My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Musketeer Valkyrie Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Mini P.E.K.K.A Valkyrie Battle Healer Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem
Giant Snowball
Musketeer
Zap
Goblin Giant
Barbarian Barrel
Elite Barbarians Elixir Golem Musketeer Valkyrie
The Log
Elite Barbarians Elixir Golem Mini P.E.K.K.A Musketeer
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elite Barbarians Elixir Golem Mini P.E.K.K.A Musketeer Valkyrie Battle Healer
Fireball
Elite Barbarians Elixir Golem Musketeer Battle Healer
Poison
Elixir Golem Musketeer Battle Healer
Lightning
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Healer
Rocket
Elite Barbarians Musketeer Valkyrie Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Battle Healer

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Fireball Mini P.E.K.K.A Musketeer Valkyrie Battle Healer Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Elixir Golem Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball Goblin Giant
Elixir Golem
Battle Healer Fireball Mini P.E.K.K.A Musketeer
Fireball
Goblin Giant Elite Barbarians Elixir Golem
Mini P.E.K.K.A
Elixir Golem Musketeer Valkyrie Battle Healer Goblin Giant
Musketeer
Valkyrie Elixir Golem Mini P.E.K.K.A Battle Healer Goblin Giant
Valkyrie
Elite Barbarians Musketeer Mini P.E.K.K.A Battle Healer
Battle Healer
Elixir Golem Mini P.E.K.K.A Musketeer Valkyrie Goblin Giant
Goblin Giant
Fireball Elite Barbarians Mini P.E.K.K.A Musketeer Battle Healer

Defense Synergies 4 9

Elite Barbarians
Valkyrie Mini P.E.K.K.A
Elixir Golem
Fireball
Goblin Giant Mini P.E.K.K.A Musketeer Valkyrie Battle Healer
Mini P.E.K.K.A
Elite Barbarians Fireball Musketeer Valkyrie Battle Healer
Musketeer
Valkyrie Battle Healer Fireball Mini P.E.K.K.A
Valkyrie
Elite Barbarians Musketeer Fireball Mini P.E.K.K.A Battle Healer
Battle Healer
Musketeer Fireball Mini P.E.K.K.A Valkyrie
Goblin Giant
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Goblin Giant
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Healer
Mini P.E.K.K.A Elite Barbarians Musketeer Valkyrie
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie Battle Healer
Fireball Musketeer Valkyrie
Musketeer Fireball
Fireball Musketeer Valkyrie Battle Healer Goblin Giant
Mini P.E.K.K.A Elite Barbarians Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Healer
Valkyrie Fireball Musketeer Goblin Giant
Musketeer Fireball
Mini P.E.K.K.A Elite Barbarians Fireball Musketeer Valkyrie Battle Healer
Fireball Valkyrie Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Valkyrie
Fireball Elite Barbarians Musketeer Valkyrie Battle Healer
Valkyrie Fireball Musketeer Battle Healer
Mini P.E.K.K.A Elite Barbarians Musketeer
Valkyrie Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Battle Healer Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball Battle Healer
Fireball Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Healer
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Healer Goblin Giant
Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball Musketeer Battle Healer Goblin Giant
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Healer Goblin Giant
Fireball Musketeer Goblin Giant
Mini P.E.K.K.A Elite Barbarians Fireball Musketeer Valkyrie Battle Healer Goblin Giant
Mini P.E.K.K.A Elite Barbarians Valkyrie Battle Healer Goblin Giant
Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Musketeer Goblin Giant
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Elite Barbarians Fireball Valkyrie Goblin Giant
Elite Barbarians Mini P.E.K.K.A Fireball Valkyrie Goblin Giant
Fireball Musketeer Valkyrie
Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Valkyrie Battle Healer Goblin Giant
Valkyrie Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Battle Healer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Goblin Giant
Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Musketeer Goblin Giant
Musketeer
Fireball
Fireball
Elite Barbarians Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Fireball Musketeer
Fireball
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Goblin Giant
Fireball

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