My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Musketeer Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Wizard Skeleton Army Witch
The Log
Elite Barbarians Musketeer Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Musketeer Valkyrie Wizard Skeleton Army Witch
Fireball
Elite Barbarians Musketeer Wizard Skeleton Army Witch
Poison
Musketeer Wizard Skeleton Army Witch
Lightning
Elite Barbarians Musketeer Valkyrie Wizard Witch
Rocket
Elite Barbarians Musketeer Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Musketeer Valkyrie Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Musketeer

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball Wizard The Log
Fireball
Elite Barbarians The Log
Musketeer
Valkyrie The Log
Valkyrie
Elite Barbarians Musketeer Wizard Witch
Wizard
Elite Barbarians Valkyrie
Skeleton Army
Witch
Valkyrie
The Log
Elite Barbarians Fireball Musketeer

Defense Synergies 4 12

Elite Barbarians
Valkyrie Wizard The Log
Fireball
The Log Musketeer Valkyrie
Musketeer
Valkyrie The Log Fireball Skeleton Army
Valkyrie
Elite Barbarians Musketeer Fireball Wizard Witch The Log
Wizard
Elite Barbarians Valkyrie Skeleton Army The Log
Skeleton Army
Musketeer Wizard The Log
Witch
Valkyrie The Log
The Log
Fireball Musketeer Elite Barbarians Valkyrie Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie Wizard The Log
Elite Barbarians Skeleton Army Musketeer Valkyrie Witch The Log
Skeleton Army Witch Elite Barbarians Musketeer Valkyrie
Elite Barbarians Skeleton Army Witch Musketeer Valkyrie
Elite Barbarians Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Musketeer Valkyrie
Musketeer Fireball Wizard Witch
Fireball Musketeer Valkyrie The Log
Witch Elite Barbarians Musketeer Skeleton Army
Elite Barbarians Skeleton Army Musketeer Valkyrie
Valkyrie Skeleton Army Witch Fireball Musketeer Wizard The Log
Musketeer Fireball Wizard Witch
Skeleton Army Elite Barbarians Fireball Musketeer Valkyrie Wizard Witch The Log
Fireball Valkyrie Wizard Skeleton Army Witch The Log
Elite Barbarians Skeleton Army
Skeleton Army Elite Barbarians Fireball The Log
Wizard Elite Barbarians Fireball Musketeer Valkyrie Skeleton Army Witch
Fireball Elite Barbarians Musketeer Valkyrie Wizard Skeleton Army Witch The Log
Valkyrie Wizard Witch The Log Fireball Musketeer
Elite Barbarians Musketeer
Valkyrie Wizard Skeleton Army Elite Barbarians Fireball Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Fireball Witch
Fireball Elite Barbarians Musketeer Valkyrie Wizard The Log
Skeleton Army Elite Barbarians Musketeer Valkyrie Witch The Log
Valkyrie Skeleton Army Elite Barbarians Fireball Musketeer The Log
Elite Barbarians Musketeer Valkyrie Skeleton Army Witch
Fireball Wizard Musketeer Witch
Skeleton Army Elite Barbarians Fireball Musketeer Valkyrie Witch
Elite Barbarians Valkyrie Skeleton Army
Elite Barbarians Fireball Valkyrie Skeleton Army Witch The Log
Witch Musketeer Skeleton Army
Elite Barbarians Musketeer Valkyrie Witch
Skeleton Army Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Skeleton Army Fireball Valkyrie Wizard Witch
Wizard Fireball Musketeer Valkyrie Skeleton Army Witch
Elite Barbarians Skeleton Army Witch Fireball Musketeer Valkyrie The Log
Valkyrie Elite Barbarians Fireball Musketeer Wizard Witch The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie The Log
Fireball Musketeer The Log
Fireball The Log
Fireball Musketeer Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Musketeer Witch
Musketeer Wizard Witch The Log
Fireball The Log Wizard
Fireball The Log Wizard
Elite Barbarians Fireball Musketeer
Fireball Musketeer Valkyrie Wizard The Log
Fireball Musketeer Wizard
Elite Barbarians Fireball Musketeer The Log
Fireball Musketeer
Elite Barbarians Fireball Musketeer The Log
Fireball Musketeer Wizard Witch The Log
Fireball Musketeer Wizard The Log
Fireball
Fireball Musketeer Wizard The Log
Fireball Valkyrie Wizard Witch The Log
Fireball Musketeer The Log
Fireball Wizard
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball Valkyrie Wizard Witch
Witch
Fireball The Log Musketeer Wizard Witch
Fireball Musketeer Wizard Witch The Log
Fireball Musketeer The Log
Elite Barbarians Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch
Elite Barbarians Fireball
Fireball Musketeer Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Musketeer Skeleton Army Witch
Fireball Musketeer Wizard Witch
The Log Fireball
Fireball Musketeer Valkyrie Wizard
The Log Fireball Musketeer Wizard
Fireball
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer Witch The Log
Fireball Musketeer Witch
Fireball Musketeer Witch The Log

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