My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit Electro Wizard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Dart Goblin
Zap
Dart Goblin Bandit
Barbarian Barrel
Elite Barbarians Dart Goblin Bandit Electro Wizard
The Log
Elite Barbarians Dart Goblin Bandit
Earthquake
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Bandit Electro Wizard
Fireball
Elite Barbarians Dart Goblin Bandit Electro Wizard
Poison
Dart Goblin Electro Wizard
Lightning
Elite Barbarians Bandit Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Goblin Machine Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Tornado Bandit Fireball Electro Wizard Goblin Machine Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Tornado Bandit Fireball

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Fireball Bandit Mega Knight
Dart Goblin
Elite Barbarians Bandit Mega Knight
Fireball
Tornado Elite Barbarians Electro Wizard Mega Knight
Tornado
Fireball Mega Knight
Bandit
Elite Barbarians Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Fireball Bandit Mega Knight
Goblin Machine
Mega Knight
Elite Barbarians Dart Goblin Fireball Tornado Bandit Electro Wizard

Defense Synergies 1 14

Elite Barbarians
Dart Goblin Mega Knight
Dart Goblin
Elite Barbarians Tornado Bandit Electro Wizard Mega Knight
Fireball
Tornado Bandit Electro Wizard Mega Knight
Tornado
Fireball Dart Goblin Electro Wizard Mega Knight
Bandit
Dart Goblin Fireball Electro Wizard Mega Knight
Electro Wizard
Dart Goblin Fireball Tornado Bandit Mega Knight
Goblin Machine
Mega Knight
Elite Barbarians Dart Goblin Fireball Tornado Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Electro Wizard
Elite Barbarians Dart Goblin Bandit Electro Wizard Mega Knight
Tornado Mega Knight Elite Barbarians Dart Goblin Bandit Electro Wizard
Elite Barbarians Dart Goblin Bandit Electro Wizard Mega Knight
Elite Barbarians Fireball Tornado Mega Knight
Fireball Tornado Dart Goblin Bandit Electro Wizard Mega Knight
Dart Goblin Tornado Electro Wizard Fireball
Dart Goblin Fireball Bandit Electro Wizard Mega Knight
Elite Barbarians Tornado
Elite Barbarians Tornado Dart Goblin Bandit Electro Wizard Mega Knight
Dart Goblin Electro Wizard Fireball Tornado Bandit Mega Knight
Dart Goblin Fireball Tornado Electro Wizard
Mega Knight Elite Barbarians Fireball Bandit Electro Wizard
Fireball Mega Knight Dart Goblin Tornado Electro Wizard
Elite Barbarians Bandit Electro Wizard Mega Knight
Tornado Elite Barbarians Fireball Bandit Electro Wizard Mega Knight
Mega Knight Elite Barbarians Fireball Tornado Electro Wizard
Fireball Mega Knight Elite Barbarians Dart Goblin Tornado Bandit Electro Wizard
Tornado Dart Goblin Fireball Bandit Electro Wizard Mega Knight
Elite Barbarians Dart Goblin Tornado Electro Wizard
Mega Knight Elite Barbarians Dart Goblin Fireball Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Fireball Bandit Electro Wizard
Fireball Bandit Electro Wizard Elite Barbarians Mega Knight
Bandit Mega Knight Elite Barbarians Electro Wizard
Mega Knight Elite Barbarians Fireball Tornado Bandit Electro Wizard
Elite Barbarians Bandit Mega Knight
Fireball Dart Goblin Tornado Electro Wizard
Elite Barbarians Dart Goblin Fireball Bandit Electro Wizard
Mega Knight Elite Barbarians
Electro Wizard Mega Knight Elite Barbarians Fireball Tornado Bandit
Dart Goblin
Mega Knight Elite Barbarians Dart Goblin
Mega Knight Elite Barbarians Fireball Tornado Electro Wizard
Elite Barbarians Mega Knight Fireball Bandit
Dart Goblin Fireball Mega Knight
Elite Barbarians Electro Wizard Dart Goblin Fireball Tornado
Mega Knight Elite Barbarians Dart Goblin Fireball Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Bandit
Fireball Dart Goblin Tornado Bandit Electro Wizard
Dart Goblin Fireball Bandit
Dart Goblin Fireball
Fireball Mega Knight
Fireball Dart Goblin Tornado Goblin Machine
Dart Goblin Tornado
Fireball Dart Goblin Tornado
Fireball Dart Goblin Tornado Bandit
Elite Barbarians Fireball Tornado Electro Wizard
Dart Goblin Fireball Tornado Bandit Electro Wizard Goblin Machine
Fireball Dart Goblin Tornado
Elite Barbarians Dart Goblin Fireball Bandit
Dart Goblin Fireball Bandit
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball Bandit
Dart Goblin Fireball Bandit Mega Knight
Fireball Tornado
Dart Goblin Fireball Bandit Electro Wizard Goblin Machine Mega Knight
Dart Goblin Fireball Tornado Goblin Machine Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball
Tornado Fireball Goblin Machine Mega Knight
Fireball Dart Goblin Tornado Bandit Electro Wizard
Fireball Tornado Bandit Mega Knight
Fireball Dart Goblin Tornado Bandit
Elite Barbarians Dart Goblin Fireball Tornado Electro Wizard
Electro Wizard Dart Goblin Fireball
Elite Barbarians Fireball
Dart Goblin Fireball Bandit Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Dart Goblin Fireball Bandit
Fireball Dart Goblin Tornado Electro Wizard
Fireball
Fireball Dart Goblin Electro Wizard Mega Knight
Dart Goblin Fireball
Fireball Tornado
Elite Barbarians Dart Goblin Mega Knight
Elite Barbarians Dart Goblin Fireball Tornado Electro Wizard
Dart Goblin Fireball Tornado Electro Wizard
Dart Goblin Fireball Tornado Bandit Electro Wizard Mega Knight
Fireball Dart Goblin Mega Knight

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