My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Musketeer Valkyrie Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Valkyrie Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Skeleton Army Prince
Giant Snowball
Musketeer Skeleton Army Witch
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Elite Barbarians Elixir Golem Musketeer Valkyrie Skeleton Army Witch
The Log
Elite Barbarians Elixir Golem Musketeer Skeleton Army Witch Prince
Earthquake
Elixir Golem Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Elixir Golem Musketeer Valkyrie Skeleton Army Witch Prince
Fireball
Elite Barbarians Elixir Golem Musketeer Skeleton Army Witch
Poison
Elixir Golem Musketeer Skeleton Army Witch
Lightning
Elite Barbarians Musketeer Valkyrie Witch Prince
Rocket
Elite Barbarians Musketeer Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Skeleton Army Musketeer Valkyrie Witch Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Skeleton Army Musketeer Valkyrie

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Mega Knight
Elixir Golem
Musketeer Witch
Musketeer
Valkyrie Elixir Golem Prince Mega Knight
Valkyrie
Elite Barbarians Musketeer Prince Witch
Skeleton Army
Witch
Elixir Golem Valkyrie Prince Mega Knight
Prince
Valkyrie Mega Knight Musketeer Witch
Mega Knight
Prince Elite Barbarians Musketeer Witch

Defense Synergies 2 8

Elite Barbarians
Valkyrie Mega Knight
Elixir Golem
Musketeer
Valkyrie Skeleton Army Mega Knight
Valkyrie
Elite Barbarians Musketeer Witch Prince
Skeleton Army
Musketeer Prince
Witch
Valkyrie Prince Mega Knight
Prince
Valkyrie Skeleton Army Witch
Mega Knight
Elite Barbarians Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Elite Barbarians Skeleton Army Musketeer Valkyrie Witch Prince Mega Knight
Skeleton Army Witch Prince Mega Knight Elite Barbarians Musketeer Valkyrie
Elite Barbarians Skeleton Army Witch Prince Musketeer Valkyrie Mega Knight
Elite Barbarians Valkyrie Skeleton Army Prince Mega Knight
Skeleton Army Musketeer Valkyrie Mega Knight
Musketeer Witch
Musketeer Valkyrie Mega Knight
Witch Elite Barbarians Musketeer Skeleton Army Prince
Elite Barbarians Skeleton Army Musketeer Valkyrie Prince Mega Knight
Valkyrie Skeleton Army Witch Musketeer Mega Knight
Musketeer Witch
Skeleton Army Prince Mega Knight Elite Barbarians Musketeer Valkyrie Witch
Valkyrie Skeleton Army Mega Knight Witch Prince
Elite Barbarians Skeleton Army Prince Mega Knight
Skeleton Army Elite Barbarians Prince Mega Knight
Mega Knight Elite Barbarians Musketeer Valkyrie Skeleton Army Witch Prince
Mega Knight Elite Barbarians Musketeer Valkyrie Skeleton Army Witch Prince
Valkyrie Witch Musketeer Mega Knight
Elite Barbarians Musketeer Prince
Valkyrie Skeleton Army Mega Knight Elite Barbarians Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Elite Barbarians Witch Prince
Elite Barbarians Musketeer Valkyrie Prince Mega Knight
Skeleton Army Mega Knight Elite Barbarians Musketeer Valkyrie Witch Prince
Valkyrie Skeleton Army Prince Mega Knight Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie Skeleton Army Witch Prince Mega Knight
Musketeer Witch
Skeleton Army Prince Elite Barbarians Musketeer Valkyrie Witch
Mega Knight Elite Barbarians Valkyrie Skeleton Army Prince
Mega Knight Elite Barbarians Valkyrie Skeleton Army Witch Prince
Witch Musketeer Skeleton Army
Mega Knight Elite Barbarians Musketeer Valkyrie Witch Prince
Skeleton Army Mega Knight Elite Barbarians Valkyrie Prince
Elite Barbarians Skeleton Army Prince Mega Knight Valkyrie Witch
Musketeer Valkyrie Skeleton Army Witch Mega Knight
Elite Barbarians Skeleton Army Witch Musketeer Valkyrie Prince
Valkyrie Mega Knight Elite Barbarians Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie Prince
Valkyrie Mega Knight
Musketeer Witch
Musketeer Witch
Elite Barbarians Musketeer Prince
Musketeer Valkyrie Prince
Musketeer
Elite Barbarians Musketeer
Musketeer
Elite Barbarians Musketeer Prince
Musketeer Witch
Musketeer Mega Knight
Musketeer Prince Mega Knight
Valkyrie Witch Mega Knight
Musketeer Prince Mega Knight
Musketeer Prince
Musketeer
Valkyrie Witch Mega Knight
Witch
Musketeer Witch
Musketeer Witch Prince Mega Knight
Musketeer
Elite Barbarians Musketeer Witch
Musketeer Witch
Elite Barbarians
Musketeer Mega Knight
Prince Mega Knight
Musketeer Skeleton Army Witch Prince
Musketeer Witch
Musketeer Valkyrie Prince Mega Knight
Musketeer
Elite Barbarians Musketeer Prince Mega Knight
Elite Barbarians Musketeer Witch
Musketeer Witch
Musketeer Witch Prince Mega Knight
Prince
Mega Knight

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