My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Valkyrie Guards Hunter
The Log
Firecracker Guards Hunter
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Valkyrie Guards Hunter P.E.K.K.A
Fireball
Firecracker Hunter
Poison
Firecracker Guards Hunter
Lightning
Valkyrie Hunter
Rocket
Valkyrie Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Valkyrie Tornado Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Tornado P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Earthquake Guards Tornado Valkyrie Hunter P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Earthquake Guards

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake Tornado P.E.K.K.A Valkyrie Guards Hunter
Firecracker
Zap Earthquake Valkyrie Tornado P.E.K.K.A
Earthquake
Zap Firecracker Tornado Hunter P.E.K.K.A
Valkyrie
Zap Firecracker Tornado Hunter P.E.K.K.A
Guards
Zap
Tornado
Zap P.E.K.K.A Firecracker Earthquake Valkyrie Hunter
Hunter
Zap Earthquake Valkyrie Tornado P.E.K.K.A
P.E.K.K.A
Zap Tornado Firecracker Earthquake Valkyrie Hunter

Defense Synergies 3 18

Zap
Firecracker Earthquake Valkyrie Guards Tornado Hunter P.E.K.K.A
Firecracker
Valkyrie Zap Earthquake Guards Tornado Hunter P.E.K.K.A
Earthquake
Zap Firecracker Tornado
Valkyrie
Firecracker Zap Tornado Hunter P.E.K.K.A
Guards
Hunter Zap Firecracker
Tornado
P.E.K.K.A Zap Firecracker Earthquake Valkyrie Hunter
Hunter
Guards Zap Firecracker Valkyrie Tornado P.E.K.K.A
P.E.K.K.A
Tornado Zap Firecracker Valkyrie Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker Valkyrie
Hunter P.E.K.K.A Zap Firecracker Valkyrie
Tornado Hunter P.E.K.K.A Valkyrie
Hunter P.E.K.K.A Firecracker Valkyrie Guards
Firecracker Earthquake Valkyrie Tornado P.E.K.K.A
Tornado Zap Firecracker Earthquake Valkyrie Guards Hunter
Tornado Hunter Zap Firecracker
Earthquake Zap Valkyrie P.E.K.K.A
Hunter P.E.K.K.A Tornado
Guards Tornado Firecracker Valkyrie Hunter
Valkyrie Guards Zap Firecracker Earthquake Tornado Hunter
Hunter Zap Firecracker Tornado
Hunter P.E.K.K.A Zap Earthquake Valkyrie Guards
Valkyrie Zap Firecracker Earthquake Guards Tornado Hunter P.E.K.K.A
P.E.K.K.A Hunter
Tornado Zap Hunter P.E.K.K.A
Firecracker Valkyrie Tornado Hunter P.E.K.K.A
Valkyrie Zap Firecracker Guards Tornado Hunter
Zap Earthquake Valkyrie Tornado Hunter Firecracker Guards
P.E.K.K.A Tornado Hunter
Valkyrie Firecracker Earthquake Guards Hunter P.E.K.K.A
P.E.K.K.A Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap P.E.K.K.A
Zap Firecracker Valkyrie Hunter
Guards P.E.K.K.A Zap Valkyrie Hunter
Valkyrie Guards Hunter P.E.K.K.A Zap Tornado
P.E.K.K.A Valkyrie Guards Hunter
Firecracker Zap Tornado Hunter
Guards P.E.K.K.A Valkyrie Hunter
P.E.K.K.A Valkyrie Hunter
Zap P.E.K.K.A Firecracker Valkyrie Tornado
P.E.K.K.A Guards
P.E.K.K.A Valkyrie Guards Hunter
P.E.K.K.A Zap Valkyrie Guards Tornado
P.E.K.K.A Valkyrie Guards Hunter
Firecracker Valkyrie
Guards Zap Firecracker Valkyrie Tornado Hunter P.E.K.K.A
Valkyrie Zap Firecracker Earthquake Hunter P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie Guards
Firecracker Zap Tornado
Earthquake
Earthquake Firecracker Valkyrie Guards
Zap Firecracker Earthquake Valkyrie
Firecracker Zap Tornado Hunter
Firecracker Earthquake Tornado
Earthquake Zap Firecracker Tornado Hunter
Zap Firecracker Tornado
Guards Tornado
Firecracker Zap Earthquake Valkyrie Tornado
Zap Firecracker Tornado
Earthquake Firecracker Hunter
Earthquake Firecracker
Earthquake Zap Firecracker
Earthquake Zap Firecracker Hunter
Earthquake Firecracker
Earthquake Tornado
Zap Firecracker Earthquake Hunter
Zap Firecracker Earthquake Valkyrie Tornado
Earthquake
Tornado
Tornado
Earthquake Zap
Zap Firecracker Earthquake Tornado Valkyrie Hunter
Firecracker Zap Earthquake Tornado Hunter
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado Hunter
Zap Firecracker Guards
Zap Earthquake Hunter
Zap Firecracker
P.E.K.K.A
Firecracker Earthquake
Zap Earthquake Guards
Zap Firecracker Tornado Hunter
Firecracker Valkyrie Hunter
Zap Firecracker Earthquake
Zap Tornado
Firecracker P.E.K.K.A
Zap Firecracker Guards Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado
P.E.K.K.A
Firecracker

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