My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Dark Prince Balloon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dark Prince Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince Balloon
Giant Snowball
Tombstone Musketeer Balloon
Zap
Tombstone Dark Prince Balloon
Barbarian Barrel
Elite Barbarians Tombstone Musketeer Dark Prince
The Log
Elite Barbarians Tombstone Musketeer Dark Prince
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Elite Barbarians Musketeer Dark Prince Balloon Mother Witch
Fireball
Elite Barbarians Tombstone Musketeer Balloon Mother Witch
Poison
Tombstone Musketeer Balloon Mother Witch
Lightning
Elite Barbarians Tombstone Musketeer Dark Prince Balloon Mother Witch
Rocket
Elite Barbarians Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Dark Prince Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Musketeer Dark Prince Mother Witch Balloon Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tombstone Musketeer Dark Prince

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Balloon Musketeer Dark Prince Mother Witch
Elite Barbarians
Zap
Tombstone
Musketeer
Zap Dark Prince Balloon
Dark Prince
Zap Musketeer Balloon Lightning Mother Witch
Balloon
Zap Musketeer Dark Prince
Lightning
Dark Prince
Mother Witch
Zap Dark Prince

Defense Synergies 3 8

Zap
Elite Barbarians Tombstone Musketeer Dark Prince Mother Witch
Elite Barbarians
Dark Prince Mother Witch Zap
Tombstone
Musketeer Zap Mother Witch
Musketeer
Tombstone Zap Dark Prince
Dark Prince
Elite Barbarians Zap Musketeer Mother Witch
Balloon
Lightning
Mother Witch
Elite Barbarians Zap Tombstone Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tombstone Musketeer
Elite Barbarians Zap Tombstone Musketeer Dark Prince
Elite Barbarians Tombstone Musketeer Dark Prince Lightning
Elite Barbarians Tombstone Musketeer Dark Prince
Lightning Elite Barbarians Tombstone Dark Prince
Zap Musketeer Dark Prince Mother Witch
Musketeer Lightning Zap Tombstone
Lightning Zap Musketeer
Elite Barbarians Tombstone Musketeer
Elite Barbarians Musketeer Dark Prince
Mother Witch Zap Tombstone Musketeer Dark Prince
Musketeer Zap
Tombstone Zap Elite Barbarians Musketeer Dark Prince Lightning
Zap Tombstone Dark Prince
Elite Barbarians Tombstone
Zap Elite Barbarians Lightning
Elite Barbarians Tombstone Musketeer Dark Prince
Tombstone Zap Elite Barbarians Musketeer Dark Prince
Zap Tombstone Musketeer Dark Prince Mother Witch
Elite Barbarians Musketeer
Dark Prince Elite Barbarians Musketeer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Tombstone Dark Prince
Zap Elite Barbarians Musketeer Lightning
Tombstone Zap Elite Barbarians Musketeer Dark Prince Lightning
Dark Prince Lightning Zap Elite Barbarians Musketeer
Elite Barbarians Tombstone Musketeer Dark Prince
Mother Witch Zap Musketeer
Dark Prince Elite Barbarians Tombstone Musketeer Lightning
Elite Barbarians Dark Prince
Zap Lightning Elite Barbarians Tombstone Dark Prince
Tombstone Musketeer
Elite Barbarians Tombstone Musketeer Dark Prince
Lightning Zap Elite Barbarians Dark Prince
Elite Barbarians Dark Prince Lightning Tombstone
Musketeer
Elite Barbarians Tombstone Zap Musketeer Dark Prince Lightning
Zap Elite Barbarians Musketeer Dark Prince Mother Witch
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Zap Musketeer
Lightning
Lightning Musketeer Dark Prince
Zap Dark Prince
Mother Witch Zap Musketeer
Musketeer
Zap Lightning
Zap Lightning
Lightning Elite Barbarians Musketeer
Lightning Zap Musketeer Dark Prince
Lightning Zap Musketeer
Lightning Elite Barbarians Musketeer
Lightning Musketeer
Lightning Zap Elite Barbarians Musketeer
Lightning Zap Musketeer
Lightning Musketeer
Lightning
Lightning
Lightning Zap Musketeer Dark Prince
Lightning Zap Mother Witch
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Zap Musketeer
Zap Mother Witch Dark Prince
Zap Musketeer Lightning
Lightning Zap Musketeer
Lightning Zap Musketeer
Elite Barbarians Lightning Zap Musketeer Mother Witch
Zap Lightning Musketeer
Lightning Elite Barbarians
Lightning Zap Musketeer
Zap Lightning
Lightning
Zap Lightning Tombstone Musketeer Dark Prince
Lightning Zap Musketeer
Lightning Musketeer Dark Prince
Zap Musketeer Lightning
Lightning Zap
Elite Barbarians Musketeer Dark Prince
Zap Elite Barbarians Musketeer Lightning
Zap Musketeer Lightning
Lightning Zap Musketeer Dark Prince
Lightning

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