My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Flying Machine Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Valkyrie Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Flying Machine Royal Hogs
Zap
Flying Machine Royal Hogs
Barbarian Barrel
Elite Barbarians Royal Recruits Valkyrie Royal Hogs Electro Wizard
The Log
Elite Barbarians Royal Recruits Royal Hogs
Earthquake
Royal Hogs
Arrows
Royal Recruits Flying Machine Royal Hogs
Royal Delivery
Elite Barbarians Royal Recruits Valkyrie Flying Machine Royal Hogs Electro Wizard
Fireball
Elite Barbarians Flying Machine Royal Hogs Electro Wizard
Poison
Royal Recruits Flying Machine Royal Hogs Electro Wizard
Lightning
Elite Barbarians Valkyrie Electro Wizard
Rocket
Elite Barbarians Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Valkyrie Flying Machine Electro Wizard Royal Hogs Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Valkyrie Flying Machine

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Electro Wizard Royal Recruits Valkyrie Flying Machine Royal Hogs
Elite Barbarians
Zap Valkyrie Fireball
Royal Recruits
Zap Flying Machine Royal Hogs Electro Wizard
Fireball
Zap Elite Barbarians Royal Hogs Electro Wizard
Valkyrie
Elite Barbarians Zap Flying Machine Royal Hogs Electro Wizard
Flying Machine
Zap Royal Recruits Valkyrie Royal Hogs
Royal Hogs
Zap Royal Recruits Fireball Valkyrie Flying Machine Electro Wizard
Electro Wizard
Zap Royal Recruits Fireball Valkyrie Royal Hogs

Defense Synergies 3 8

Zap
Fireball Electro Wizard Elite Barbarians Valkyrie Flying Machine
Elite Barbarians
Valkyrie Zap
Royal Recruits
Fireball
Zap Valkyrie Electro Wizard
Valkyrie
Elite Barbarians Zap Fireball Flying Machine Electro Wizard
Flying Machine
Zap Valkyrie Electro Wizard
Royal Hogs
Electro Wizard
Zap Fireball Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Fireball Valkyrie Flying Machine Electro Wizard
Elite Barbarians Zap Royal Recruits Valkyrie Flying Machine Electro Wizard
Elite Barbarians Royal Recruits Valkyrie Electro Wizard
Elite Barbarians Royal Recruits Valkyrie Electro Wizard
Elite Barbarians Royal Recruits Fireball Valkyrie
Fireball Zap Valkyrie Flying Machine Electro Wizard
Electro Wizard Zap Fireball Flying Machine
Zap Royal Recruits Fireball Valkyrie Flying Machine Electro Wizard
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Valkyrie Electro Wizard
Valkyrie Electro Wizard Zap Royal Recruits Fireball Flying Machine
Zap Fireball Flying Machine Electro Wizard
Royal Recruits Zap Elite Barbarians Fireball Valkyrie Flying Machine Electro Wizard
Fireball Valkyrie Zap Royal Recruits Electro Wizard
Elite Barbarians Royal Recruits Electro Wizard
Zap Elite Barbarians Royal Recruits Fireball Electro Wizard
Elite Barbarians Royal Recruits Fireball Valkyrie Electro Wizard
Fireball Valkyrie Zap Elite Barbarians Royal Recruits Flying Machine Electro Wizard
Zap Valkyrie Royal Recruits Fireball Flying Machine Electro Wizard
Elite Barbarians Royal Recruits Electro Wizard
Royal Recruits Valkyrie Elite Barbarians Fireball Flying Machine Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Zap Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Zap Elite Barbarians Valkyrie Flying Machine
Royal Recruits Zap Elite Barbarians Valkyrie Electro Wizard
Royal Recruits Valkyrie Zap Elite Barbarians Fireball Electro Wizard
Royal Recruits Elite Barbarians Valkyrie
Fireball Zap Flying Machine Electro Wizard
Royal Recruits Elite Barbarians Fireball Valkyrie Flying Machine Electro Wizard
Elite Barbarians Royal Recruits Valkyrie
Zap Royal Recruits Electro Wizard Elite Barbarians Fireball Valkyrie Flying Machine
Royal Recruits
Elite Barbarians Royal Recruits Valkyrie Flying Machine
Royal Recruits Zap Elite Barbarians Fireball Valkyrie Electro Wizard
Elite Barbarians Royal Recruits Fireball Valkyrie
Royal Recruits Fireball Valkyrie Flying Machine
Elite Barbarians Royal Recruits Electro Wizard Zap Fireball Valkyrie Flying Machine
Valkyrie Zap Elite Barbarians Royal Recruits Fireball Flying Machine Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Valkyrie Flying Machine
Fireball Zap Flying Machine Electro Wizard
Fireball Flying Machine
Royal Recruits Fireball Valkyrie Flying Machine
Fireball Zap Valkyrie
Fireball Zap Flying Machine
Flying Machine
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Elite Barbarians Fireball Electro Wizard
Zap Royal Recruits Fireball Valkyrie Flying Machine Electro Wizard
Fireball Zap Flying Machine
Flying Machine Elite Barbarians Fireball
Fireball Flying Machine
Zap Elite Barbarians Fireball Flying Machine
Zap Fireball Flying Machine
Royal Recruits Fireball Flying Machine
Fireball
Zap Fireball Flying Machine Electro Wizard
Zap Fireball Valkyrie Flying Machine
Fireball
Fireball
Zap Royal Recruits Fireball Flying Machine
Zap Fireball Valkyrie
Fireball Zap Flying Machine Electro Wizard
Fireball Zap Flying Machine
Fireball Zap
Elite Barbarians Zap Fireball Flying Machine Electro Wizard
Zap Electro Wizard Fireball Flying Machine
Elite Barbarians Fireball
Zap Fireball
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Royal Recruits Fireball Flying Machine
Fireball Zap Flying Machine Electro Wizard
Fireball
Fireball Valkyrie Flying Machine Electro Wizard
Zap Fireball Flying Machine
Zap Fireball
Elite Barbarians Royal Recruits Flying Machine
Zap Elite Barbarians Royal Recruits Fireball Flying Machine Electro Wizard
Zap Fireball Flying Machine Electro Wizard
Zap Royal Recruits Fireball Flying Machine Electro Wizard
Fireball

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