My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie X-Bow Bandit Magic Archer Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie X-Bow Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Magic Archer Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Bandit
Giant Snowball
Goblin Curse
Zap
Goblin Curse X-Bow Bandit
Barbarian Barrel
Valkyrie Goblin Curse X-Bow Bandit Magic Archer
The Log
Goblin Curse X-Bow Bandit
Earthquake
X-Bow
Arrows
Goblin Curse
Royal Delivery
Valkyrie Bandit Magic Archer
Fireball
X-Bow Bandit Magic Archer
Poison
Goblin Curse X-Bow Magic Archer
Lightning
Valkyrie X-Bow Bandit Magic Archer Monk
Rocket
Valkyrie X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Curse

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Curse Bandit Valkyrie Magic Archer Monk X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Goblin Curse Bandit

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Goblin Curse X-Bow Valkyrie Bandit Magic Archer
Valkyrie
Zap X-Bow Bandit Magic Archer
Mirror
Zap X-Bow Magic Archer
Goblin Curse
Zap Magic Archer
X-Bow
Zap Valkyrie Mirror Bandit
Bandit
Zap Valkyrie X-Bow Magic Archer
Magic Archer
Zap Valkyrie Mirror Goblin Curse Bandit
Monk

Defense Synergies 1 11

Zap
Mirror Valkyrie X-Bow Bandit Magic Archer
Valkyrie
Zap Mirror X-Bow Bandit Magic Archer
Mirror
Zap Valkyrie Magic Archer
Goblin Curse
X-Bow
Zap Valkyrie Bandit
Bandit
Zap Valkyrie X-Bow Magic Archer
Magic Archer
Zap Valkyrie Mirror Bandit
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie X-Bow Magic Archer
Zap Valkyrie Goblin Curse X-Bow Bandit Monk
Valkyrie Goblin Curse Bandit
Valkyrie Goblin Curse Bandit Monk
Valkyrie X-Bow Monk
Zap Valkyrie X-Bow Bandit Magic Archer
Zap Goblin Curse X-Bow Magic Archer
Zap Valkyrie X-Bow Bandit Magic Archer Monk
Goblin Curse X-Bow
Valkyrie Bandit
Valkyrie Goblin Curse Zap X-Bow Bandit Magic Archer
Zap Goblin Curse Magic Archer
Zap Valkyrie Goblin Curse X-Bow Bandit
Valkyrie Zap Goblin Curse X-Bow Magic Archer
Goblin Curse X-Bow Bandit
Monk Zap Goblin Curse X-Bow Bandit
Valkyrie X-Bow
Valkyrie Zap X-Bow Bandit Magic Archer
Zap Valkyrie Goblin Curse Bandit Magic Archer
Goblin Curse
Valkyrie Goblin Curse Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap X-Bow Bandit
Bandit Zap Valkyrie X-Bow Magic Archer Monk
Bandit Zap Valkyrie
Valkyrie Zap X-Bow Bandit Monk
Valkyrie Goblin Curse Bandit
Zap Goblin Curse Magic Archer Monk
Valkyrie Bandit
Valkyrie Goblin Curse
Zap Valkyrie X-Bow Bandit Magic Archer Monk
Goblin Curse
Valkyrie
Monk Zap Valkyrie
Valkyrie Goblin Curse Bandit
Valkyrie Goblin Curse Magic Archer
Zap Valkyrie X-Bow Magic Archer Monk
Valkyrie Zap Goblin Curse Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie X-Bow Bandit Monk
Monk Zap Goblin Curse X-Bow Bandit Magic Archer
X-Bow Bandit Magic Archer
Valkyrie
Zap Valkyrie Goblin Curse Magic Archer
Zap Goblin Curse Magic Archer Monk
Magic Archer
X-Bow Zap Goblin Curse Magic Archer
Monk Zap X-Bow Bandit
X-Bow
Monk Zap Valkyrie X-Bow Bandit Magic Archer
Monk Zap Goblin Curse Magic Archer
Bandit Magic Archer
X-Bow Bandit Magic Archer Monk
Zap X-Bow Magic Archer
X-Bow Zap Bandit Magic Archer
Magic Archer X-Bow Bandit
Monk
Zap X-Bow Bandit Magic Archer Monk
Zap Valkyrie Goblin Curse X-Bow Magic Archer Monk
X-Bow Magic Archer Monk
X-Bow Monk
Zap X-Bow Monk
Zap Goblin Curse Valkyrie Magic Archer
X-Bow Zap Bandit Magic Archer Monk
Zap X-Bow Bandit Magic Archer Monk
Zap Goblin Curse X-Bow Bandit Magic Archer
Zap Goblin Curse X-Bow Magic Archer
Zap
Zap X-Bow Bandit Magic Archer
Zap Magic Archer Monk
Goblin Curse Magic Archer Monk
Zap X-Bow Bandit Magic Archer
Zap Goblin Curse Magic Archer Monk
Valkyrie Magic Archer
Zap Magic Archer
Monk Zap
Zap Magic Archer
Zap Magic Archer
Zap X-Bow Bandit Magic Archer Monk
Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: