My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Dark Prince
Giant Snowball
Goblin Barrel Baby Dragon
Zap
Inferno Tower Goblin Barrel Dark Prince
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Goblin Barrel Dark Prince
The Log
Elite Barbarians Goblin Barrel Dark Prince
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Elite Barbarians Wizard Goblin Barrel Baby Dragon Dark Prince
Fireball
Elite Barbarians Inferno Tower Wizard Goblin Barrel Baby Dragon
Poison
Inferno Tower Wizard
Lightning
Elite Barbarians Inferno Tower Wizard Baby Dragon Dark Prince
Rocket
Elite Barbarians Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Baby Dragon Dark Prince Inferno Tower Wizard Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Baby Dragon Dark Prince

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard The Log Mega Knight
Inferno Tower
Wizard
Elite Barbarians Dark Prince Mega Knight
Goblin Barrel
Dark Prince Baby Dragon Mega Knight
Baby Dragon
Goblin Barrel Dark Prince Mega Knight
Dark Prince
Goblin Barrel Wizard Baby Dragon
The Log
Elite Barbarians Mega Knight
Mega Knight
Elite Barbarians Wizard Goblin Barrel Baby Dragon The Log

Defense Synergies 2 14

Elite Barbarians
Dark Prince Wizard The Log Mega Knight
Inferno Tower
The Log Baby Dragon Dark Prince Mega Knight
Wizard
Elite Barbarians Dark Prince The Log Mega Knight
Goblin Barrel
Baby Dragon
Inferno Tower Dark Prince The Log Mega Knight
Dark Prince
Elite Barbarians Inferno Tower Wizard Baby Dragon The Log
The Log
Inferno Tower Elite Barbarians Wizard Baby Dragon Dark Prince Mega Knight
Mega Knight
Elite Barbarians Inferno Tower Wizard Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Baby Dragon The Log
Elite Barbarians Inferno Tower Dark Prince The Log Mega Knight
Inferno Tower Mega Knight Elite Barbarians Dark Prince
Elite Barbarians Inferno Tower Dark Prince Mega Knight
Elite Barbarians Dark Prince The Log Mega Knight
The Log Baby Dragon Dark Prince Mega Knight
Inferno Tower Wizard Baby Dragon
Inferno Tower Baby Dragon The Log Mega Knight
Inferno Tower Elite Barbarians
Elite Barbarians Inferno Tower Dark Prince Mega Knight
Wizard Baby Dragon Dark Prince The Log Mega Knight
Inferno Tower Wizard Baby Dragon
Inferno Tower Mega Knight Elite Barbarians Wizard Dark Prince The Log
Wizard Mega Knight Baby Dragon Dark Prince The Log
Elite Barbarians Inferno Tower Mega Knight
Inferno Tower Elite Barbarians The Log Mega Knight
Wizard Mega Knight Elite Barbarians Inferno Tower Dark Prince
Mega Knight Elite Barbarians Wizard Baby Dragon Dark Prince The Log
Wizard Baby Dragon The Log Dark Prince Mega Knight
Elite Barbarians Inferno Tower
Wizard Dark Prince Mega Knight Elite Barbarians Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Inferno Tower Dark Prince
Elite Barbarians Wizard Baby Dragon The Log Mega Knight
Mega Knight Elite Barbarians Inferno Tower Dark Prince The Log
Dark Prince Mega Knight Elite Barbarians Inferno Tower The Log
Inferno Tower Elite Barbarians Dark Prince Mega Knight
Wizard Baby Dragon
Dark Prince Elite Barbarians Inferno Tower
Inferno Tower Mega Knight Elite Barbarians Dark Prince
Mega Knight Elite Barbarians Inferno Tower Baby Dragon Dark Prince The Log
Inferno Tower
Mega Knight Elite Barbarians Inferno Tower Dark Prince
Mega Knight Elite Barbarians Dark Prince The Log
Elite Barbarians Dark Prince Mega Knight Inferno Tower Wizard
Wizard Baby Dragon Mega Knight
Elite Barbarians Inferno Tower Baby Dragon Dark Prince The Log
Mega Knight Elite Barbarians Inferno Tower Wizard Baby Dragon Dark Prince The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Dark Prince The Log
Wizard Baby Dragon Dark Prince The Log Mega Knight
Wizard Baby Dragon
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Elite Barbarians
Wizard Dark Prince The Log
Wizard Baby Dragon
Elite Barbarians Baby Dragon The Log
Baby Dragon
Elite Barbarians Baby Dragon The Log
Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Baby Dragon Dark Prince The Log Mega Knight
Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon Dark Prince Mega Knight
The Log Wizard Baby Dragon
Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log
Elite Barbarians Wizard Baby Dragon
Wizard
Elite Barbarians
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Dark Prince
Wizard Baby Dragon
The Log
Wizard Baby Dragon Dark Prince Mega Knight
The Log Wizard Baby Dragon
Elite Barbarians Dark Prince Mega Knight
Elite Barbarians Baby Dragon The Log
Baby Dragon Dark Prince The Log Mega Knight
Wizard Mega Knight

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