My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Dart Goblin Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Hut Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Guards
Giant Snowball
Mega Minion Dart Goblin Goblin Hut Guards
Zap
Dart Goblin Goblin Hut Guards
Barbarian Barrel
Elite Barbarians Dart Goblin Bomb Tower Goblin Hut Guards Executioner
The Log
Elite Barbarians Dart Goblin Goblin Hut Guards
Earthquake
Bomb Tower Goblin Hut Guards
Arrows
Dart Goblin Goblin Hut Guards
Royal Delivery
Elite Barbarians Mega Minion Dart Goblin Goblin Hut Guards Executioner
Fireball
Elite Barbarians Mega Minion Dart Goblin Bomb Tower Goblin Hut Executioner
Poison
Mega Minion Dart Goblin Bomb Tower Goblin Hut Guards Executioner
Lightning
Elite Barbarians Mega Minion Bomb Tower Goblin Hut Executioner
Rocket
Elite Barbarians Bomb Tower Goblin Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Dart Goblin Guards Fireball Bomb Tower Goblin Hut Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Dart Goblin Guards Fireball

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Fireball
Mega Minion
Fireball
Dart Goblin
Elite Barbarians
Fireball
Elite Barbarians Mega Minion
Bomb Tower
Goblin Hut
Guards
Executioner

Defense Synergies 0 12

Elite Barbarians
Mega Minion Dart Goblin
Mega Minion
Elite Barbarians Dart Goblin Bomb Tower Goblin Hut Guards
Dart Goblin
Elite Barbarians Mega Minion Bomb Tower Goblin Hut Guards
Fireball
Bomb Tower Goblin Hut
Bomb Tower
Mega Minion Dart Goblin Fireball
Goblin Hut
Mega Minion Dart Goblin Fireball
Guards
Mega Minion Dart Goblin Executioner
Executioner
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Dart Goblin Fireball Goblin Hut Executioner
Elite Barbarians Bomb Tower Mega Minion Dart Goblin Goblin Hut Executioner
Bomb Tower Goblin Hut Elite Barbarians Mega Minion Dart Goblin Executioner
Elite Barbarians Bomb Tower Goblin Hut Mega Minion Dart Goblin Guards
Elite Barbarians Fireball Bomb Tower
Fireball Mega Minion Dart Goblin Bomb Tower Guards Executioner
Mega Minion Dart Goblin Fireball Bomb Tower Goblin Hut Executioner
Dart Goblin Fireball Bomb Tower
Elite Barbarians Bomb Tower Goblin Hut
Elite Barbarians Guards Dart Goblin
Dart Goblin Guards Executioner Mega Minion Fireball Bomb Tower Goblin Hut
Mega Minion Executioner Dart Goblin Fireball Goblin Hut
Bomb Tower Goblin Hut Elite Barbarians Fireball Guards
Fireball Bomb Tower Executioner Mega Minion Dart Goblin Goblin Hut Guards
Elite Barbarians Bomb Tower Goblin Hut
Bomb Tower Elite Barbarians Fireball Goblin Hut
Bomb Tower Elite Barbarians Fireball Goblin Hut Executioner
Fireball Bomb Tower Elite Barbarians Mega Minion Dart Goblin Goblin Hut Guards Executioner
Bomb Tower Executioner Mega Minion Dart Goblin Fireball Goblin Hut Guards
Elite Barbarians Dart Goblin Bomb Tower Goblin Hut
Elite Barbarians Dart Goblin Fireball Bomb Tower Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Elite Barbarians Fireball Goblin Hut
Fireball Elite Barbarians Mega Minion Bomb Tower Executioner
Guards Elite Barbarians Bomb Tower Goblin Hut
Guards Elite Barbarians Fireball
Elite Barbarians Goblin Hut Guards Executioner
Fireball Executioner Dart Goblin Bomb Tower Goblin Hut
Guards Elite Barbarians Mega Minion Dart Goblin Fireball Bomb Tower Goblin Hut
Elite Barbarians Bomb Tower
Elite Barbarians Mega Minion Fireball Bomb Tower Goblin Hut
Mega Minion Dart Goblin Goblin Hut Guards
Elite Barbarians Mega Minion Dart Goblin Bomb Tower Goblin Hut Guards
Elite Barbarians Fireball Guards
Elite Barbarians Fireball Bomb Tower Guards Executioner
Dart Goblin Fireball Bomb Tower Executioner
Elite Barbarians Goblin Hut Guards Mega Minion Dart Goblin Fireball Bomb Tower Executioner
Executioner Elite Barbarians Mega Minion Dart Goblin Fireball Bomb Tower Goblin Hut
Fireball Bomb Tower Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards
Fireball Dart Goblin Executioner
Dart Goblin Fireball Goblin Hut
Dart Goblin Fireball Guards
Fireball Executioner
Fireball Executioner Mega Minion Dart Goblin
Dart Goblin Executioner
Fireball Dart Goblin Executioner
Fireball Dart Goblin
Elite Barbarians Fireball Guards
Dart Goblin Fireball
Fireball Dart Goblin Executioner
Elite Barbarians Dart Goblin Fireball Goblin Hut Executioner
Dart Goblin Fireball
Elite Barbarians Dart Goblin Fireball Goblin Hut
Dart Goblin Fireball Goblin Hut Executioner
Dart Goblin Fireball Goblin Hut Executioner
Fireball
Mega Minion Dart Goblin Fireball Executioner
Dart Goblin Fireball
Fireball
Fireball
Fireball
Fireball Executioner
Mega Minion
Fireball Dart Goblin Executioner
Fireball
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball Executioner
Mega Minion Dart Goblin Fireball Goblin Hut Guards
Elite Barbarians Mega Minion Fireball
Dart Goblin Fireball
Fireball
Fireball
Dart Goblin Fireball Goblin Hut Guards
Fireball Mega Minion Dart Goblin Executioner
Fireball
Fireball Mega Minion Dart Goblin Executioner
Dart Goblin Fireball Executioner
Fireball
Elite Barbarians Mega Minion Dart Goblin Executioner
Elite Barbarians Dart Goblin Fireball Guards
Dart Goblin Fireball Executioner
Dart Goblin Fireball Executioner
Fireball Dart Goblin

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