Valkyrie Skeleton Army
Skeleton Army
Valkyrie
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army
Skeleton Army Zap Valkyrie Freeze
Valkyrie Zap Freeze
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap Ram Rider
Valkyrie Freeze
Zap Valkyrie
Zap Freeze Ram Rider
Zap Freeze Ram Rider
Zap Ram Rider
Zap Valkyrie Ram Rider
Zap
Freeze
Zap
Zap
Freeze
Zap
Zap Valkyrie
Zap
Zap Freeze Valkyrie
Zap Ram Rider
Zap Ram Rider
Zap
Zap
Zap Freeze
Zap
Zap Freeze
Zap Skeleton Army Freeze
Zap Ram Rider
Freeze
Valkyrie
Zap
Zap
Zap Freeze
Zap
Zap Freeze

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