My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Balloon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Balloon Skeleton King
Giant Snowball
Dart Goblin Skeleton Army Balloon Skeleton King
Zap
Dart Goblin Skeleton Army Balloon Skeleton King
Barbarian Barrel
Elite Barbarians Dart Goblin Skeleton Army Electro Wizard Skeleton King
The Log
Elite Barbarians Dart Goblin Skeleton Army Skeleton King
Earthquake
Skeleton Army Skeleton King
Arrows
Dart Goblin Skeleton Army Skeleton King
Royal Delivery
Elite Barbarians Dart Goblin Skeleton Army Balloon Electro Wizard Skeleton King
Fireball
Elite Barbarians Dart Goblin Skeleton Army Balloon Electro Wizard Skeleton King
Poison
Dart Goblin Skeleton Army Balloon Electro Wizard Skeleton King
Lightning
Elite Barbarians Balloon Electro Wizard Skeleton King
Rocket
Elite Barbarians Balloon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Skeleton Army Freeze Electro Wizard Skeleton King Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Skeleton Army Freeze

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin The Log
Dart Goblin
Elite Barbarians Balloon The Log Skeleton King
Skeleton Army
Skeleton King
Freeze
Balloon
Balloon
Freeze Dart Goblin The Log Electro Wizard
The Log
Elite Barbarians Dart Goblin Balloon
Electro Wizard
Balloon
Skeleton King
Skeleton Army Dart Goblin

Defense Synergies 0 11

Elite Barbarians
Dart Goblin The Log
Dart Goblin
Elite Barbarians Skeleton Army The Log Electro Wizard
Skeleton Army
Dart Goblin Freeze The Log Electro Wizard Skeleton King
Freeze
Skeleton Army Electro Wizard
Balloon
The Log
Elite Barbarians Dart Goblin Skeleton Army Electro Wizard
Electro Wizard
Dart Goblin Skeleton Army Freeze The Log
Skeleton King
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log Electro Wizard
Elite Barbarians Skeleton Army Dart Goblin The Log Electro Wizard
Skeleton Army Elite Barbarians Dart Goblin Freeze Electro Wizard
Elite Barbarians Skeleton Army Dart Goblin Electro Wizard Skeleton King
Elite Barbarians Skeleton Army The Log
Skeleton Army Freeze The Log Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Freeze
Dart Goblin The Log Electro Wizard
Elite Barbarians Skeleton Army Skeleton King
Elite Barbarians Skeleton Army Dart Goblin Electro Wizard
Dart Goblin Skeleton Army Electro Wizard Freeze The Log Skeleton King
Dart Goblin Electro Wizard
Skeleton Army Elite Barbarians Freeze The Log Electro Wizard
Skeleton Army Dart Goblin Freeze The Log Electro Wizard Skeleton King
Elite Barbarians Skeleton Army Electro Wizard Skeleton King
Skeleton Army Elite Barbarians Freeze The Log Electro Wizard
Elite Barbarians Skeleton Army Electro Wizard
Elite Barbarians Dart Goblin Skeleton Army The Log Electro Wizard
Freeze The Log Dart Goblin Electro Wizard
Elite Barbarians Dart Goblin Electro Wizard
Skeleton Army Elite Barbarians Dart Goblin The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians The Log
Skeleton Army Elite Barbarians The Log Electro Wizard
Skeleton Army Elite Barbarians The Log Electro Wizard
Elite Barbarians Skeleton Army
Dart Goblin Freeze Electro Wizard
Skeleton Army Elite Barbarians Dart Goblin Electro Wizard
Elite Barbarians Skeleton Army
Freeze Electro Wizard Elite Barbarians Skeleton Army The Log
Dart Goblin Skeleton Army
Elite Barbarians Dart Goblin
Skeleton Army Elite Barbarians The Log Electro Wizard
Elite Barbarians Skeleton Army Skeleton King
Dart Goblin Skeleton Army
Elite Barbarians Skeleton Army Electro Wizard Dart Goblin Freeze The Log Skeleton King
Elite Barbarians Dart Goblin Freeze The Log Electro Wizard Skeleton King
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze The Log
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
Dart Goblin Freeze The Log
The Log
Dart Goblin Freeze
Dart Goblin The Log
The Log Dart Goblin Freeze
The Log Dart Goblin
Elite Barbarians Electro Wizard
Dart Goblin The Log Electro Wizard
Dart Goblin
Elite Barbarians Dart Goblin The Log
Dart Goblin Freeze
Elite Barbarians Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Freeze
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
The Log
The Log
The Log
Freeze The Log
The Log Dart Goblin Electro Wizard
The Log
Dart Goblin The Log
Elite Barbarians Dart Goblin Electro Wizard
Electro Wizard Dart Goblin Freeze
Elite Barbarians
Dart Goblin The Log
Freeze Electro Wizard
The Log
Electro Wizard Dart Goblin Skeleton Army Freeze
Dart Goblin Electro Wizard
Freeze
The Log
Dart Goblin Electro Wizard
The Log Dart Goblin Skeleton King
Elite Barbarians Dart Goblin
Elite Barbarians Dart Goblin Freeze The Log Electro Wizard Skeleton King
Dart Goblin Electro Wizard
Dart Goblin Freeze The Log Electro Wizard
Dart Goblin

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