My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Bandit
Giant Snowball
Goblin Barrel
Zap
Inferno Tower Goblin Barrel Prince Bandit
Barbarian Barrel
Valkyrie Inferno Tower Goblin Barrel Bandit Electro Wizard
The Log
Goblin Barrel Prince Bandit
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Valkyrie Goblin Barrel Prince Bandit Electro Wizard
Fireball
Inferno Tower Goblin Barrel Bandit Electro Wizard
Poison
Inferno Tower Electro Wizard
Lightning
Valkyrie Inferno Tower Prince Bandit Electro Wizard
Rocket
Valkyrie Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Bandit Valkyrie Electro Wizard Inferno Tower Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Bandit Valkyrie

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Electro Wizard Valkyrie Bandit Mega Knight
Valkyrie
Goblin Barrel Prince Zap Bandit Electro Wizard
Inferno Tower
Goblin Barrel
Valkyrie Prince Bandit Mega Knight
Prince
Zap Valkyrie Goblin Barrel Mega Knight Electro Wizard
Bandit
Zap Valkyrie Goblin Barrel Electro Wizard Mega Knight
Electro Wizard
Zap Valkyrie Prince Bandit Mega Knight
Mega Knight
Prince Zap Goblin Barrel Bandit Electro Wizard

Defense Synergies 3 15

Zap
Electro Wizard Mega Knight Valkyrie Inferno Tower Prince Bandit
Valkyrie
Zap Inferno Tower Prince Bandit Electro Wizard
Inferno Tower
Electro Wizard Zap Valkyrie Prince Bandit Mega Knight
Goblin Barrel
Prince
Zap Valkyrie Inferno Tower Electro Wizard
Bandit
Zap Valkyrie Inferno Tower Electro Wizard Mega Knight
Electro Wizard
Zap Inferno Tower Valkyrie Prince Bandit Mega Knight
Mega Knight
Zap Inferno Tower Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Electro Wizard
Inferno Tower Zap Valkyrie Prince Bandit Electro Wizard Mega Knight
Inferno Tower Prince Mega Knight Valkyrie Bandit Electro Wizard
Inferno Tower Prince Valkyrie Bandit Electro Wizard Mega Knight
Valkyrie Prince Mega Knight
Zap Valkyrie Bandit Electro Wizard Mega Knight
Inferno Tower Electro Wizard Zap
Zap Valkyrie Inferno Tower Bandit Electro Wizard Mega Knight
Inferno Tower Prince
Valkyrie Inferno Tower Prince Bandit Electro Wizard Mega Knight
Valkyrie Electro Wizard Zap Bandit Mega Knight
Inferno Tower Zap Electro Wizard
Inferno Tower Prince Mega Knight Zap Valkyrie Bandit Electro Wizard
Valkyrie Mega Knight Zap Prince Electro Wizard
Inferno Tower Prince Bandit Electro Wizard Mega Knight
Inferno Tower Zap Prince Bandit Electro Wizard Mega Knight
Mega Knight Valkyrie Inferno Tower Prince Electro Wizard
Valkyrie Mega Knight Zap Prince Bandit Electro Wizard
Zap Valkyrie Bandit Electro Wizard Mega Knight
Inferno Tower Prince Electro Wizard
Valkyrie Mega Knight Prince Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Inferno Tower Prince Bandit Electro Wizard
Bandit Electro Wizard Zap Valkyrie Prince Mega Knight
Bandit Mega Knight Zap Valkyrie Inferno Tower Prince Electro Wizard
Valkyrie Prince Mega Knight Zap Inferno Tower Bandit Electro Wizard
Inferno Tower Valkyrie Prince Bandit Mega Knight
Zap Electro Wizard
Prince Valkyrie Inferno Tower Bandit Electro Wizard
Inferno Tower Mega Knight Valkyrie Prince
Zap Electro Wizard Mega Knight Valkyrie Inferno Tower Prince Bandit
Inferno Tower
Mega Knight Valkyrie Inferno Tower Prince
Mega Knight Zap Valkyrie Prince Electro Wizard
Prince Mega Knight Valkyrie Inferno Tower Bandit
Valkyrie Mega Knight
Inferno Tower Electro Wizard Zap Valkyrie Prince
Valkyrie Mega Knight Zap Inferno Tower Electro Wizard
Zap Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Bandit
Zap Bandit Electro Wizard
Bandit
Valkyrie Prince
Zap Valkyrie Mega Knight
Zap
Zap
Zap Bandit
Prince Electro Wizard
Zap Valkyrie Prince Bandit Electro Wizard
Zap
Bandit
Bandit
Zap Prince
Zap Bandit
Bandit Mega Knight
Zap Prince Bandit Electro Wizard Mega Knight
Zap Valkyrie Mega Knight
Prince Mega Knight
Prince
Zap
Zap Valkyrie Mega Knight
Zap Bandit Electro Wizard
Zap Prince Bandit Mega Knight
Zap Bandit
Zap Electro Wizard
Zap Electro Wizard
Zap Bandit Mega Knight
Zap Electro Wizard
Prince Mega Knight
Zap Electro Wizard Prince Bandit
Zap Electro Wizard
Valkyrie Prince Electro Wizard Mega Knight
Zap
Zap
Prince Mega Knight
Zap Electro Wizard
Zap Electro Wizard
Zap Prince Bandit Electro Wizard Mega Knight
Prince
Mega Knight

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