My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Valkyrie Wizard Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army Prince
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Valkyrie Wizard Goblin Barrel Skeleton Army Prince P.E.K.K.A
Fireball
Wizard Goblin Barrel Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Valkyrie Wizard Prince
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Valkyrie Wizard Prince Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Skeleton Army Valkyrie

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince P.E.K.K.A Valkyrie
Valkyrie
Goblin Barrel Prince Zap Wizard P.E.K.K.A
Wizard
Valkyrie Prince P.E.K.K.A
Goblin Barrel
Valkyrie Prince Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Prince
Zap Valkyrie Goblin Barrel Wizard Lightning
Lightning
Prince
P.E.K.K.A
Zap Valkyrie Wizard Goblin Barrel

Defense Synergies 0 11

Zap
Valkyrie Skeleton Army Prince P.E.K.K.A
Valkyrie
Zap Wizard Prince P.E.K.K.A
Wizard
Valkyrie Skeleton Army Prince P.E.K.K.A
Goblin Barrel
Skeleton Army
Zap Wizard Prince
Prince
Zap Valkyrie Wizard Skeleton Army
Lightning
P.E.K.K.A
Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Valkyrie Wizard
Skeleton Army P.E.K.K.A Zap Valkyrie Prince
Skeleton Army Prince P.E.K.K.A Valkyrie Lightning
Skeleton Army Prince P.E.K.K.A Valkyrie
Lightning Valkyrie Skeleton Army Prince P.E.K.K.A
Skeleton Army Zap Valkyrie
Lightning Zap Wizard
Lightning Zap Valkyrie P.E.K.K.A
P.E.K.K.A Skeleton Army Prince
Skeleton Army Valkyrie Prince
Valkyrie Skeleton Army Zap Wizard
Zap Wizard
Skeleton Army Prince P.E.K.K.A Zap Valkyrie Wizard Lightning
Valkyrie Wizard Skeleton Army Zap Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Prince
Skeleton Army Zap Prince Lightning P.E.K.K.A
Wizard Valkyrie Skeleton Army Prince P.E.K.K.A
Valkyrie Zap Wizard Skeleton Army Prince
Zap Valkyrie Wizard
P.E.K.K.A Prince
Valkyrie Wizard Skeleton Army Prince P.E.K.K.A
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Prince P.E.K.K.A
Zap Valkyrie Wizard Prince Lightning
Skeleton Army P.E.K.K.A Zap Valkyrie Prince Lightning
Valkyrie Skeleton Army Prince Lightning P.E.K.K.A Zap
P.E.K.K.A Valkyrie Skeleton Army Prince
Wizard Zap
Skeleton Army Prince P.E.K.K.A Valkyrie Lightning
P.E.K.K.A Valkyrie Skeleton Army Prince
Zap Lightning P.E.K.K.A Valkyrie Skeleton Army Prince
P.E.K.K.A Skeleton Army
P.E.K.K.A Valkyrie Prince
Skeleton Army Lightning P.E.K.K.A Zap Valkyrie Prince
Skeleton Army Prince Lightning P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Skeleton Army
Skeleton Army Zap Valkyrie Prince Lightning P.E.K.K.A
Valkyrie Zap Wizard P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap
Lightning
Lightning Valkyrie Prince
Wizard Zap Valkyrie
Wizard Zap
Wizard
Zap Wizard Lightning
Zap Wizard Lightning
Lightning Prince
Lightning Zap Valkyrie Wizard Prince
Lightning Zap Wizard
Lightning
Lightning
Lightning Zap Prince
Lightning Zap Wizard
Lightning Wizard
Lightning
Lightning
Lightning Zap Wizard Prince
Lightning Zap Valkyrie Wizard
Lightning Prince
Lightning Wizard
Prince Lightning
Lightning Zap
Zap Valkyrie Wizard
Zap Wizard Lightning
Lightning Zap Wizard Prince
Lightning Zap
Lightning Zap Wizard
Zap Lightning Wizard
Lightning
Lightning Zap Wizard
Zap Lightning
P.E.K.K.A Prince
Wizard Lightning
Zap Lightning Skeleton Army Prince
Lightning Zap Wizard
Lightning Valkyrie Wizard Prince
Zap Wizard Lightning
Lightning Zap
Prince P.E.K.K.A
Zap Lightning
Zap Lightning
Lightning Zap Prince
Prince P.E.K.K.A
Lightning Wizard

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