My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Ice Wizard Inferno Dragon Lumberjack Ram Rider Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dark Prince Lumberjack Ram Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Lumberjack Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince Inferno Dragon Ram Rider Mighty Miner
Giant Snowball
Inferno Dragon Lumberjack Ram Rider Mighty Miner
Zap
Dark Prince Inferno Dragon Ram Rider Mighty Miner
Barbarian Barrel
Elite Barbarians Dark Prince Ice Wizard Lumberjack
The Log
Elite Barbarians Dark Prince Lumberjack Ram Rider
Earthquake
Arrows
Royal Delivery
Elite Barbarians Dark Prince Ice Wizard Inferno Dragon Lumberjack Ram Rider
Fireball
Elite Barbarians Ice Wizard Inferno Dragon Lumberjack Ram Rider Mighty Miner
Poison
Ice Wizard
Lightning
Elite Barbarians Dark Prince Ice Wizard Inferno Dragon Lumberjack Ram Rider Mighty Miner
Rocket
Elite Barbarians Inferno Dragon Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Ice Wizard Inferno Dragon Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Dark Prince Inferno Dragon Lumberjack Mighty Miner Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Dark Prince Inferno Dragon

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
The Log Lumberjack
Dark Prince
Ice Wizard Lumberjack Ram Rider
The Log
Elite Barbarians Lumberjack Ram Rider
Ice Wizard
Dark Prince Lumberjack Ram Rider
Inferno Dragon
Lumberjack
Elite Barbarians Dark Prince The Log Ice Wizard Ram Rider
Ram Rider
Dark Prince The Log Ice Wizard Lumberjack
Mighty Miner

Defense Synergies 1 10

Elite Barbarians
Dark Prince The Log
Dark Prince
Elite Barbarians The Log Ice Wizard
The Log
Elite Barbarians Dark Prince Ice Wizard Inferno Dragon Lumberjack Ram Rider
Ice Wizard
Dark Prince The Log Inferno Dragon Lumberjack
Inferno Dragon
The Log Ice Wizard
Lumberjack
The Log Ice Wizard Ram Rider
Ram Rider
The Log Lumberjack
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Ram Rider
Elite Barbarians Inferno Dragon Lumberjack Dark Prince The Log Ice Wizard Ram Rider
Lumberjack Ram Rider Elite Barbarians Dark Prince Ice Wizard Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Dark Prince Ice Wizard Ram Rider
Elite Barbarians Dark Prince The Log Lumberjack
The Log Dark Prince Ice Wizard Lumberjack
Inferno Dragon Ram Rider Ice Wizard
The Log Ram Rider
Inferno Dragon Mighty Miner Elite Barbarians Ice Wizard Lumberjack
Elite Barbarians Dark Prince Ice Wizard Lumberjack
Ice Wizard Dark Prince The Log Lumberjack Ram Rider
Inferno Dragon Ice Wizard Ram Rider
Lumberjack Elite Barbarians Dark Prince The Log Ice Wizard Ram Rider
Dark Prince The Log Lumberjack
Elite Barbarians Inferno Dragon Lumberjack Ram Rider
Elite Barbarians The Log Inferno Dragon Lumberjack Ram Rider
Elite Barbarians Dark Prince Lumberjack
Elite Barbarians Dark Prince The Log Ice Wizard Lumberjack Ram Rider
The Log Dark Prince Ice Wizard Inferno Dragon Lumberjack Ram Rider
Elite Barbarians Inferno Dragon Lumberjack Ram Rider
Dark Prince Elite Barbarians The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Dark Prince
Elite Barbarians The Log Inferno Dragon Lumberjack
Lumberjack Elite Barbarians Dark Prince The Log Ram Rider
Dark Prince Lumberjack Elite Barbarians The Log Ram Rider
Elite Barbarians Dark Prince Inferno Dragon Lumberjack Ram Rider Mighty Miner
Ice Wizard Ram Rider
Dark Prince Elite Barbarians Ice Wizard Lumberjack Ram Rider
Mighty Miner Elite Barbarians Dark Prince Inferno Dragon Lumberjack
Elite Barbarians Dark Prince The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians Dark Prince Lumberjack
Elite Barbarians Dark Prince The Log
Elite Barbarians Dark Prince Lumberjack Ram Rider
Elite Barbarians Dark Prince The Log Inferno Dragon Lumberjack Mighty Miner
Elite Barbarians Dark Prince The Log Ice Wizard Inferno Dragon Mighty Miner
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Ice Wizard Ram Rider
The Log
Dark Prince The Log
Dark Prince The Log
Ice Wizard Ram Rider
The Log
The Log Ice Wizard Ram Rider
The Log Ram Rider
Elite Barbarians Lumberjack
Dark Prince The Log Ram Rider
Elite Barbarians The Log
Elite Barbarians The Log
The Log
The Log
Dark Prince The Log
The Log
The Log
The Log
The Log
The Log Dark Prince Ice Wizard
Inferno Dragon
The Log Ice Wizard Ram Rider
The Log Ram Rider
The Log
Elite Barbarians Ice Wizard
Elite Barbarians
The Log
Mighty Miner
The Log
Dark Prince
Ice Wizard Ram Rider
The Log
Dark Prince Lumberjack
The Log
Elite Barbarians Dark Prince
Elite Barbarians The Log
Dark Prince The Log
Inferno Dragon

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