My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Hunter Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Hunter Lumberjack Mother Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Barbarian Barrel Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Lava Hound
Giant Snowball
Lumberjack Lava Hound
Zap
Lava Hound
Barbarian Barrel
Elite Barbarians Hunter Lumberjack
The Log
Elite Barbarians Hunter Lumberjack
Earthquake
Arrows
Lava Hound
Royal Delivery
Elite Barbarians Hunter Lumberjack Mother Witch Lava Hound
Fireball
Elite Barbarians Hunter Lumberjack Mother Witch Lava Hound
Poison
Hunter Mother Witch Lava Hound
Lightning
Elite Barbarians Ice Golem Hunter Lumberjack Mother Witch
Rocket
Elite Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Freeze Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Freeze Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Freeze Hunter Lumberjack Mother Witch Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Barbarian Barrel Freeze Hunter

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Ice Golem Barbarian Barrel Lumberjack
Ice Golem
Lumberjack Elite Barbarians Barbarian Barrel Hunter Mother Witch
Barbarian Barrel
Elite Barbarians Ice Golem Hunter Lumberjack Lava Hound
Freeze
Hunter
Ice Golem Barbarian Barrel Lumberjack
Lumberjack
Ice Golem Elite Barbarians Barbarian Barrel Hunter Lava Hound
Mother Witch
Ice Golem
Lava Hound
Barbarian Barrel Lumberjack

Defense Synergies 1 13

Elite Barbarians
Mother Witch Ice Golem Hunter
Ice Golem
Elite Barbarians Barbarian Barrel Hunter Lumberjack Mother Witch
Barbarian Barrel
Ice Golem Hunter Lumberjack Mother Witch
Freeze
Hunter Lumberjack
Hunter
Elite Barbarians Ice Golem Barbarian Barrel Freeze Lumberjack
Lumberjack
Ice Golem Barbarian Barrel Freeze Hunter Mother Witch
Mother Witch
Elite Barbarians Ice Golem Barbarian Barrel Lumberjack
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Barbarian Barrel
Elite Barbarians Hunter Lumberjack
Hunter Lumberjack Elite Barbarians Freeze
Elite Barbarians Hunter Lumberjack
Elite Barbarians Barbarian Barrel Lumberjack
Barbarian Barrel Freeze Hunter Lumberjack Mother Witch
Hunter Freeze
Ice Golem Barbarian Barrel
Hunter Elite Barbarians Lumberjack
Elite Barbarians Ice Golem Barbarian Barrel Hunter Lumberjack
Mother Witch Ice Golem Barbarian Barrel Freeze Hunter Lumberjack
Hunter
Hunter Lumberjack Elite Barbarians Freeze
Barbarian Barrel Freeze Hunter Lumberjack
Elite Barbarians Hunter Lumberjack
Elite Barbarians Freeze Hunter Lumberjack
Elite Barbarians Hunter Lumberjack
Elite Barbarians Barbarian Barrel Hunter Lumberjack
Barbarian Barrel Freeze Hunter Ice Golem Lumberjack Mother Witch
Elite Barbarians Hunter Lumberjack
Elite Barbarians Barbarian Barrel Hunter Lumberjack Mother Witch
Elite Barbarians Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians Ice Golem Barbarian Barrel
Elite Barbarians Ice Golem Barbarian Barrel Hunter Lumberjack
Lumberjack Elite Barbarians Ice Golem Hunter
Hunter Lumberjack Elite Barbarians Ice Golem Barbarian Barrel
Elite Barbarians Hunter Lumberjack
Mother Witch Ice Golem Freeze Hunter
Elite Barbarians Ice Golem Hunter Lumberjack
Elite Barbarians Hunter Lumberjack
Freeze Elite Barbarians Ice Golem Barbarian Barrel
Elite Barbarians Hunter Lumberjack
Elite Barbarians
Elite Barbarians Ice Golem Hunter Lumberjack
Elite Barbarians Ice Golem Barbarian Barrel Freeze Hunter Lumberjack
Elite Barbarians Ice Golem Barbarian Barrel Freeze Hunter Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Barbarian Barrel Freeze
Barbarian Barrel
Barbarian Barrel
Ice Golem Barbarian Barrel Freeze
Barbarian Barrel
Mother Witch Ice Golem Freeze Hunter
Ice Golem Barbarian Barrel Freeze Hunter
Elite Barbarians Lumberjack
Barbarian Barrel
Elite Barbarians Ice Golem Barbarian Barrel Hunter
Barbarian Barrel Freeze
Elite Barbarians Ice Golem Barbarian Barrel
Barbarian Barrel Hunter
Barbarian Barrel
Barbarian Barrel Freeze
Barbarian Barrel Hunter
Barbarian Barrel Mother Witch
Barbarian Barrel
Ice Golem Freeze Mother Witch Barbarian Barrel Hunter
Barbarian Barrel Hunter
Barbarian Barrel
Elite Barbarians Ice Golem Hunter Mother Witch
Freeze
Elite Barbarians
Hunter
Freeze
Barbarian Barrel Freeze
Hunter
Freeze
Barbarian Barrel
Hunter Lumberjack
Ice Golem
Elite Barbarians
Elite Barbarians Freeze
Barbarian Barrel Freeze

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