My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton King
Giant Snowball
Hog Rider Witch Skeleton King
Zap
Witch Skeleton King
Barbarian Barrel
Valkyrie Wizard Witch Electro Wizard Skeleton King
The Log
Hog Rider Witch Skeleton King
Earthquake
Hog Rider Witch Skeleton King
Arrows
Witch Skeleton King
Royal Delivery
Valkyrie Hog Rider Wizard Witch Electro Wizard Skeleton King
Fireball
Hog Rider Wizard Witch Electro Wizard Skeleton King
Poison
Wizard Witch Electro Wizard Skeleton King
Lightning
Valkyrie Wizard Witch Electro Wizard Skeleton King
Rocket
Valkyrie Hog Rider Wizard Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Void Valkyrie Hog Rider Electro Wizard Skeleton King Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Void Valkyrie Hog Rider

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Void Electro Wizard Valkyrie Witch
Valkyrie
Hog Rider Zap Wizard Witch Electro Wizard
Hog Rider
Zap Valkyrie Wizard Void Witch Electro Wizard
Wizard
Valkyrie Hog Rider
Void
Zap Hog Rider
Witch
Zap Valkyrie Hog Rider Skeleton King
Electro Wizard
Zap Valkyrie Hog Rider
Skeleton King
Witch

Defense Synergies 1 9

Zap
Electro Wizard Valkyrie Void Witch
Valkyrie
Zap Wizard Witch Electro Wizard
Hog Rider
Wizard
Valkyrie Electro Wizard Skeleton King
Void
Zap
Witch
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Valkyrie Wizard Witch
Skeleton King
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Void Electro Wizard
Zap Valkyrie Witch Electro Wizard
Witch Valkyrie Void Electro Wizard
Witch Valkyrie Electro Wizard Skeleton King
Valkyrie
Zap Valkyrie Electro Wizard
Electro Wizard Zap Wizard Void Witch
Zap Valkyrie Void Electro Wizard
Witch Skeleton King
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Zap Wizard Skeleton King
Zap Wizard Witch Electro Wizard
Zap Valkyrie Wizard Witch Electro Wizard
Valkyrie Wizard Zap Witch Electro Wizard Skeleton King
Electro Wizard Skeleton King
Zap Electro Wizard
Wizard Valkyrie Witch Electro Wizard
Valkyrie Zap Wizard Witch Electro Wizard
Zap Valkyrie Wizard Witch Electro Wizard
Electro Wizard
Valkyrie Wizard Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Void Witch Electro Wizard
Void Electro Wizard Zap Valkyrie Wizard
Zap Valkyrie Witch Electro Wizard
Valkyrie Zap Electro Wizard
Valkyrie Witch
Wizard Zap Witch Electro Wizard
Valkyrie Void Witch Electro Wizard
Valkyrie
Zap Void Electro Wizard Valkyrie Witch
Witch
Valkyrie Witch
Zap Valkyrie Void Electro Wizard
Valkyrie Wizard Witch Skeleton King
Wizard Valkyrie Witch
Witch Electro Wizard Zap Valkyrie Skeleton King
Valkyrie Zap Wizard Witch Electro Wizard Skeleton King
Zap Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie
Void Zap Electro Wizard
Void
Valkyrie Void
Wizard Zap Valkyrie
Wizard Zap Witch
Wizard Witch
Zap Wizard
Void Zap Wizard
Void Electro Wizard
Void Zap Valkyrie Wizard Electro Wizard
Void Zap Wizard
Void
Void
Zap
Zap Wizard Witch
Wizard
Void Zap Wizard Electro Wizard
Zap Valkyrie Wizard Void Witch
Void
Wizard Void
Void
Zap Void
Zap Valkyrie Wizard Witch
Witch
Void Zap Wizard Witch Electro Wizard
Void Zap Wizard Witch
Void Zap
Zap Wizard Void Witch Electro Wizard
Zap Electro Wizard Wizard Void Witch
Void
Void Zap Wizard
Zap Void Electro Wizard
Wizard
Zap Electro Wizard Void Witch
Zap Wizard Witch Electro Wizard
Void Valkyrie Wizard Electro Wizard
Zap Wizard Skeleton King
Void Zap
Zap Witch Electro Wizard Skeleton King
Zap Void Witch Electro Wizard
Void Zap Witch Electro Wizard
Wizard Void
Void

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