My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Rune Giant Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Firecracker Valkyrie Electro Wizard Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Electro Wizard Lumberjack
Fireball
Firecracker Electro Wizard Lumberjack
Poison
Firecracker Electro Wizard
Lightning
Valkyrie Electro Wizard Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rune Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Valkyrie Rune Giant Electro Wizard Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Firecracker Valkyrie

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Electro Wizard Valkyrie The Log Lumberjack Mega Knight
Firecracker
Zap Valkyrie Rune Giant Lumberjack Mega Knight
Valkyrie
Lumberjack Zap Firecracker Electro Wizard
Rune Giant
Firecracker Electro Wizard Lumberjack
The Log
Zap Lumberjack Mega Knight
Electro Wizard
Zap Valkyrie Rune Giant Lumberjack Mega Knight
Lumberjack
Valkyrie Zap Firecracker Rune Giant The Log Electro Wizard Mega Knight
Mega Knight
Zap Firecracker The Log Electro Wizard Lumberjack

Defense Synergies 4 15

Zap
Electro Wizard Mega Knight Firecracker Valkyrie The Log Lumberjack
Firecracker
Valkyrie The Log Zap Electro Wizard Lumberjack Mega Knight
Valkyrie
Firecracker Zap The Log Electro Wizard Lumberjack
Rune Giant
The Log
Firecracker Zap Valkyrie Electro Wizard Lumberjack Mega Knight
Electro Wizard
Zap Firecracker Valkyrie The Log Lumberjack Mega Knight
Lumberjack
Zap Firecracker Valkyrie The Log Electro Wizard
Mega Knight
Zap Firecracker The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie The Log Electro Wizard
Lumberjack Zap Firecracker Valkyrie The Log Electro Wizard Mega Knight
Lumberjack Mega Knight Valkyrie Electro Wizard
Lumberjack Firecracker Valkyrie Electro Wizard Mega Knight
Firecracker Valkyrie The Log Lumberjack Mega Knight
The Log Zap Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
Electro Wizard Zap Firecracker
Zap Valkyrie The Log Electro Wizard Mega Knight
Lumberjack
Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
Valkyrie Electro Wizard Zap Firecracker The Log Lumberjack Mega Knight
Zap Firecracker Electro Wizard
Lumberjack Mega Knight Zap Valkyrie The Log Electro Wizard
Valkyrie Mega Knight Zap Firecracker The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Mega Knight
Zap The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Firecracker Valkyrie Electro Wizard Lumberjack
Valkyrie Mega Knight Zap Firecracker The Log Electro Wizard Lumberjack
Zap Valkyrie The Log Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack
Valkyrie Mega Knight Firecracker The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Zap Electro Wizard
Electro Wizard Zap Firecracker Valkyrie The Log Lumberjack Mega Knight
Lumberjack Mega Knight Zap Valkyrie The Log Electro Wizard
Valkyrie Lumberjack Mega Knight Zap The Log Electro Wizard
Valkyrie Lumberjack Mega Knight
Firecracker Zap Electro Wizard
Valkyrie Electro Wizard Lumberjack
Mega Knight Valkyrie Lumberjack
Zap Electro Wizard Mega Knight Firecracker Valkyrie The Log
Mega Knight Valkyrie Lumberjack
Mega Knight Zap Valkyrie The Log Electro Wizard
Mega Knight Valkyrie Lumberjack
Firecracker Valkyrie Mega Knight
Electro Wizard Zap Firecracker Valkyrie The Log Lumberjack
Valkyrie Mega Knight Zap Firecracker The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log Electro Wizard
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log Mega Knight
Firecracker Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Electro Wizard Lumberjack
Firecracker Zap Valkyrie The Log Electro Wizard
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log Mega Knight
Zap Firecracker The Log Electro Wizard Mega Knight
Zap Firecracker Valkyrie The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Valkyrie Mega Knight
Firecracker The Log Zap Electro Wizard
Zap The Log Mega Knight
Zap Firecracker The Log
Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Zap The Log Mega Knight
Zap Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Zap Electro Wizard
Zap Firecracker Electro Wizard
The Log
Firecracker Valkyrie Electro Wizard Lumberjack Mega Knight
The Log Zap Firecracker
Zap
Firecracker Mega Knight
Zap Firecracker The Log Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker The Log Electro Wizard Mega Knight
Firecracker Mega Knight

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