My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Golem Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Valkyrie Electro Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Valkyrie Electro Wizard Lumberjack Night Witch
Fireball
Electro Wizard Lumberjack Night Witch
Poison
Electro Wizard Night Witch
Lightning
Valkyrie Electro Wizard Lumberjack Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Valkyrie Poison Electro Wizard Lumberjack Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Valkyrie Poison

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Valkyrie Poison Golem The Log Lumberjack Night Witch
Valkyrie
Lumberjack Zap Electro Wizard
Poison
Golem Zap The Log Night Witch
Golem
Poison Night Witch Zap The Log Electro Wizard Lumberjack
The Log
Zap Poison Golem Lumberjack
Electro Wizard
Zap Valkyrie Golem Lumberjack
Lumberjack
Valkyrie Zap Golem The Log Electro Wizard Night Witch
Night Witch
Golem Zap Poison Lumberjack

Defense Synergies 1 16

Zap
Electro Wizard Valkyrie Poison The Log Lumberjack Night Witch
Valkyrie
Zap The Log Electro Wizard Lumberjack Night Witch
Poison
Zap The Log Electro Wizard
Golem
The Log
Zap Valkyrie Poison Electro Wizard Lumberjack Night Witch
Electro Wizard
Zap Valkyrie Poison The Log Lumberjack Night Witch
Lumberjack
Zap Valkyrie The Log Electro Wizard
Night Witch
Zap Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie The Log Electro Wizard
Lumberjack Zap Valkyrie The Log Electro Wizard Night Witch
Lumberjack Valkyrie Electro Wizard Night Witch
Lumberjack Night Witch Valkyrie Electro Wizard
Valkyrie Poison The Log Lumberjack
The Log Zap Valkyrie Electro Wizard Lumberjack Night Witch
Electro Wizard Zap Poison Night Witch
Zap Valkyrie Poison The Log Electro Wizard
Lumberjack Night Witch
Valkyrie Electro Wizard Lumberjack Night Witch
Valkyrie Poison Electro Wizard Zap The Log Lumberjack Night Witch
Zap Poison Electro Wizard Night Witch
Lumberjack Night Witch Zap Valkyrie The Log Electro Wizard
Valkyrie Zap Poison The Log Electro Wizard Lumberjack Night Witch
Electro Wizard Lumberjack
Zap The Log Electro Wizard Lumberjack
Valkyrie Poison Electro Wizard Lumberjack Night Witch
Valkyrie Zap The Log Electro Wizard Lumberjack Night Witch
Zap Valkyrie Poison The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Valkyrie Poison The Log Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Electro Wizard
Poison Electro Wizard Zap Valkyrie The Log Lumberjack
Lumberjack Zap Valkyrie The Log Electro Wizard
Valkyrie Lumberjack Zap The Log Electro Wizard Night Witch
Valkyrie Lumberjack Night Witch
Poison Zap Electro Wizard
Valkyrie Electro Wizard Lumberjack Night Witch
Valkyrie Lumberjack
Zap Electro Wizard Valkyrie Poison The Log
Valkyrie Lumberjack
Zap Valkyrie Poison The Log Electro Wizard
Valkyrie Lumberjack Night Witch
Valkyrie
Electro Wizard Zap Valkyrie Poison The Log Lumberjack Night Witch
Valkyrie Poison Zap The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie The Log
Poison Zap The Log Electro Wizard
Poison The Log
Valkyrie Poison The Log
Poison Zap Valkyrie The Log
Poison Zap
Poison The Log
Poison The Log Zap
Poison The Log Zap
Poison Electro Wizard Lumberjack Night Witch
Poison Zap Valkyrie The Log Electro Wizard
Poison Zap
Poison The Log
Poison
Zap Poison The Log
Zap Poison The Log
Poison The Log
Poison
Night Witch
Zap Poison The Log Electro Wizard
Zap Valkyrie Poison The Log
Poison The Log Night Witch
Poison
The Log
Zap Poison The Log
Zap Poison The Log Valkyrie
Poison The Log Zap Electro Wizard
Zap Poison The Log
Poison Zap The Log
Poison Zap Electro Wizard Night Witch
Zap Electro Wizard Poison
Night Witch
Poison Zap The Log Night Witch
Zap Poison Electro Wizard
Poison The Log
Zap Electro Wizard Night Witch
Poison Zap Electro Wizard
The Log
Poison Valkyrie Electro Wizard Lumberjack
The Log Zap Poison
Zap Poison
Zap Poison The Log Electro Wizard
Zap Poison Electro Wizard
Poison Zap The Log Electro Wizard

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