My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine Furnace Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Furnace Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Three Musketeers Skeleton Army
Giant Snowball
Goblin Gang Flying Machine Furnace Three Musketeers Skeleton Army
Zap
Goblin Gang Firecracker Flying Machine Furnace Three Musketeers Skeleton Army
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Furnace Three Musketeers Skeleton Army
The Log
Goblin Gang Firecracker Elite Barbarians Furnace Three Musketeers Skeleton Army
Earthquake
Goblin Gang Firecracker Furnace Skeleton Army
Arrows
Goblin Gang Firecracker Flying Machine Furnace Skeleton Army
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Flying Machine Three Musketeers Skeleton Army
Fireball
Goblin Gang Firecracker Elite Barbarians Flying Machine Furnace Three Musketeers Skeleton Army
Poison
Goblin Gang Firecracker Flying Machine Furnace Three Musketeers Skeleton Army
Lightning
Elite Barbarians Furnace Three Musketeers
Rocket
Elite Barbarians Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Skeleton Army Flying Machine Furnace Elite Barbarians Rocket Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Skeleton Army Flying Machine

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Three Musketeers
Firecracker
Goblin Gang Elite Barbarians Flying Machine Three Musketeers
Elite Barbarians
Firecracker Furnace Three Musketeers
Flying Machine
Firecracker Furnace Three Musketeers
Furnace
Elite Barbarians Flying Machine
Rocket
Three Musketeers
Goblin Gang Firecracker Elite Barbarians Flying Machine
Skeleton Army

Defense Synergies 0 9

Goblin Gang
Firecracker Flying Machine Furnace Skeleton Army
Firecracker
Goblin Gang Flying Machine Skeleton Army
Elite Barbarians
Flying Machine
Goblin Gang Firecracker Furnace Skeleton Army
Furnace
Goblin Gang Flying Machine Skeleton Army
Rocket
Three Musketeers
Skeleton Army
Goblin Gang Firecracker Flying Machine Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Flying Machine
Elite Barbarians Skeleton Army Goblin Gang Firecracker Flying Machine Furnace Three Musketeers
Goblin Gang Furnace Rocket Three Musketeers Skeleton Army Elite Barbarians
Elite Barbarians Three Musketeers Skeleton Army Goblin Gang Firecracker Furnace
Firecracker Elite Barbarians Rocket Skeleton Army
Goblin Gang Skeleton Army Firecracker Flying Machine Furnace
Furnace Rocket Three Musketeers Goblin Gang Firecracker Flying Machine
Rocket Flying Machine
Three Musketeers Goblin Gang Elite Barbarians Furnace Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Firecracker
Goblin Gang Skeleton Army Firecracker Flying Machine Furnace
Three Musketeers Goblin Gang Firecracker Flying Machine Furnace
Furnace Skeleton Army Goblin Gang Elite Barbarians Flying Machine Rocket Three Musketeers
Rocket Three Musketeers Skeleton Army Goblin Gang Firecracker Furnace
Elite Barbarians Skeleton Army Goblin Gang Furnace Three Musketeers
Rocket Skeleton Army Goblin Gang Elite Barbarians Furnace Three Musketeers
Three Musketeers Goblin Gang Firecracker Elite Barbarians Furnace Skeleton Army
Goblin Gang Firecracker Elite Barbarians Flying Machine Furnace Three Musketeers Skeleton Army
Furnace Firecracker Flying Machine
Elite Barbarians Three Musketeers
Goblin Gang Skeleton Army Firecracker Elite Barbarians Flying Machine Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Elite Barbarians Furnace
Goblin Gang Firecracker Elite Barbarians Flying Machine Rocket
Goblin Gang Skeleton Army Elite Barbarians Furnace Rocket
Goblin Gang Rocket Skeleton Army Elite Barbarians
Goblin Gang Elite Barbarians Three Musketeers Skeleton Army
Firecracker Furnace Rocket Goblin Gang Flying Machine Three Musketeers
Goblin Gang Rocket Skeleton Army Elite Barbarians Flying Machine Furnace
Elite Barbarians Skeleton Army
Rocket Firecracker Elite Barbarians Flying Machine Skeleton Army
Goblin Gang Three Musketeers Skeleton Army
Elite Barbarians Flying Machine
Rocket Skeleton Army Elite Barbarians
Elite Barbarians Rocket Skeleton Army Goblin Gang Three Musketeers
Firecracker Flying Machine Furnace Three Musketeers Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Firecracker Flying Machine Furnace Rocket Three Musketeers
Firecracker Elite Barbarians Flying Machine
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine Rocket
Firecracker Flying Machine
Rocket Flying Machine
Firecracker Flying Machine Rocket
Rocket Firecracker Furnace
Firecracker Flying Machine Furnace Rocket
Firecracker Flying Machine Furnace
Firecracker Flying Machine
Firecracker Flying Machine
Rocket Goblin Gang Elite Barbarians Three Musketeers
Firecracker Rocket Flying Machine
Firecracker Flying Machine Rocket
Flying Machine Rocket Firecracker Elite Barbarians Three Musketeers
Firecracker Flying Machine Rocket
Firecracker Elite Barbarians Flying Machine Furnace
Rocket Firecracker Flying Machine Furnace Three Musketeers
Firecracker Flying Machine Furnace Rocket Three Musketeers
Rocket Three Musketeers
Rocket
Rocket Firecracker Flying Machine Three Musketeers
Rocket Firecracker Flying Machine
Rocket
Rocket
Rocket
Rocket Flying Machine
Firecracker Furnace
Firecracker Flying Machine
Flying Machine
Rocket Firecracker
Elite Barbarians Firecracker Flying Machine Furnace
Rocket Firecracker Flying Machine
Elite Barbarians
Rocket
Rocket Firecracker
Rocket Firecracker
Goblin Gang Flying Machine Rocket Skeleton Army
Rocket Firecracker Flying Machine Three Musketeers
Goblin Gang Firecracker Flying Machine Rocket Three Musketeers
Firecracker Flying Machine
Rocket
Firecracker Elite Barbarians Flying Machine Three Musketeers
Goblin Gang Firecracker Elite Barbarians Flying Machine Rocket
Firecracker Flying Machine Rocket
Firecracker Flying Machine Rocket
Firecracker Rocket

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