My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon Bandit
Giant Snowball
Witch Balloon Princess
Zap
Witch Balloon Princess Bandit
Barbarian Barrel
Elite Barbarians Witch Princess Bandit Electro Wizard
The Log
Elite Barbarians Witch Princess Bandit
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Elite Barbarians Witch Balloon Princess Bandit Electro Wizard
Fireball
Elite Barbarians Witch Balloon Princess Bandit Electro Wizard
Poison
Witch Balloon Princess Electro Wizard
Lightning
Elite Barbarians Witch Balloon Bandit Electro Wizard
Rocket
Elite Barbarians Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Bandit Fireball Electro Wizard Witch Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Princess Bandit Fireball

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball The Log Bandit
Fireball
Elite Barbarians The Log Princess Electro Wizard
Witch
Bandit
Balloon
The Log Princess Bandit Electro Wizard
The Log
Elite Barbarians Fireball Balloon Princess Bandit
Princess
Fireball Balloon The Log
Bandit
Elite Barbarians Witch Balloon The Log Electro Wizard
Electro Wizard
Fireball Balloon Bandit

Defense Synergies 1 12

Elite Barbarians
The Log
Fireball
The Log Princess Bandit Electro Wizard
Witch
The Log Bandit Electro Wizard
Balloon
The Log
Fireball Elite Barbarians Witch Princess Bandit Electro Wizard
Princess
Fireball The Log Bandit
Bandit
Fireball Witch The Log Princess Electro Wizard
Electro Wizard
Fireball Witch The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Elite Barbarians Witch The Log Bandit Electro Wizard
Witch Elite Barbarians Bandit Electro Wizard
Elite Barbarians Witch Bandit Electro Wizard
Elite Barbarians Fireball The Log Princess
Fireball The Log Bandit Electro Wizard
Electro Wizard Fireball Witch Princess
Fireball The Log Bandit Electro Wizard
Witch Elite Barbarians Princess
Elite Barbarians Bandit Electro Wizard
Witch Electro Wizard Fireball The Log Princess Bandit
Fireball Witch Princess Electro Wizard
Elite Barbarians Fireball Witch The Log Bandit Electro Wizard
Fireball Witch The Log Princess Electro Wizard
Elite Barbarians Bandit Electro Wizard
Elite Barbarians Fireball The Log Bandit Electro Wizard
Elite Barbarians Fireball Witch Electro Wizard
Fireball Elite Barbarians Witch The Log Bandit Electro Wizard
Witch The Log Fireball Princess Bandit Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Fireball Witch The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Witch Bandit Electro Wizard
Fireball Bandit Electro Wizard Elite Barbarians The Log
Bandit Elite Barbarians Witch The Log Electro Wizard
Elite Barbarians Fireball The Log Bandit Electro Wizard
Elite Barbarians Witch Bandit
Fireball Witch Princess Electro Wizard
Elite Barbarians Fireball Witch Bandit Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Fireball Witch The Log Bandit
Witch
Elite Barbarians Witch
Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Fireball Witch Bandit
Fireball Witch Princess
Elite Barbarians Witch Electro Wizard Fireball The Log
Elite Barbarians Fireball Witch The Log Princess Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess The Log Bandit
Fireball The Log Princess Bandit Electro Wizard
Fireball The Log Bandit
Fireball The Log
Fireball The Log
Fireball Witch Princess
Witch The Log Princess
Fireball The Log Princess
Fireball The Log Bandit
Elite Barbarians Fireball Electro Wizard
Fireball The Log Princess Bandit Electro Wizard
Fireball Princess
Elite Barbarians Fireball The Log Princess Bandit
Fireball Princess Bandit
Princess Elite Barbarians Fireball The Log
Fireball Witch The Log Princess Bandit
Fireball The Log Princess Bandit
Fireball
Fireball The Log Princess Bandit Electro Wizard
Fireball Witch The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Witch Princess
Witch
Fireball The Log Witch Princess Bandit Electro Wizard
Fireball Witch The Log Princess Bandit
Fireball The Log Bandit
Elite Barbarians Fireball Witch Princess Electro Wizard
Electro Wizard Fireball Witch
Elite Barbarians Fireball
Fireball The Log Bandit
Fireball Princess Electro Wizard
Fireball The Log Princess
Electro Wizard Fireball Witch Princess Bandit
Fireball Witch Princess Electro Wizard
The Log Fireball
Fireball Princess Electro Wizard
The Log Fireball Princess
Fireball
Elite Barbarians
Elite Barbarians Fireball Witch The Log Princess Electro Wizard
Fireball Witch Princess Electro Wizard
Fireball Witch The Log Princess Bandit Electro Wizard
Fireball

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