My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Rune Giant Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Guards Witch Miner
Zap
Guards Witch
Barbarian Barrel
Valkyrie Wizard Guards Witch
The Log
Guards Witch
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Valkyrie Wizard Guards Witch Miner
Fireball
Wizard Witch
Poison
Wizard Guards Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Rune Giant Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Miner Valkyrie Rune Giant Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Miner Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Valkyrie Guards Witch Mega Knight
Valkyrie
Zap Wizard Witch
Wizard
Valkyrie Miner Mega Knight
Guards
Miner Zap
Rune Giant
Witch
Zap Valkyrie Miner Mega Knight
Miner
Zap Guards Wizard Witch Mega Knight
Mega Knight
Zap Wizard Witch Miner

Defense Synergies 1 11

Zap
Mega Knight Valkyrie Guards Witch Miner
Valkyrie
Zap Wizard Witch
Wizard
Valkyrie Guards Mega Knight
Guards
Zap Wizard Witch
Rune Giant
Witch
Zap Valkyrie Guards Mega Knight
Miner
Zap Mega Knight
Mega Knight
Zap Wizard Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Zap Valkyrie Witch Mega Knight
Witch Mega Knight Valkyrie
Witch Valkyrie Guards Mega Knight
Valkyrie Mega Knight
Zap Valkyrie Guards Mega Knight
Zap Wizard Witch
Zap Valkyrie Mega Knight
Witch
Guards Valkyrie Miner Mega Knight
Valkyrie Guards Witch Zap Wizard Mega Knight
Zap Wizard Witch
Mega Knight Zap Valkyrie Wizard Guards Witch
Valkyrie Wizard Mega Knight Zap Guards Witch
Mega Knight
Zap Mega Knight
Wizard Mega Knight Valkyrie Witch
Valkyrie Mega Knight Zap Wizard Guards Witch
Zap Valkyrie Wizard Witch Guards Mega Knight
Valkyrie Wizard Mega Knight Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Zap Witch
Zap Valkyrie Wizard Miner Mega Knight
Guards Mega Knight Zap Valkyrie Witch
Valkyrie Guards Mega Knight Zap
Valkyrie Guards Witch Mega Knight
Wizard Zap Witch
Guards Valkyrie Witch
Mega Knight Valkyrie
Zap Mega Knight Valkyrie Witch
Witch Guards
Mega Knight Valkyrie Guards Witch
Mega Knight Zap Valkyrie Guards
Mega Knight Valkyrie Wizard Guards Witch
Wizard Valkyrie Witch Mega Knight
Guards Witch Zap Valkyrie
Valkyrie Mega Knight Zap Wizard Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards
Zap Miner
Miner
Valkyrie Guards
Wizard Zap Valkyrie Mega Knight
Wizard Zap Witch
Wizard Witch
Zap Wizard
Miner Zap Wizard
Guards
Miner Zap Valkyrie Wizard
Zap Wizard
Miner
Zap
Zap Wizard Witch
Wizard Mega Knight
Zap Wizard Mega Knight
Zap Valkyrie Wizard Witch Miner Mega Knight
Mega Knight
Wizard
Zap
Zap Valkyrie Wizard Witch Mega Knight
Witch
Miner Zap Wizard Witch
Zap Wizard Witch Miner Mega Knight
Miner Zap
Zap Wizard Witch
Zap Wizard Guards Witch
Zap Wizard Miner Mega Knight
Zap
Mega Knight
Wizard
Zap Guards Witch
Zap Wizard Witch
Miner Valkyrie Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Guards Witch
Zap Witch
Zap Witch Miner Mega Knight
Wizard Mega Knight

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