My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Night Witch
Giant Snowball
Baby Dragon Night Witch
Zap
Night Witch
Barbarian Barrel
Elite Barbarians Valkyrie Night Witch
The Log
Elite Barbarians
Earthquake
Arrows
Night Witch
Royal Delivery
Elite Barbarians Valkyrie Baby Dragon Night Witch
Fireball
Elite Barbarians Baby Dragon Night Witch
Poison
Night Witch
Lightning
Elite Barbarians Valkyrie Baby Dragon Night Witch
Rocket
Elite Barbarians Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Baby Dragon Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Fireball Valkyrie Baby Dragon Night Witch Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Fireball Valkyrie

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball The Log
Fireball
Tornado Golem Elite Barbarians Baby Dragon The Log
Valkyrie
Elite Barbarians Tornado Baby Dragon
Tornado
Fireball Baby Dragon Valkyrie Golem The Log Night Witch
Baby Dragon
Tornado Golem Fireball Valkyrie
Golem
Fireball Baby Dragon Night Witch Tornado The Log
The Log
Elite Barbarians Fireball Tornado Golem
Night Witch
Golem Tornado

Defense Synergies 3 10

Elite Barbarians
Valkyrie The Log
Fireball
Tornado The Log Valkyrie
Valkyrie
Elite Barbarians Fireball Tornado Baby Dragon The Log Night Witch
Tornado
Fireball Valkyrie Baby Dragon The Log
Baby Dragon
Valkyrie Tornado The Log
Golem
The Log
Fireball Elite Barbarians Valkyrie Tornado Baby Dragon Night Witch
Night Witch
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Baby Dragon The Log
Elite Barbarians Valkyrie The Log Night Witch
Tornado Elite Barbarians Valkyrie Night Witch
Elite Barbarians Night Witch Valkyrie
Elite Barbarians Fireball Valkyrie Tornado The Log
Fireball Tornado The Log Valkyrie Baby Dragon Night Witch
Tornado Fireball Baby Dragon Night Witch
Fireball Valkyrie Baby Dragon The Log
Elite Barbarians Tornado Night Witch
Elite Barbarians Tornado Valkyrie Night Witch
Valkyrie Fireball Tornado Baby Dragon The Log Night Witch
Fireball Tornado Baby Dragon Night Witch
Night Witch Elite Barbarians Fireball Valkyrie The Log
Fireball Valkyrie Tornado Baby Dragon The Log Night Witch
Elite Barbarians
Tornado Elite Barbarians Fireball The Log
Elite Barbarians Fireball Valkyrie Tornado Night Witch
Fireball Elite Barbarians Valkyrie Tornado Baby Dragon The Log Night Witch
Valkyrie Tornado Baby Dragon The Log Fireball
Elite Barbarians Tornado
Valkyrie Elite Barbarians Fireball Baby Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball
Fireball Elite Barbarians Valkyrie Baby Dragon The Log
Elite Barbarians Valkyrie The Log
Valkyrie Elite Barbarians Fireball Tornado The Log Night Witch
Elite Barbarians Valkyrie Night Witch
Fireball Tornado Baby Dragon
Elite Barbarians Fireball Valkyrie Night Witch
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie Tornado Baby Dragon The Log
Elite Barbarians Valkyrie
Elite Barbarians Fireball Valkyrie Tornado The Log
Elite Barbarians Fireball Valkyrie Night Witch
Fireball Valkyrie Baby Dragon
Elite Barbarians Fireball Valkyrie Tornado Baby Dragon The Log Night Witch
Valkyrie Elite Barbarians Fireball Baby Dragon The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Tornado Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Tornado Baby Dragon
Tornado Baby Dragon The Log
Fireball The Log Tornado Baby Dragon
Fireball The Log Tornado
Elite Barbarians Fireball Tornado Night Witch
Fireball Valkyrie Tornado The Log
Fireball Tornado Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Tornado
Night Witch
Fireball Baby Dragon The Log
Fireball Valkyrie Tornado Baby Dragon The Log
Fireball Baby Dragon The Log Night Witch
Fireball Tornado
Tornado The Log
Fireball Baby Dragon The Log
Tornado The Log Fireball Valkyrie Baby Dragon
Fireball The Log Tornado Baby Dragon
Fireball Tornado Baby Dragon The Log
Fireball Tornado Baby Dragon The Log
Elite Barbarians Fireball Tornado Baby Dragon Night Witch
Fireball
Elite Barbarians Fireball Night Witch
Fireball The Log Night Witch
Fireball
Fireball The Log
Fireball Night Witch
Fireball Tornado Baby Dragon
The Log Fireball
Fireball Valkyrie Baby Dragon
The Log Fireball Baby Dragon
Fireball Tornado
Elite Barbarians
Elite Barbarians Fireball Tornado Baby Dragon The Log
Fireball Tornado
Fireball Tornado Baby Dragon The Log
Fireball

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