My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Bandit Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Dart Goblin
Zap
Dart Goblin Bandit
Barbarian Barrel
Dart Goblin Wizard Bandit Electro Wizard
The Log
Dart Goblin Bandit
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard P.E.K.K.A Bandit Electro Wizard
Fireball
Dart Goblin Wizard Bandit Electro Wizard
Poison
Dart Goblin Wizard Electro Wizard
Lightning
Wizard Bandit Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Dart Goblin Bandit Electro Wizard Golden Knight Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Dart Goblin Bandit

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Dart Goblin The Log Bandit
Dart Goblin
Zap P.E.K.K.A The Log Bandit
Wizard
P.E.K.K.A Bandit
P.E.K.K.A
Zap Electro Wizard Dart Goblin Wizard The Log
The Log
Zap Dart Goblin P.E.K.K.A Bandit
Bandit
Zap Dart Goblin Wizard The Log Electro Wizard Golden Knight
Electro Wizard
Zap P.E.K.K.A Bandit
Golden Knight
Bandit

Defense Synergies 2 20

Zap
Electro Wizard Dart Goblin P.E.K.K.A The Log Bandit Golden Knight
Dart Goblin
Zap P.E.K.K.A The Log Bandit Electro Wizard Golden Knight
Wizard
P.E.K.K.A The Log Bandit Electro Wizard Golden Knight
P.E.K.K.A
The Log Zap Dart Goblin Wizard Electro Wizard
The Log
P.E.K.K.A Zap Dart Goblin Wizard Bandit Electro Wizard Golden Knight
Bandit
Zap Dart Goblin Wizard The Log Electro Wizard
Electro Wizard
Zap Dart Goblin Wizard P.E.K.K.A The Log Bandit
Golden Knight
Zap Dart Goblin Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard The Log Electro Wizard Golden Knight
P.E.K.K.A Zap Dart Goblin The Log Bandit Electro Wizard
P.E.K.K.A Dart Goblin Bandit Electro Wizard
P.E.K.K.A Dart Goblin Bandit Electro Wizard
P.E.K.K.A The Log
The Log Zap Dart Goblin Bandit Electro Wizard
Dart Goblin Electro Wizard Zap Wizard
Zap Dart Goblin P.E.K.K.A The Log Bandit Electro Wizard Golden Knight
P.E.K.K.A
Dart Goblin Bandit Electro Wizard
Dart Goblin Electro Wizard Zap Wizard The Log Bandit
Zap Dart Goblin Wizard Electro Wizard
P.E.K.K.A Zap Wizard The Log Bandit Electro Wizard
Wizard Zap Dart Goblin P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Bandit Electro Wizard
Zap P.E.K.K.A The Log Bandit Electro Wizard
Wizard P.E.K.K.A Electro Wizard
Zap Dart Goblin Wizard The Log Bandit Electro Wizard Golden Knight
Zap Wizard The Log Dart Goblin Bandit Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Wizard Dart Goblin P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Wizard The Log
P.E.K.K.A Bandit Zap The Log Electro Wizard Golden Knight
P.E.K.K.A Zap The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Wizard Zap Dart Goblin Electro Wizard
P.E.K.K.A Dart Goblin Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard The Log Bandit
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Golden Knight
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Wizard Bandit Golden Knight
Wizard Dart Goblin
Electro Wizard Zap Dart Goblin P.E.K.K.A The Log Golden Knight
Zap Dart Goblin Wizard P.E.K.K.A The Log Electro Wizard Golden Knight
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log Bandit Golden Knight
Zap Dart Goblin The Log Bandit Electro Wizard Golden Knight
Dart Goblin The Log Bandit
Dart Goblin The Log
Wizard Zap The Log
Wizard Zap Dart Goblin
Dart Goblin Wizard The Log
The Log Zap Dart Goblin Wizard
The Log Zap Dart Goblin Wizard Bandit Golden Knight
Electro Wizard
Zap Dart Goblin Wizard The Log Bandit Electro Wizard Golden Knight
Zap Dart Goblin Wizard
Dart Goblin The Log Bandit Golden Knight
Dart Goblin Bandit
Zap Dart Goblin The Log
Zap Dart Goblin Wizard The Log Bandit Golden Knight
Dart Goblin Wizard The Log Bandit
Zap Dart Goblin Wizard The Log Bandit Electro Wizard
Zap Dart Goblin Wizard The Log Golden Knight
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard
The Log Zap Dart Goblin Wizard Bandit Electro Wizard Golden Knight
Zap Wizard The Log Bandit Golden Knight
Zap Dart Goblin The Log Bandit Golden Knight
Zap Dart Goblin Wizard Electro Wizard
Zap Electro Wizard Dart Goblin Wizard
Zap Dart Goblin Wizard The Log Bandit
Zap Electro Wizard
P.E.K.K.A
Wizard The Log
Zap Electro Wizard Dart Goblin Bandit
Zap Dart Goblin Wizard Electro Wizard
The Log
Dart Goblin Wizard Electro Wizard
The Log Zap Dart Goblin Wizard
Zap
Dart Goblin P.E.K.K.A
Zap Dart Goblin The Log Electro Wizard Golden Knight
Zap Dart Goblin Electro Wizard
Zap Dart Goblin The Log Bandit Electro Wizard Golden Knight
P.E.K.K.A
Dart Goblin Wizard

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