My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Barrel Electro Dragon
Zap
Goblin Barrel
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Goblin Barrel
The Log
Elite Barbarians Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Valkyrie Wizard Goblin Barrel Electro Dragon
Fireball
Elite Barbarians Wizard Goblin Barrel Electro Dragon
Poison
Wizard Electro Dragon
Lightning
Elite Barbarians Valkyrie Wizard Electro Dragon
Rocket
Elite Barbarians Valkyrie Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Poison Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Poison Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Valkyrie Poison Wizard Electro Dragon Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Fireball Valkyrie Poison

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Fireball Wizard
Fireball
Elite Barbarians
Valkyrie
Elite Barbarians Goblin Barrel Wizard Electro Dragon
Wizard
Elite Barbarians Valkyrie
Goblin Barrel
Valkyrie
Poison
Electro Dragon
Electro Dragon
Valkyrie Poison
Electro Giant

Defense Synergies 1 4

Elite Barbarians
Valkyrie Wizard
Fireball
Valkyrie
Valkyrie
Elite Barbarians Fireball Wizard Electro Dragon
Wizard
Elite Barbarians Valkyrie
Goblin Barrel
Poison
Electro Dragon
Valkyrie
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Electro Dragon
Elite Barbarians Valkyrie Electro Dragon
Elite Barbarians Valkyrie Electro Dragon
Elite Barbarians Valkyrie Electro Dragon
Elite Barbarians Fireball Valkyrie Poison
Fireball Valkyrie Electro Dragon
Fireball Wizard Poison Electro Dragon
Fireball Valkyrie Poison Electro Dragon Electro Giant
Elite Barbarians
Elite Barbarians Valkyrie
Valkyrie Poison Fireball Wizard Electro Dragon Electro Giant
Fireball Wizard Poison Electro Dragon
Elite Barbarians Fireball Valkyrie Wizard Electro Dragon
Fireball Valkyrie Wizard Poison Electro Dragon
Elite Barbarians
Elite Barbarians Fireball Electro Giant
Wizard Elite Barbarians Fireball Valkyrie Poison Electro Dragon
Fireball Elite Barbarians Valkyrie Wizard Electro Dragon
Valkyrie Wizard Poison Fireball Electro Dragon
Elite Barbarians
Valkyrie Wizard Elite Barbarians Fireball Poison Electro Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Electro Giant
Fireball Poison Elite Barbarians Valkyrie Wizard Electro Dragon
Elite Barbarians Valkyrie Electro Dragon
Valkyrie Elite Barbarians Fireball
Elite Barbarians Valkyrie
Fireball Wizard Poison Electro Giant Electro Dragon
Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie
Electro Dragon Elite Barbarians Fireball Valkyrie Poison
Elite Barbarians Valkyrie Electro Dragon
Elite Barbarians Fireball Valkyrie Poison Electro Giant
Elite Barbarians Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Electro Dragon Electro Giant
Elite Barbarians Electro Dragon Electro Giant Fireball Valkyrie Poison
Valkyrie Poison Elite Barbarians Fireball Wizard Electro Dragon Electro Giant
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie Electro Dragon
Fireball Poison Electro Dragon
Fireball Poison Electro Dragon
Fireball Valkyrie Poison
Fireball Wizard Poison Valkyrie
Fireball Wizard Poison Electro Giant Electro Dragon
Wizard Poison
Fireball Poison Wizard Electro Dragon
Fireball Poison Wizard Electro Dragon
Elite Barbarians Fireball Poison Electro Dragon
Poison Fireball Valkyrie Wizard Electro Dragon
Fireball Poison Wizard Electro Dragon
Poison Elite Barbarians Fireball
Fireball Poison Electro Dragon
Elite Barbarians Fireball Poison
Fireball Wizard Poison Electro Dragon
Fireball Wizard Poison Electro Dragon
Fireball Poison
Fireball Wizard Poison Electro Dragon
Fireball Valkyrie Wizard Poison Electro Dragon Electro Giant
Fireball Poison
Fireball Wizard Poison
Fireball Poison Electro Dragon
Poison Electro Giant Fireball Valkyrie Wizard Electro Dragon
Fireball Poison Wizard Electro Dragon
Fireball Wizard Poison Electro Dragon
Fireball Poison
Elite Barbarians Poison Fireball Wizard Electro Dragon Electro Giant
Electro Dragon Fireball Wizard Poison Electro Giant
Elite Barbarians Fireball
Poison Fireball Wizard Electro Dragon
Fireball Poison Electro Dragon
Fireball Wizard Poison
Fireball Electro Dragon
Fireball Poison Wizard Electro Dragon
Fireball
Fireball Poison Valkyrie Wizard Electro Dragon
Fireball Wizard Poison Electro Dragon
Fireball Poison Electro Giant
Elite Barbarians Electro Dragon
Electro Dragon Electro Giant Elite Barbarians Fireball Poison
Fireball Poison Electro Dragon
Poison Electro Dragon Fireball Electro Giant

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