My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Dart Goblin Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Skeleton Army Clone Giant Skeleton
Giant Snowball
Goblin Gang Dart Goblin Skeleton Army Clone
Zap
Goblin Gang Dart Goblin Skeleton Army Clone
Barbarian Barrel
Goblin Gang Elite Barbarians Dart Goblin Skeleton Army Clone Giant Skeleton
The Log
Goblin Gang Elite Barbarians Dart Goblin Skeleton Army Clone Giant Skeleton
Earthquake
Goblin Gang Skeleton Army Clone
Arrows
Goblin Gang Dart Goblin Skeleton Army Clone
Royal Delivery
Goblin Gang Elite Barbarians Dart Goblin Skeleton Army Clone Giant Skeleton
Fireball
Goblin Gang Elite Barbarians Dart Goblin Skeleton Army Clone
Poison
Goblin Gang Dart Goblin Skeleton Army Clone
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Dart Goblin Skeleton Army Clone Golden Knight Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Dart Goblin Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Dart Goblin Giant Skeleton
Goblin Gang
Dart Goblin Clone Giant Skeleton
Elite Barbarians
Zap Dart Goblin Golden Knight
Dart Goblin
Zap Goblin Gang Elite Barbarians Giant Skeleton
Skeleton Army
Clone
Clone
Skeleton Army Giant Skeleton Goblin Gang
Giant Skeleton
Clone Zap Goblin Gang Dart Goblin
Golden Knight
Elite Barbarians

Defense Synergies 0 15

Zap
Goblin Gang Elite Barbarians Dart Goblin Skeleton Army Giant Skeleton Golden Knight
Goblin Gang
Zap Dart Goblin Skeleton Army Giant Skeleton
Elite Barbarians
Zap Dart Goblin Golden Knight
Dart Goblin
Zap Goblin Gang Elite Barbarians Skeleton Army Giant Skeleton Golden Knight
Skeleton Army
Zap Goblin Gang Dart Goblin Giant Skeleton
Clone
Giant Skeleton
Zap Goblin Gang Dart Goblin Skeleton Army
Golden Knight
Zap Elite Barbarians Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Golden Knight
Elite Barbarians Skeleton Army Zap Goblin Gang Dart Goblin
Goblin Gang Skeleton Army Elite Barbarians Dart Goblin Giant Skeleton
Elite Barbarians Skeleton Army Goblin Gang Dart Goblin
Elite Barbarians Skeleton Army Giant Skeleton
Goblin Gang Skeleton Army Zap Dart Goblin
Dart Goblin Zap Goblin Gang
Zap Dart Goblin Giant Skeleton Golden Knight
Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Dart Goblin Giant Skeleton
Goblin Gang Dart Goblin Skeleton Army Zap Giant Skeleton
Zap Goblin Gang Dart Goblin
Skeleton Army Zap Goblin Gang Elite Barbarians Giant Skeleton
Skeleton Army Zap Goblin Gang Dart Goblin Golden Knight
Elite Barbarians Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Skeleton Army
Zap Goblin Gang Elite Barbarians Dart Goblin Skeleton Army Golden Knight
Zap Dart Goblin Giant Skeleton
Elite Barbarians Dart Goblin
Goblin Gang Skeleton Army Elite Barbarians Dart Goblin Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap Elite Barbarians Giant Skeleton
Zap Goblin Gang Elite Barbarians
Goblin Gang Skeleton Army Giant Skeleton Zap Elite Barbarians Golden Knight
Goblin Gang Skeleton Army Giant Skeleton Zap Elite Barbarians
Giant Skeleton Goblin Gang Elite Barbarians Skeleton Army
Zap Goblin Gang Dart Goblin
Goblin Gang Skeleton Army Elite Barbarians Dart Goblin Giant Skeleton
Giant Skeleton Elite Barbarians Skeleton Army
Zap Giant Skeleton Elite Barbarians Skeleton Army
Goblin Gang Dart Goblin Skeleton Army
Elite Barbarians Dart Goblin Giant Skeleton Golden Knight
Skeleton Army Zap Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Goblin Gang Golden Knight
Dart Goblin Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Zap Dart Goblin Giant Skeleton Golden Knight
Zap Elite Barbarians Dart Goblin Giant Skeleton Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton Golden Knight
Zap Dart Goblin Golden Knight
Dart Goblin Giant Skeleton
Dart Goblin Giant Skeleton
Zap
Zap Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Golden Knight
Goblin Gang Elite Barbarians
Zap Dart Goblin Golden Knight
Zap Dart Goblin
Elite Barbarians Dart Goblin Golden Knight
Dart Goblin
Zap Elite Barbarians Dart Goblin
Zap Dart Goblin Golden Knight
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Golden Knight
Giant Skeleton
Zap
Zap
Zap Dart Goblin Golden Knight
Zap Golden Knight
Zap Dart Goblin Golden Knight
Elite Barbarians Zap Dart Goblin
Zap Dart Goblin
Elite Barbarians
Zap Dart Goblin
Zap
Giant Skeleton
Zap Goblin Gang Dart Goblin Skeleton Army
Zap Dart Goblin
Goblin Gang Dart Goblin
Zap Dart Goblin
Zap Giant Skeleton
Elite Barbarians Dart Goblin
Zap Goblin Gang Elite Barbarians Dart Goblin Giant Skeleton Golden Knight
Zap Dart Goblin
Zap Dart Goblin Giant Skeleton Golden Knight
Dart Goblin

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