My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Wizard Prince P.E.K.K.A Ice Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince
Giant Snowball
Zappies Goblin Barrel
Zap
Zappies Goblin Barrel Prince
Barbarian Barrel
Zappies Wizard Goblin Barrel Ice Wizard
The Log
Zappies Goblin Barrel Prince
Earthquake
Zappies Goblin Barrel
Arrows
Zappies Goblin Barrel
Royal Delivery
Zappies Wizard Goblin Barrel Prince P.E.K.K.A Ice Wizard
Fireball
Zappies Wizard Goblin Barrel Ice Wizard
Poison
Zappies Wizard Ice Wizard
Lightning
Wizard Prince Ice Wizard Archer Queen
Rocket
Wizard Prince Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Ice Wizard Zappies Wizard Prince Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Barrel Ice Wizard Zappies

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zappies
Goblin Barrel Prince P.E.K.K.A
Wizard
Prince P.E.K.K.A
Goblin Barrel
Prince Zappies P.E.K.K.A Ice Wizard
Prince
Goblin Barrel Zappies Wizard The Log Ice Wizard
P.E.K.K.A
Zappies Wizard Goblin Barrel The Log Ice Wizard Archer Queen
The Log
Prince P.E.K.K.A
Ice Wizard
Goblin Barrel Prince P.E.K.K.A
Archer Queen
P.E.K.K.A

Defense Synergies 3 10

Zappies
Prince P.E.K.K.A The Log
Wizard
Prince P.E.K.K.A The Log Ice Wizard
Goblin Barrel
Prince
The Log Zappies Wizard Ice Wizard
P.E.K.K.A
The Log Zappies Wizard Ice Wizard
The Log
Prince P.E.K.K.A Archer Queen Zappies Wizard Ice Wizard
Ice Wizard
Wizard Prince P.E.K.K.A The Log
Archer Queen
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Wizard The Log
P.E.K.K.A Zappies Prince The Log Ice Wizard
Prince P.E.K.K.A Zappies Ice Wizard
Prince P.E.K.K.A Zappies Ice Wizard
Prince P.E.K.K.A The Log
The Log Zappies Ice Wizard
Zappies Wizard Ice Wizard
P.E.K.K.A The Log
Zappies P.E.K.K.A Prince Ice Wizard Archer Queen
Zappies Prince Ice Wizard
Ice Wizard Zappies Wizard The Log
Zappies Wizard Ice Wizard
Prince P.E.K.K.A Zappies Wizard The Log Ice Wizard
Wizard Zappies Prince P.E.K.K.A The Log
P.E.K.K.A Zappies Prince
Zappies Prince P.E.K.K.A The Log
Wizard Zappies Prince P.E.K.K.A
Zappies Wizard Prince The Log Ice Wizard
Wizard The Log Zappies Ice Wizard
P.E.K.K.A Zappies Prince
Wizard Zappies Prince P.E.K.K.A The Log
P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Prince P.E.K.K.A
Wizard Prince The Log
Zappies P.E.K.K.A Prince The Log
Prince P.E.K.K.A Zappies The Log
P.E.K.K.A Zappies Prince
Wizard Zappies Ice Wizard
Prince P.E.K.K.A Zappies Ice Wizard
P.E.K.K.A Zappies Prince
P.E.K.K.A Zappies Prince The Log
P.E.K.K.A Zappies
P.E.K.K.A Zappies Prince
P.E.K.K.A Prince The Log Archer Queen
Prince P.E.K.K.A Zappies Wizard
Wizard Zappies
Zappies Prince P.E.K.K.A The Log Archer Queen
Zappies Wizard P.E.K.K.A The Log Ice Wizard Archer Queen
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Ice Wizard
The Log
Prince The Log
Wizard The Log
Wizard Ice Wizard
Wizard The Log
The Log Wizard Ice Wizard
The Log Wizard
Prince
Wizard Prince The Log
Wizard Archer Queen
The Log
Prince The Log
Wizard The Log
Wizard The Log
Wizard Prince The Log
Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
The Log Wizard Ice Wizard
The Log Wizard Ice Wizard
Wizard Prince The Log
The Log
Wizard Ice Wizard
Zappies Wizard
Wizard The Log
Zappies
P.E.K.K.A Prince
Wizard The Log
Zappies Prince
Zappies Wizard Ice Wizard Archer Queen
The Log
Wizard Prince
The Log Wizard
Archer Queen
Prince P.E.K.K.A Archer Queen
Zappies The Log Archer Queen
Zappies Archer Queen
Prince The Log Archer Queen
Prince P.E.K.K.A
Wizard

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