My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner Ram Rider
Giant Snowball
Miner Ram Rider Little Prince
Zap
Inferno Tower Ram Rider Little Prince
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Little Prince
The Log
Elite Barbarians Ram Rider Little Prince
Earthquake
Inferno Tower
Arrows
Little Prince
Royal Delivery
Elite Barbarians Wizard Miner Ram Rider Little Prince
Fireball
Elite Barbarians Inferno Tower Wizard Ram Rider Little Prince
Poison
Inferno Tower Wizard Little Prince
Lightning
Elite Barbarians Inferno Tower Wizard Ram Rider Little Prince
Rocket
Elite Barbarians Inferno Tower Wizard Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Miner Little Prince Inferno Tower Wizard Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Miner Little Prince

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Miner Ram Rider The Log Little Prince
Elite Barbarians
Zap Wizard The Log
Inferno Tower
Wizard
Elite Barbarians Miner Ram Rider
The Log
Zap Elite Barbarians Miner Ram Rider Little Prince
Miner
Zap Wizard The Log
Ram Rider
Zap Wizard The Log
Little Prince
Zap The Log

Defense Synergies 1 12

Zap
Elite Barbarians Inferno Tower The Log Miner Ram Rider Little Prince
Elite Barbarians
Zap Wizard The Log
Inferno Tower
The Log Zap
Wizard
Elite Barbarians The Log
The Log
Inferno Tower Zap Elite Barbarians Wizard Miner Ram Rider Little Prince
Miner
Zap The Log
Ram Rider
Zap The Log
Little Prince
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard The Log Ram Rider
Elite Barbarians Inferno Tower Zap The Log Ram Rider
Inferno Tower Ram Rider Elite Barbarians
Elite Barbarians Inferno Tower Ram Rider
Elite Barbarians The Log
The Log Zap
Inferno Tower Ram Rider Zap Wizard Little Prince
Zap Inferno Tower The Log Ram Rider
Inferno Tower Elite Barbarians
Elite Barbarians Inferno Tower Miner Little Prince
Zap Wizard The Log Ram Rider
Inferno Tower Zap Wizard Ram Rider
Inferno Tower Zap Elite Barbarians Wizard The Log Ram Rider
Wizard Zap The Log
Elite Barbarians Inferno Tower Ram Rider
Inferno Tower Zap Elite Barbarians The Log Ram Rider
Wizard Elite Barbarians Inferno Tower
Zap Elite Barbarians Wizard The Log Ram Rider Little Prince
Zap Wizard The Log Ram Rider Little Prince
Elite Barbarians Inferno Tower Ram Rider
Wizard Elite Barbarians The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Inferno Tower
Zap Elite Barbarians Wizard The Log Miner
Zap Elite Barbarians Inferno Tower The Log Ram Rider
Zap Elite Barbarians Inferno Tower The Log Ram Rider
Inferno Tower Elite Barbarians Ram Rider
Wizard Zap Ram Rider
Elite Barbarians Inferno Tower Ram Rider
Inferno Tower Elite Barbarians
Zap Elite Barbarians Inferno Tower The Log
Inferno Tower
Elite Barbarians Inferno Tower
Zap Elite Barbarians The Log
Elite Barbarians Inferno Tower Wizard Ram Rider
Wizard
Elite Barbarians Inferno Tower Zap The Log Little Prince
Zap Elite Barbarians Inferno Tower Wizard The Log
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner Ram Rider
The Log Miner
The Log
Wizard Zap The Log
Wizard Zap Ram Rider
Wizard The Log
The Log Zap Wizard Ram Rider
The Log Miner Zap Wizard Ram Rider
Elite Barbarians
Miner Zap Wizard The Log Ram Rider
Zap Wizard
Elite Barbarians The Log Miner
Zap Elite Barbarians The Log
Zap Wizard The Log
Wizard The Log
Zap Wizard The Log
Zap Wizard The Log Miner Little Prince
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard Little Prince
The Log Miner Zap Wizard Ram Rider
Zap Wizard The Log Miner Ram Rider
Miner Zap The Log
Elite Barbarians Zap Wizard Little Prince
Zap Wizard
Elite Barbarians
Zap Wizard The Log Miner
Zap
Wizard The Log
Zap
Zap Wizard Ram Rider
The Log
Miner Wizard
The Log Zap Wizard
Zap
Elite Barbarians
Zap Elite Barbarians The Log
Zap
Zap The Log Miner Little Prince
Wizard

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