My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Dart Goblin Witch
Zap
Dart Goblin Witch
Barbarian Barrel
Elite Barbarians Dart Goblin Wizard Witch Ice Wizard
The Log
Elite Barbarians Dart Goblin Witch
Earthquake
Witch
Arrows
Dart Goblin Witch
Royal Delivery
Elite Barbarians Dart Goblin Wizard Witch Ice Wizard
Fireball
Elite Barbarians Dart Goblin Wizard Witch Ice Wizard
Poison
Dart Goblin Wizard Witch Ice Wizard
Lightning
Elite Barbarians Wizard Witch Ice Wizard
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Tornado Ice Wizard Fireball Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Dart Goblin Tornado Ice Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Fireball Wizard The Log
Dart Goblin
Elite Barbarians The Log
Fireball
Tornado Elite Barbarians The Log
Wizard
Tornado Elite Barbarians
Tornado
Fireball Wizard Witch The Log Ice Wizard
Witch
Tornado
The Log
Elite Barbarians Dart Goblin Fireball Tornado
Ice Wizard
Tornado

Defense Synergies 4 14

Elite Barbarians
Dart Goblin Wizard The Log
Dart Goblin
Elite Barbarians Tornado The Log Ice Wizard
Fireball
Tornado The Log Ice Wizard
Wizard
Tornado Elite Barbarians The Log Ice Wizard
Tornado
Fireball Wizard Ice Wizard Dart Goblin Witch The Log
Witch
Tornado The Log Ice Wizard
The Log
Fireball Elite Barbarians Dart Goblin Wizard Tornado Witch Ice Wizard
Ice Wizard
Tornado Dart Goblin Fireball Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Wizard The Log
Elite Barbarians Dart Goblin Witch The Log Ice Wizard
Tornado Witch Elite Barbarians Dart Goblin Ice Wizard
Elite Barbarians Witch Dart Goblin Ice Wizard
Elite Barbarians Fireball Tornado The Log
Fireball Tornado The Log Dart Goblin Ice Wizard
Dart Goblin Tornado Fireball Wizard Witch Ice Wizard
Dart Goblin Fireball The Log
Witch Elite Barbarians Tornado Ice Wizard
Elite Barbarians Tornado Dart Goblin Ice Wizard
Dart Goblin Witch Ice Wizard Fireball Wizard Tornado The Log
Dart Goblin Fireball Wizard Tornado Witch Ice Wizard
Elite Barbarians Fireball Wizard Witch The Log Ice Wizard
Fireball Wizard Dart Goblin Tornado Witch The Log
Elite Barbarians
Tornado Elite Barbarians Fireball The Log
Wizard Elite Barbarians Fireball Tornado Witch
Fireball Elite Barbarians Dart Goblin Wizard Tornado Witch The Log Ice Wizard
Wizard Tornado Witch The Log Dart Goblin Fireball Ice Wizard
Elite Barbarians Dart Goblin Tornado
Wizard Elite Barbarians Dart Goblin Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Witch
Fireball Elite Barbarians Wizard The Log
Elite Barbarians Witch The Log
Elite Barbarians Fireball Tornado The Log
Elite Barbarians Witch
Fireball Wizard Dart Goblin Tornado Witch Ice Wizard
Elite Barbarians Dart Goblin Fireball Witch Ice Wizard
Elite Barbarians
Elite Barbarians Fireball Tornado Witch The Log
Witch Dart Goblin
Elite Barbarians Dart Goblin Witch
Elite Barbarians Fireball Tornado The Log
Elite Barbarians Fireball Wizard Witch
Wizard Dart Goblin Fireball Witch
Elite Barbarians Witch Dart Goblin Fireball Tornado The Log
Elite Barbarians Dart Goblin Fireball Wizard Witch The Log Ice Wizard
Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin Tornado The Log Ice Wizard
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball Wizard The Log
Fireball Wizard Dart Goblin Tornado Witch Ice Wizard
Dart Goblin Wizard Tornado Witch The Log
Fireball The Log Dart Goblin Wizard Tornado Ice Wizard
Fireball The Log Dart Goblin Wizard Tornado
Elite Barbarians Fireball Tornado
Dart Goblin Fireball Wizard Tornado The Log
Fireball Dart Goblin Wizard Tornado
Elite Barbarians Dart Goblin Fireball The Log
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball The Log
Dart Goblin Fireball Wizard Witch The Log
Dart Goblin Fireball Wizard The Log
Fireball Tornado
Dart Goblin Fireball Wizard The Log
Dart Goblin Fireball Wizard Tornado Witch The Log
Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Wizard Witch Ice Wizard
Witch
Fireball The Log Dart Goblin Wizard Tornado Witch Ice Wizard
Fireball Wizard Tornado Witch The Log
Fireball Dart Goblin Tornado The Log
Elite Barbarians Dart Goblin Fireball Wizard Tornado Witch Ice Wizard
Dart Goblin Fireball Wizard Witch
Elite Barbarians Fireball
Dart Goblin Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Dart Goblin Fireball Witch
Fireball Dart Goblin Wizard Tornado Witch Ice Wizard
The Log Fireball
Fireball Dart Goblin Wizard
The Log Dart Goblin Fireball Wizard
Fireball Tornado
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Fireball Tornado Witch The Log
Dart Goblin Fireball Tornado Witch
Dart Goblin Fireball Tornado Witch The Log
Fireball Dart Goblin Wizard

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