My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner Giant Skeleton Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Army Witch
Zap
Inferno Tower Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Inferno Tower Wizard Skeleton Army Witch Executioner Giant Skeleton
The Log
Elite Barbarians Skeleton Army Witch Giant Skeleton
Earthquake
Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Wizard Skeleton Army Witch Executioner Giant Skeleton
Fireball
Elite Barbarians Inferno Tower Wizard Skeleton Army Witch Executioner
Poison
Inferno Tower Wizard Skeleton Army Witch Executioner
Lightning
Elite Barbarians Inferno Tower Wizard Witch Executioner
Rocket
Elite Barbarians Inferno Tower Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Executioner Giant Skeleton Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Inferno Tower Wizard Witch Executioner Elite Barbarians Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Skeleton Army Inferno Tower Wizard Witch

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard
Inferno Tower
Wizard
Elite Barbarians Giant Skeleton Golem
Skeleton Army
Witch
Giant Skeleton Golem
Executioner
Golem
Giant Skeleton
Wizard Witch
Golem
Wizard Witch Executioner

Defense Synergies 1 7

Elite Barbarians
Wizard
Inferno Tower
Skeleton Army
Wizard
Elite Barbarians Skeleton Army Giant Skeleton
Skeleton Army
Inferno Tower Wizard Executioner Giant Skeleton
Witch
Giant Skeleton
Executioner
Skeleton Army Giant Skeleton
Giant Skeleton
Wizard Skeleton Army Witch Executioner
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Executioner
Elite Barbarians Inferno Tower Skeleton Army Witch Executioner
Inferno Tower Skeleton Army Witch Elite Barbarians Executioner Giant Skeleton
Elite Barbarians Inferno Tower Skeleton Army Witch
Elite Barbarians Skeleton Army Giant Skeleton
Skeleton Army Executioner
Inferno Tower Wizard Witch Executioner
Inferno Tower Giant Skeleton
Inferno Tower Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Inferno Tower Giant Skeleton
Skeleton Army Witch Executioner Wizard Giant Skeleton
Inferno Tower Executioner Wizard Witch
Inferno Tower Skeleton Army Elite Barbarians Wizard Witch Giant Skeleton
Wizard Skeleton Army Executioner Witch
Elite Barbarians Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Elite Barbarians
Wizard Elite Barbarians Inferno Tower Skeleton Army Witch Executioner
Elite Barbarians Wizard Skeleton Army Witch Executioner
Wizard Witch Executioner Giant Skeleton
Elite Barbarians Inferno Tower
Wizard Skeleton Army Elite Barbarians Witch Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Inferno Tower Witch Giant Skeleton
Elite Barbarians Wizard Executioner
Skeleton Army Giant Skeleton Elite Barbarians Inferno Tower Witch
Skeleton Army Giant Skeleton Elite Barbarians Inferno Tower
Inferno Tower Giant Skeleton Elite Barbarians Skeleton Army Witch Executioner
Wizard Executioner Witch
Skeleton Army Elite Barbarians Inferno Tower Witch Giant Skeleton
Inferno Tower Giant Skeleton Elite Barbarians Skeleton Army
Giant Skeleton Elite Barbarians Inferno Tower Skeleton Army Witch
Inferno Tower Witch Skeleton Army
Elite Barbarians Inferno Tower Witch Giant Skeleton
Skeleton Army Elite Barbarians Giant Skeleton
Elite Barbarians Skeleton Army Giant Skeleton Inferno Tower Wizard Witch Executioner
Wizard Skeleton Army Witch Executioner
Elite Barbarians Inferno Tower Skeleton Army Witch Executioner Giant Skeleton
Executioner Elite Barbarians Inferno Tower Wizard Witch Giant Skeleton
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Executioner
Giant Skeleton
Giant Skeleton
Wizard Executioner
Wizard Executioner Witch
Wizard Witch Executioner
Wizard Executioner
Wizard
Elite Barbarians
Wizard
Wizard Executioner
Elite Barbarians Executioner
Elite Barbarians
Wizard Witch Executioner
Wizard Executioner
Wizard Executioner
Wizard Witch
Giant Skeleton
Wizard
Wizard Witch Executioner
Witch
Wizard Witch Executioner
Wizard Witch
Elite Barbarians Wizard Witch Executioner
Wizard Witch
Elite Barbarians
Wizard
Giant Skeleton
Wizard
Skeleton Army Witch
Wizard Witch Executioner
Wizard Executioner
Wizard Executioner
Giant Skeleton
Elite Barbarians Executioner
Elite Barbarians Witch Giant Skeleton
Witch Executioner
Witch Executioner Giant Skeleton
Wizard

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