My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Baby Dragon Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Elite Barbarians Goblin Barrel Witch Electro Wizard Magic Archer
The Log
Elite Barbarians Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Elite Barbarians Hog Rider Goblin Barrel Baby Dragon Witch Electro Wizard Magic Archer
Fireball
Elite Barbarians Hog Rider Goblin Barrel Baby Dragon Witch Electro Wizard Magic Archer
Poison
Witch Electro Wizard Magic Archer
Lightning
Elite Barbarians Baby Dragon Witch Electro Wizard Magic Archer
Rocket
Elite Barbarians Hog Rider Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Hog Rider Baby Dragon Electro Wizard Magic Archer Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Hog Rider Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Hog Rider The Log
Hog Rider
The Log Elite Barbarians Goblin Barrel Baby Dragon Witch Electro Wizard Magic Archer
Goblin Barrel
Hog Rider Baby Dragon
Baby Dragon
Hog Rider Goblin Barrel Witch Electro Wizard
Witch
Hog Rider Baby Dragon
The Log
Hog Rider Elite Barbarians Magic Archer
Electro Wizard
Hog Rider Baby Dragon Magic Archer
Magic Archer
Hog Rider The Log Electro Wizard

Defense Synergies 0 8

Elite Barbarians
The Log
Hog Rider
Goblin Barrel
Baby Dragon
Witch The Log
Witch
Baby Dragon The Log Electro Wizard
The Log
Elite Barbarians Baby Dragon Witch Electro Wizard Magic Archer
Electro Wizard
Witch The Log Magic Archer
Magic Archer
The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Electro Wizard Magic Archer
Elite Barbarians Witch The Log Electro Wizard
Witch Elite Barbarians Electro Wizard
Elite Barbarians Witch Electro Wizard
Elite Barbarians The Log
The Log Baby Dragon Electro Wizard Magic Archer
Electro Wizard Baby Dragon Witch Magic Archer
Baby Dragon The Log Electro Wizard Magic Archer
Witch Elite Barbarians
Elite Barbarians Electro Wizard
Witch Electro Wizard Baby Dragon The Log Magic Archer
Baby Dragon Witch Electro Wizard Magic Archer
Elite Barbarians Witch The Log Electro Wizard
Baby Dragon Witch The Log Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Elite Barbarians The Log Electro Wizard
Elite Barbarians Witch Electro Wizard
Elite Barbarians Baby Dragon Witch The Log Electro Wizard Magic Archer
Baby Dragon Witch The Log Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Elite Barbarians Baby Dragon Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch Electro Wizard
Electro Wizard Elite Barbarians Baby Dragon The Log Magic Archer
Elite Barbarians Witch The Log Electro Wizard
Elite Barbarians The Log Electro Wizard
Elite Barbarians Witch
Baby Dragon Witch Electro Wizard Magic Archer
Elite Barbarians Witch Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Baby Dragon Witch The Log Magic Archer
Witch
Elite Barbarians Witch
Elite Barbarians The Log Electro Wizard
Elite Barbarians Witch
Baby Dragon Witch Magic Archer
Elite Barbarians Witch Electro Wizard Baby Dragon The Log Magic Archer
Elite Barbarians Baby Dragon Witch The Log Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon The Log
Baby Dragon The Log Electro Wizard Magic Archer
Baby Dragon The Log Magic Archer
The Log
Baby Dragon The Log Magic Archer
Baby Dragon Witch Magic Archer
Baby Dragon Witch The Log Magic Archer
The Log Baby Dragon Magic Archer
The Log
Elite Barbarians Electro Wizard
The Log Electro Wizard Magic Archer
Baby Dragon Magic Archer
Elite Barbarians Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
Elite Barbarians Baby Dragon The Log Magic Archer
Baby Dragon Witch The Log Magic Archer
Magic Archer Baby Dragon The Log
Baby Dragon The Log Electro Wizard Magic Archer
Baby Dragon Witch The Log Magic Archer
Baby Dragon The Log Magic Archer
The Log
Baby Dragon The Log
The Log Baby Dragon Witch Magic Archer
Witch
The Log Baby Dragon Witch Electro Wizard Magic Archer
Baby Dragon Witch The Log Magic Archer
Baby Dragon The Log Magic Archer
Elite Barbarians Baby Dragon Witch Electro Wizard Magic Archer
Electro Wizard Witch
Elite Barbarians
The Log Magic Archer
Electro Wizard Magic Archer
The Log Magic Archer
Electro Wizard Witch Magic Archer
Baby Dragon Witch Electro Wizard Magic Archer
The Log
Baby Dragon Electro Wizard Magic Archer
The Log Baby Dragon Magic Archer
Elite Barbarians
Elite Barbarians Baby Dragon Witch The Log Electro Wizard Magic Archer
Witch Electro Wizard Magic Archer
Baby Dragon Witch The Log Electro Wizard Magic Archer

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