My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Balloon Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Balloon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Prince
Giant Snowball
Balloon
Zap
Balloon Prince
Barbarian Barrel
Elite Barbarians
The Log
Elite Barbarians Mini P.E.K.K.A Prince
Earthquake
Arrows
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Balloon Prince
Fireball
Elite Barbarians Balloon
Poison
Balloon
Lightning
Elite Barbarians Mini P.E.K.K.A Balloon Prince
Rocket
Elite Barbarians Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Freeze Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Mini P.E.K.K.A Freeze Balloon Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Fireball Mini P.E.K.K.A Freeze

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Fireball Mega Knight
Fireball
Elite Barbarians Freeze Mega Knight
Mini P.E.K.K.A
Rage Mega Knight
Rage
Elite Barbarians Balloon Mini P.E.K.K.A Prince
Freeze
Balloon Fireball
Balloon
Rage Freeze Mega Knight
Prince
Mega Knight Rage
Mega Knight
Prince Elite Barbarians Fireball Mini P.E.K.K.A Balloon

Defense Synergies 0 7

Elite Barbarians
Mini P.E.K.K.A Mega Knight
Fireball
Mini P.E.K.K.A Freeze Mega Knight
Mini P.E.K.K.A
Elite Barbarians Fireball Freeze
Rage
Freeze
Fireball Mini P.E.K.K.A Mega Knight
Balloon
Prince
Mega Knight
Elite Barbarians Fireball Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Elite Barbarians Mini P.E.K.K.A Prince Mega Knight
Mini P.E.K.K.A Prince Mega Knight Elite Barbarians Freeze
Elite Barbarians Mini P.E.K.K.A Prince Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Prince Mega Knight
Fireball Freeze Mega Knight
Fireball Freeze
Fireball Mega Knight
Mini P.E.K.K.A Elite Barbarians Prince
Elite Barbarians Mini P.E.K.K.A Prince Mega Knight
Fireball Freeze Mega Knight
Fireball
Mini P.E.K.K.A Prince Mega Knight Elite Barbarians Fireball Freeze
Fireball Mega Knight Mini P.E.K.K.A Freeze Prince
Elite Barbarians Mini P.E.K.K.A Prince Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Freeze Prince Mega Knight
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Prince
Fireball Mega Knight Elite Barbarians Prince
Freeze Fireball Mega Knight
Mini P.E.K.K.A Elite Barbarians Prince
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Fireball Prince
Fireball Elite Barbarians Mini P.E.K.K.A Prince Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Mega Knight Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Prince Mega Knight
Fireball Freeze
Mini P.E.K.K.A Prince Elite Barbarians Fireball
Mini P.E.K.K.A Mega Knight Elite Barbarians Prince
Freeze Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Prince
Mega Knight Elite Barbarians Mini P.E.K.K.A Prince
Mega Knight Elite Barbarians Fireball Prince
Elite Barbarians Mini P.E.K.K.A Prince Mega Knight Fireball
Fireball Mega Knight
Elite Barbarians Fireball Mini P.E.K.K.A Freeze Prince
Mega Knight Elite Barbarians Fireball Mini P.E.K.K.A Freeze
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball
Fireball
Fireball Freeze Prince
Fireball Mega Knight
Fireball Freeze
Fireball Freeze
Fireball
Elite Barbarians Fireball Mini P.E.K.K.A Prince
Fireball Prince
Fireball
Elite Barbarians Fireball
Fireball Freeze
Elite Barbarians Fireball Prince
Fireball
Fireball Mega Knight
Fireball Freeze
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Prince Mega Knight
Fireball Mega Knight
Fireball Prince Mega Knight
Fireball
Prince
Fireball
Freeze Fireball Mega Knight
Fireball
Fireball Prince Mega Knight
Fireball
Elite Barbarians Fireball
Fireball Freeze
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Mega Knight
Fireball Freeze
Prince Mega Knight
Fireball
Fireball Freeze Prince
Fireball
Freeze
Fireball
Fireball Mini P.E.K.K.A Prince Mega Knight
Fireball
Fireball
Elite Barbarians Prince Mega Knight
Elite Barbarians Fireball Freeze
Fireball
Fireball Freeze Prince Mega Knight
Prince
Fireball Mega Knight

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