My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Lumberjack Mother Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Mighty Miner
Giant Snowball
Witch Lumberjack Mighty Miner
Zap
Inferno Tower Witch Mighty Miner
Barbarian Barrel
Elite Barbarians Inferno Tower Witch Lumberjack
The Log
Elite Barbarians Witch Lumberjack
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Witch Lumberjack Mother Witch
Fireball
Elite Barbarians Inferno Tower Witch Lumberjack Mother Witch Mighty Miner
Poison
Inferno Tower Witch Mother Witch
Lightning
Elite Barbarians Inferno Tower Witch Lumberjack Mother Witch Mighty Miner
Rocket
Elite Barbarians Inferno Tower Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Mother Witch Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Lumberjack Mother Witch Mighty Miner Inferno Tower Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Lumberjack Mother Witch

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Witch Lumberjack Mother Witch Mighty Miner
Elite Barbarians
Zap Fireball Lumberjack
Fireball
Zap Elite Barbarians
Inferno Tower
Witch
Zap Lumberjack
Lumberjack
Zap Elite Barbarians Witch
Mother Witch
Zap
Mighty Miner
Zap

Defense Synergies 2 11

Zap
Fireball Elite Barbarians Inferno Tower Witch Lumberjack Mother Witch Mighty Miner
Elite Barbarians
Mother Witch Zap
Fireball
Zap Inferno Tower Lumberjack
Inferno Tower
Zap Fireball Lumberjack
Witch
Zap Lumberjack
Lumberjack
Zap Fireball Inferno Tower Witch Mother Witch
Mother Witch
Elite Barbarians Zap Lumberjack
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Elite Barbarians Inferno Tower Lumberjack Zap Witch
Inferno Tower Witch Lumberjack Elite Barbarians
Elite Barbarians Inferno Tower Witch Lumberjack
Elite Barbarians Fireball Lumberjack
Fireball Zap Lumberjack Mother Witch
Inferno Tower Zap Fireball Witch
Zap Fireball Inferno Tower
Inferno Tower Witch Mighty Miner Elite Barbarians Lumberjack
Elite Barbarians Inferno Tower Lumberjack
Witch Mother Witch Zap Fireball Lumberjack
Inferno Tower Zap Fireball Witch
Inferno Tower Lumberjack Zap Elite Barbarians Fireball Witch
Fireball Zap Witch Lumberjack
Elite Barbarians Inferno Tower Lumberjack
Inferno Tower Zap Elite Barbarians Fireball Lumberjack
Elite Barbarians Fireball Inferno Tower Witch Lumberjack
Fireball Zap Elite Barbarians Witch Lumberjack
Zap Witch Fireball Lumberjack Mother Witch
Elite Barbarians Inferno Tower Lumberjack
Elite Barbarians Fireball Witch Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Fireball Inferno Tower Witch
Fireball Zap Elite Barbarians Lumberjack
Lumberjack Zap Elite Barbarians Inferno Tower Witch
Lumberjack Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians Witch Lumberjack Mighty Miner
Fireball Mother Witch Zap Witch
Elite Barbarians Fireball Inferno Tower Witch Lumberjack
Inferno Tower Mighty Miner Elite Barbarians Lumberjack
Zap Elite Barbarians Fireball Inferno Tower Witch
Inferno Tower Witch
Elite Barbarians Inferno Tower Witch Lumberjack
Zap Elite Barbarians Fireball
Elite Barbarians Fireball Inferno Tower Witch Lumberjack
Fireball Witch
Elite Barbarians Inferno Tower Witch Zap Fireball Lumberjack Mighty Miner
Zap Elite Barbarians Fireball Inferno Tower Witch Mother Witch Mighty Miner
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Mother Witch Zap Witch
Witch
Fireball Zap
Fireball Zap
Elite Barbarians Fireball Lumberjack
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Witch Mother Witch
Fireball
Fireball
Zap Fireball
Zap Mother Witch Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Elite Barbarians Zap Fireball Witch Mother Witch
Zap Fireball Witch
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Mighty Miner
Fireball
Zap Fireball Witch
Fireball Zap Witch
Fireball
Fireball Lumberjack
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: